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Semiral Öncü; Merve Çolakoglu; Huseyin Colak – Journal of Educational Technology and Online Learning, 2024
The purpose of this study was to investigate whether taking a course online or face-to-face matters in terms of student engagement and achievement. Gender differences were also examined. The level of student engagement in an information technology course in a freshman sample from a school of education was surveyed and compared in two consecutive…
Descriptors: Undergraduate Students, Information Technology, Computer Science Education, In Person Learning
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Alturki, Raad A. – Informatics in Education, 2016
Students' performances in introductory programming courses show large variation across students. There may be many reasons for these variations, such as methods of teaching, teacher competence in the subject, students' coding backgrounds and abilities, students' self-discipline, the teaching environment, and the resources available to students,…
Descriptors: Introductory Courses, Programming, Student Evaluation, Measurement Techniques
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Al-Shammari, Zaid; Mohammad, Anwar; Al-Shammari, Bandar – College Student Journal, 2010
The study investigated the effectiveness of increasing ALT for college students' achievement in Kuwait. In Phase 1, 37 students participated (22, experimental; 15, control); in Phase 2, 19 students participated (8, sub-experimental; 11, sub-control). Several experimental research methods used in conducting this study, including development of a…
Descriptors: Experimental Groups, Undergraduate Students, Program Effectiveness, Foreign Countries
Acree, Karen L. – ProQuest LLC, 2010
A mixed method study was conducted to evaluate the effects of clicker use on retention rates, success rates as measured by final grades, and improvement from pretest to posttest scores in a community college business microcomputer applications course. Learner perceptions towards clicker use were also evaluated. The study group consisted of…
Descriptors: Control Groups, Grades (Scholastic), Formative Evaluation, Questioning Techniques
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Nugent, Gwen; Soh, Leen-Kiat; Samal, Ashok – Journal of Educational Technology Systems, 2006
A learning object is a small, stand-alone, mediated content resource that can be reused in multiple instructional contexts. In this article, we describe our approach to design, develop, and validate Shareable Content Object Reference Model (SCORM) compliant learning objects for undergraduate computer science education. We discuss the advantages of…
Descriptors: Undergraduate Study, Computer Science Education, Student Reaction, Academic Achievement