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Yeh, Andy; Chandra, Vinesh – Mathematics Education Research Group of Australasia, 2015
Learning mathematics is a complex and dynamic process. In this paper, the authors adopt a semiotic framework (Yeh & Nason, 2004) and highlight programming as one of the main aspects of the semiosis or meaning-making for the learning of mathematics. During a 10- week teaching experiment, mathematical meaning-making was enriched when primary…
Descriptors: Programming, STEM Education, Mathematics Education, Semiotics
Gallová, Mária, Ed.; Guncaga, Ján, Ed.; Chanasová, Zuzana, Ed.; Chovancová, Michaela Moldová, Ed. – Online Submission, 2013
Purpose: The purpose of this scientific monograph is to show new and creative approaches to different school subjects in primary and secondary level. Methodology: Interdisciplinary and international comparative approaches were used. Now according to the 7th Framework Program, the preferred form of Science Education (www.scientix.eu) is preferred…
Descriptors: Elementary Secondary Education, Interdisciplinary Approach, Intellectual Disciplines, Comparative Analysis
Brehm, Barbara; And Others – Computing Teacher, 1994
Discussion of elementary school mathematics instruction focuses on computer graphing programs to teach subtraction that use pictorial representations as well as graphs. Classroom graphing activities for first graders are described, and evaluations of student progress based on pre- and posttests are discussed. (two references) (LRW)
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Graphics, Courseware
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Lin, Chi-Hui – Journal of Educational Computing Research, 2002
Describes a study that determined the implications of computer graphics types and epistemological beliefs with regard to the design of computer-based mathematical concept learning with elementary school students in Taiwan. Discusses the factor structure of the epistemological belief questionnaire, student performance, and students' attitudes…
Descriptors: Academic Achievement, Beliefs, Computer Assisted Instruction, Computer Graphics
Watt, Daniel Lynn; Watt, Molly Lynn – 1992
This book is designed to help teachers maximize their students' learning of Logo. It investigates what students learn when they learn Logo, and how teachers know what they are learning. The book is intended primarily for teachers at the upper elementary and middle school levels. Each chapter is devoted to a critical aspect of Logo learning, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Graphics, Computer Science Education