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Eunsung Park; Jongpil Cheon – Journal of Educational Computing Research, 2025
Debugging is essential for identifying and rectifying errors in programming, yet time constraints and students' trivialization of errors often hinder progress. This study examines differences in debugging challenges and strategies among students with varying computational thinking (CT) competencies using weekly coding journals from an online…
Descriptors: Undergraduate Students, Programming, Computer Software, Troubleshooting
Skyler Bruggink; Jeff W. Dawson; Iain W. McKinnell – Technology, Knowledge and Learning, 2025
Gamification is a pedagogical strategy that uses the principles and mechanics of game play to facilitate student learning. Despite increased adoption over the last decade, the question of how effective gamification is as a pedagogical strategy remains controversial. Here we report on the impact of a custom developed mobile app that incorporates…
Descriptors: Course Content, Game Based Learning, Computer Software, Learning Processes
Ouyang, Ming – Education and Information Technologies, 2023
This study sought to evaluate the effectiveness of introducing digital software in music education to improve academic performance and solfeggio class attendance. To assess academic performance, a test consisting of 25 theoretical questions and 25 practical tasks was developed. The Bologna model was used as an assessment system. The groups were…
Descriptors: Telecommunications, Handheld Devices, Computer Assisted Instruction, Music Education
Hüseyin Ates; Mustafa Köroglu – Journal of Computer Assisted Learning, 2024
Background: Online collaboration tools have been identified as potentially effective means for enhancing student learning, motivation, and engagement in science education. However, their effectiveness in improving science education outcomes among middle school students remains uncertain. Objectives: The study aimed to investigate the impact of…
Descriptors: Cooperative Learning, Comparative Analysis, Academic Achievement, Learner Engagement
Beatriz Chaves-Yuste; Cristina de-la-Peña – TESOL Journal, 2025
Technology, constantly present in current society and education, needs to make use of the most effective digital resources to optimize the teaching-learning process. Despite the growing body of literature on the pedagogical effectiveness of digital resources in a second language (L2) context, limited research has been conducted when working with…
Descriptors: English for Special Purposes, Second Language Instruction, Second Language Learning, Tourism
Min-Chi Chiu; Gwo-Jen Hwang; Lu-Ho Hsia; Fong-Ming Shyu – Interactive Learning Environments, 2024
In a conventional art course, it is important for a teacher to provide feedback and guidance to individual students based on their learning status. However, it is challenging for teachers to provide immediate feedback to students without any aid. The advancement of artificial intelligence (AI) has provided a possible solution to cope with this…
Descriptors: Art Education, Artificial Intelligence, Teaching Methods, Comparative Analysis
Parhizkar, Amirmohammad; Tejeddin, Golnaz; Khatibi, Toktam – Education and Information Technologies, 2023
Increasing productivity in educational systems is of great importance. Researchers are keen to predict the academic performance of students; this is done to enhance the overall productivity of educational system by effectively identifying students whose performance is below average. This universal concern has been combined with data science…
Descriptors: Algorithms, Grade Point Average, Interdisciplinary Approach, Prediction
Sha, Lele; Rakovic, Mladen; Li, Yuheng; Whitelock-Wainwright, Alexander; Carroll, David; Gaševic, Dragan; Chen, Guanliang – International Educational Data Mining Society, 2021
Classifying educational forum posts is a longstanding task in the research of Learning Analytics and Educational Data Mining. Though this task has been tackled by applying both traditional Machine Learning (ML) approaches (e.g., Logistics Regression and Random Forest) and up-to-date Deep Learning (DL) approaches, there lacks a systematic…
Descriptors: Classification, Computer Mediated Communication, Learning Analytics, Data Analysis
Wu-Yuin Hwang; Bo-Chen Guo; Anh Hoang; Ching-Chun Chang; Nien-Tsu Wu – Computer Assisted Language Learning, 2024
This study introduced an app, called Smart UEnglish, for helping EFL conversation practices in authentic contexts. These conversation practices were categorized into 'designed talk' and 'free talk', based on the content of an English textbook and authentic ambient environment that includes such things as transportation, weather and scenic…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Software
Nuryadi; Fitiradhy, Ahmad; Marhaeni, Nafida Hetty; Purwoko, Riawan Yudi; Rumasoreng, Muhammad Irfan – Pegem Journal of Education and Instruction, 2023
Character and cultural education has in important role in growing and developing the noble values of a nation. Character education in school can be means of civilizing and humanizing so that the goals of character education can be achieved. One of the link between culture and character education is ethnomathematics. However, there is still a lack…
Descriptors: Puppetry, Values Education, Teaching Methods, Mathematics Instruction
Prates, Jorge Marques; Melo, Silvana Morita; Valle, Pedro Henrique Dias; Garcia, Rogério Eduardo; Maldonado, José Carlos – Informatics in Education, 2023
Nowadays, SPOCs (Small Private Online Courses) have been used as complementary methods to support classroom teaching. SPOCs are courses that apply the usage of MOOCs (Massive Open Online Courses), combining classroom with online education, making them an exciting alternative for contexts such as emergency remote teaching. Although SPOCs have been…
Descriptors: Computer Software, Computer Science Education, COVID-19, Pandemics
Zulfiani, Z.; Suwarna, Iwan Permana; Miranto, Sujiyo – International Journal of Instruction, 2021
Ubiquitous learning has recently gained increasing popularity in the education sector, which significantly increased the efficiency of individual and collaborative learning. The aim of this study is to develop an Android version of science education-adaptive learning system (ScEd-ALS) as a science learning medium to accommodate various learning…
Descriptors: Academic Achievement, Handheld Devices, Telecommunications, Science Teachers
Çevik, Mustafa; Tabaru-Örnek, Gizem – International Online Journal of Education and Teaching, 2020
In this study, it was aimed to compare the predictions of the academic achievement of the artificial neural networks (ANN) run in MATLAB and SPSS software and to determine the factors related to their academic achievement. Sample consisted of 465 students who were studying at Grade 4 in primary schools in the Central Anatolian Region of Turkey in…
Descriptors: Comparative Analysis, Academic Achievement, Computer Software, Prediction
Altunkaya, Hatice; Ayranci, Bilge – Journal of Language and Linguistic Studies, 2020
Academic writing intends to enunciate research findings in a certain discipline within the scientific world. The contents of the Turkish Language II course, offered in the spring semesters of the teacher training programs in education faculties, are based on academic writing skills education. The present study aims to determine the effects of…
Descriptors: Academic Language, Writing Instruction, Turkish, Teacher Education Programs
Alqahtani, Abdullah – Journal of Technology and Science Education, 2019
Modern information and communication technologies affect all areas of life significantly, including education and learning. Cloud storage tools are one of the forms of modern information technologies that are employed to serve the educational process. The current research aims to study the use of Google cloud applications (Google Classroom, Google…
Descriptors: Usability, Computer Software, Student Attitudes, Information Technology