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Müslüm Atas; Helmut Lindner; Thomas Strametz; Fatima Jammoul; Johannes Feiner; Antonius Metry Saad – International Association for Development of the Information Society, 2024
With the rapid growth of digital education, e-learning has become essential for offering accessible and flexible learning opportunities. This paper investigates strategies to achieve long-term learning outcomes and reduce study time in e-learning. It explores various techniques, including self-testing, spaced repetition, and the serial position…
Descriptors: Electronic Learning, Time on Task, Memory, Learning Strategies
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Hüseyin Ates; Mustafa Köroglu – Journal of Computer Assisted Learning, 2024
Background: Online collaboration tools have been identified as potentially effective means for enhancing student learning, motivation, and engagement in science education. However, their effectiveness in improving science education outcomes among middle school students remains uncertain. Objectives: The study aimed to investigate the impact of…
Descriptors: Cooperative Learning, Comparative Analysis, Academic Achievement, Learner Engagement
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Machado, Cristiane Tolentino; Carvalho, Ana Amélia – Journal of Continuing Higher Education, 2020
Undergraduates need to develop critical thinking, problem-solving skills, and deep understanding of concepts. Concept maps are considered an educational tool that promotes meaningful learning and that has demonstrated potential effects in the learning process. Based on studies carried out in adult/higher education, the aim of this review is to…
Descriptors: Concept Mapping, Educational Benefits, Undergraduate Students, Adult Education
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Law, Anna S.; Stock, Rosemary – Active Learning in Higher Education, 2019
Research has demonstrated that learning is impaired if students multitask with media while encountering new information. However, some have gone further and suggested that media-multitasking (as a general activity) may have a negative impact on cognitive control processes. If this were the case, students who are heavy media-multitaskers generally…
Descriptors: Cognitive Processes, Attention Control, Time Management, Academic Achievement
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Wilson, Kimberly; Narayan, Anupama – Educational Psychology, 2016
This study investigates relationships between self-efficacy, self-regulated learning strategy use and academic performance. Participants were 96 undergraduate students working on projects with three subtasks (idea generation task, methodical task and data collection) in a blended learning environment. Task self-efficacy was measured with…
Descriptors: Self Efficacy, Learning Strategies, Blended Learning, Correlation
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Adesope, Olusola O.; Zhou, Mingming; Nesbit, John C. – Journal of Educational Computing Research, 2015
The purpose of this study was to investigate whether achievement motivations influence the adoption of learning strategies and learning strategies influence studying behavior in an online learning environment. The Goal Orientation Questionnaire was used to measure achievement motives, and the Motivated Strategies for Learning Questionnaire was…
Descriptors: Academic Achievement, Goal Orientation, Study Habits, Learning Strategies
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Durukan, Erhan – Educational Research and Reviews, 2014
As computer technology developed, hypertexts emerged as an influential environment for developing language skills. This study aims to evaluate a text prepared in a hypertextual environment and its effects on academic success and comprehension skills. In this study, "preliminary test final test control group experimental pattern" was used…
Descriptors: Foreign Countries, Elementary School Students, Academic Achievement, Hypermedia
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Tavakolizadeh, Jahanshir; Qavam, Soghra Ebrahimi – Electronic Journal of Research in Educational Psychology, 2011
Introduction: Nowadays, self-regulated learning has become an important focus in research and a large number of studies have been undergone about self-regulation, school achievement and motivation of learning, but few researches has been done in the field of self-regulated leaning and motivational variables and attributions. This research has…
Descriptors: Experimental Groups, Control Groups, Academic Achievement, Learning Strategies
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Su,Chung-Ho; Cheng, Ching-Hsue – Turkish Online Journal of Educational Technology - TOJET, 2013
The advancement of game-based learning has encouraged many related studies, such that students could better learn curriculum by 3-dimension virtual reality. To enhance software engineering learning, this paper develops a 3D game-based learning system to assist teaching and assess the students' motivation, satisfaction and learning achievement. A…
Descriptors: Educational Games, Computer Software, Computer Uses in Education, Educational Technology
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Chang, Yu-Ping – Research in Higher Education Journal, 2011
This study aimed to (1) integrate relevant language learning models and theories, (2) construct a theoretical model of college students' English learning performance, and (3) assess the model fit between empirically observed data and the theoretical model proposed by the researchers of this study. Subjects of this study were 1,129 Taiwanese EFL…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Models
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Yaman, Melek; Nerdel, Claudia; Bayrhuber, Horst – Computers & Education, 2008
Within the scope of this study, the effectiveness of two kinds of instructional support was evaluated with regard to the learner's interests. Two versions of a simulation program about the respiratory chain were developed, differing only in the kind of tasks provided for instructional support: One version contained problem-solving tasks, the other…
Descriptors: Computer Simulation, Interests, Problem Solving, Computer Assisted Instruction
Housand, Angela – Understanding Our Gifted, 2009
The environment has a profound effect on the ability of students to regulate their behavior or disposition and effectively engage in the learning processes. Active engagement is important because it increases performance. Certain types of environmental structures actually increase students' ability to be agents of their own learning. These…
Descriptors: Self Efficacy, Learning Strategies, Goal Orientation, Learning Motivation
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Andersson, David; Reimers, Karl – Journal of Educational Technology, 2010
The field of education is experiencing a rapid shift as internet-enabled distance learning becomes more widespread. Often, traditional classroom teaching pedagogical techniques can be ill-suited to the online environment. While a traditional entry-level class might see a student attrition rate of 5-10%, the same teaching pedagogy in an online…
Descriptors: Computer Software, Computer Oriented Programs, Online Courses, Electronic Learning
Watt, Daniel Lynn; Watt, Molly Lynn – 1992
This book is designed to help teachers maximize their students' learning of Logo. It investigates what students learn when they learn Logo, and how teachers know what they are learning. The book is intended primarily for teachers at the upper elementary and middle school levels. Each chapter is devoted to a critical aspect of Logo learning, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Graphics, Computer Science Education
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Johnson, Genevieve, Marie – TechTrends: Linking Research and Practice to Improve Learning, 2006
This paper presents a review of recent research that examines the relative instructional utility of text-based synchronous and asynchronous computer-mediated communication (CMC). As a mechanism for limiting the number of studies reviewed as well as controlling for emergent technologies, only research published since 2000 was reviewed. The goal was…
Descriptors: Instructional Effectiveness, Thinking Skills, Computer Mediated Communication, Literature Reviews