NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Assessments and Surveys
Study Process Questionnaire1
What Works Clearinghouse Rating
Showing 1 to 15 of 46 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Adaramola, AraOluwa; Godwin, Allison; Boudouris, Bryan – Chemical Engineering Education, 2022
This study evaluates students' outcomes in an online materials and energy balances course during the COVID-19 pandemic. Using multiple linear regression, we found that students' "competence" and "autonomy" beliefs decreased across the semester, with a negative change in competence beliefs predicting higher grades for students,…
Descriptors: COVID-19, Pandemics, Academic Achievement, Student Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Benazir Quadir; Jie Chi Yang – Educational Technology & Society, 2024
Many advanced learning tools have been recently developed; however, demand for interactive environments that can enhance learning performance in a blended setting is growing. This study designed an interactive approach by integrating a learning tool, interactive sessions, and a variety of interaction types, and the effects of the types of…
Descriptors: Technology Uses in Education, Interaction, Academic Achievement, Public Colleges
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Özgül, Emre; Ocak, Mehmet Akif – Journal of Educational Technology and Online Learning, 2023
The Internet of Things (IoT) is one of those technologies with a wide range of applications, from planes to cars, from factories to homes. As IoT technology is an interdisciplinary field, it is generally one of the most difficult subjects to learn. Therefore, there is a need to use and develop new teaching methods to facilitate the teaching of IoT…
Descriptors: Internet, Technology Education, Distance Education, Asynchronous Communication
Peer reviewed Peer reviewed
Direct linkDirect link
González, José Antonio; Giuliano, Mónica; Pérez, Silvia N. – Education and Information Technologies, 2022
Research on impact in student achievement of online homework systems compared to traditional methods is ambivalent. Methodological issues in the study design, besides of technological diversity, can account for this uncertainty. Hypothesis: This study aims to estimate the effect size of homework practice with exercises automatically provided by…
Descriptors: Undergraduate Students, Engineering Education, Electronic Learning, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Areej ElSayary, Editor – IGI Global, 2025
By creating specific prompts, educators can harness the power of AI models to generate tailored content, provide instant feedback, and simulate real-world scenarios for deeper learning engagement. Whether it's creating personalized lesson plans, generating creative writing prompts, or assisting with problem-solving exercises, generative AI creates…
Descriptors: Prompting, Engineering, Artificial Intelligence, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Virginia Hernanz; Cecilia Latorre-Cosculluela; Cristina Suárez; Elena Lanchares-Sancho – Education and Information Technologies, 2024
Considering the innovative learning approach of incorporating gamification educational dynamics, this study focused on analyzing differences in the effects of using Quizizz depending on the degree of practical focus that different university degrees have. By applying game elements in non-game contexts, gamification has been recognized as a…
Descriptors: College Students, Handheld Devices, Self Efficacy, Student Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Salah Zogheib – Journal of Information Technology Education: Research, 2024
Aim/Purpose: This study aims to explore factors influencing engineering students' acceptance of the Google Classroom platform in communication skills courses to ensure more active engagement and better performance. Background: In response to the underutilization and hesitancy in adopting educational technologies, this study investigates the…
Descriptors: Learning Experience, Engineering Education, Computer Software, Computer Mediated Communication
Peer reviewed Peer reviewed
Direct linkDirect link
Elvira G. Rincon-Flores; Leticia Castano; Sadie Lissette Guerrero Solis; Omar Olmos Lopez; Carlos Felipe Rodríguez Hernández; Laura Angélica Castillo Lara; Laura Patricia Aldape Valdés – Smart Learning Environments, 2024
Much has been written about Adaptive Learning, but does its implementation alone guarantee success? We have found that integrating an Adaptive Learning Strategy with diverse didactic techniques gives better results. The objectives of this exploratory study were to know the impact of the Adaptive Learning Strategy on students' learning and…
Descriptors: Learning Strategies, Academic Achievement, Computation, Thinking Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Ezz, Mohamed; Elshenawy, Ayman – Education and Information Technologies, 2020
Some of the educational organizations have multi-education paths such as engineering and medicine collages. In such colleges, the behavior of the student in the preparatory year determines which education path the student will join in the future. In this paper, an adaptive recommendation system is proposed for predicting a suitable education…
Descriptors: Educational Technology, Artificial Intelligence, Computation, Mathematics
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Anagrolia Faustino; Guneet Kaur Cheema; Marcus Bussey – Journal of Interdisciplinary Studies in Education, 2024
This paper investigates the use of commonly employed technologies in education across East African countries, specifically focusing on Tanzania, Kenya, Uganda, Rwanda, and Sudan. It draws on Google Scholar to identify key technologies used in teaching and learning, emphasizing their benefits, such as increased student engagement, commitment,…
Descriptors: Educational Technology, Technology Uses in Education, Foreign Countries, Learner Engagement
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Chernov, Victor; Klas, Sivan; Shaharabani, Yael Furman – Journal of Technology and Science Education, 2021
Technology-enriched lessons can contribute to improving student engagement and learning in engineering courses. In this study we systematically incorporated Kahoot!, a game-based response system, in two mandatory content-intensive undergraduate engineering courses. In both courses, short quizzes were incorporated regularly at the beginning of the…
Descriptors: Educational Technology, Educational Games, Engineering Education, Learner Engagement
Peer reviewed Peer reviewed
Direct linkDirect link
Lo, Chung Kwan; Hew, Khe Foon – Journal of Engineering Education, 2019
Background: The flipped classroom has become more widely used in engineering education. However, a systematic and quantitative assessment of its achievement outcomes has not been conducted to date. Purpose: To address this gap, we examined the findings from comparative articles published between 2008 and 2017 through a meta-analysis to summarize…
Descriptors: Engineering Education, Homework, Video Technology, Program Effectiveness
Peer reviewed Peer reviewed
Direct linkDirect link
Onofrei, George; Ferry, Paul – International Journal of Educational Management, 2020
Purpose: Blended learning is an emerging trend across many educational settings, adopting the purposeful integration of traditional face-to-face and online teaching to establishing an engaging learning experience for the students. Blended learning provides an ideal platform for the implementation of reusable learning objects (RLOs) as a…
Descriptors: Blended Learning, Synchronous Communication, Instructional Effectiveness, College Freshmen
Peer reviewed Peer reviewed
Direct linkDirect link
Buitrago-Flórez, Francisco; Reyes, Juan C.; Rincón, Raul; Hernández, Carola; Galvis, Francisco A.; Ángel, Christiam – Australasian Journal of Educational Technology, 2020
Homework assignments in engineering courses are still passive learning instruments that often appear as requirements rather than learning tools. This issue arises because the teaching team usually does not have the capabilities to provide real-time feedback, or to enable students to fix errors in a timely manner. To overcome this challenge, we…
Descriptors: Learner Engagement, Homework, Educational Technology, Blended Learning
Anwar, Saira – Grantee Submission, 2019
Passive learning environments to teach programming concepts, especially in large lecture classes, hinder students' motivation, performance and may adversely affect their achievement goals. The study presents the use of two instructional strategies, teamwork, and reflective thinking, using educational technologies introduced in a class of 120…
Descriptors: Educational Technology, Technology Integration, Instructional Effectiveness, Teamwork
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4