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Zhongling Pi; Qiuchen Yu; Yi Zhang; Yan Li; Hui Chen; Jiumin Yang – Journal of Computer Assisted Learning, 2024
Background: Leaderboards are a highly popular gamification component used in student learning to enhance motivation, attentional engagement, and learning performance. However, few studies have examined the effects of individual leaderboard elements on English vocabulary learning through video lectures. Objectives: The present study aimed to…
Descriptors: Gamification, Student Motivation, Learner Engagement, Academic Achievement
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Hernandez-Nanclares, Nuria; Jimenez-Munoz, Antonio – Research-publishing.net, 2016
The European Higher Education Area (EHEA) in Spain has increased the number of degrees taught through English, although secondary schools do not ensure an appropriate set of linguistic skills for bilingual degrees. A holistic, accountable model for Information and Communications Technology (ICT)-supported learning can give students the adequate…
Descriptors: Foreign Countries, Information Technology, Language of Instruction, English