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Wu, Ji-Wei; Tseng, Judy C. R.; Hwang, Gwo-Jen – Educational Technology & Society, 2015
Inquiry-Based Learning (IBL) is an effective approach for promoting active learning. When inquiry-based learning is incorporated into instruction, teachers provide guiding questions for students to actively explore the required knowledge in order to solve the problems. Although the World Wide Web (WWW) is a rich knowledge resource for students to…
Descriptors: Foreign Countries, Inquiry, Active Learning, Intelligent Tutoring Systems
Caton, Hope; Greenhill, Darrel – International Journal of Game-Based Learning, 2014
This paper describes how a gamified rewards and penalties framework was used to increase attendance and engagement in a level six undergraduate computing module teaching game production. The framework was applied to the same module over two consecutive years: a control year and a trial year. In both years the tutor, assignments and assessment…
Descriptors: Undergraduate Students, Computer Science Education, Learning Modules, Attendance
Vodounon, Maurice A. – Journal of Computers in Mathematics and Science Teaching, 2004
The primary purpose of this study was to analyze different perceptions displayed by novice programmers in the C++ programming language, and determine if modularization ability could be improved by an instructional treatment that concentrated on solving computer programs from previously existing modules. This study attempted to answer the following…
Descriptors: College Students, Academic Achievement, Student Attitudes, Programming Languages

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