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Justine Gerard B. Angeles; Minie Rose C. Lapinid – Mathematics Teaching Research Journal, 2024
Helping students to stay motivated by creating an environment that makes them interact is essential to attaining academic achievement. This action research utilizing mixed methods approach explores the flipped classroom's impact on the students' achievement motivation. Also, a significant focus has been on how students interacted with their…
Descriptors: Academic Achievement, Flipped Classroom, Teaching Methods, Learning Motivation
Hüseyin Ates; Mustafa Köroglu – Journal of Computer Assisted Learning, 2024
Background: Online collaboration tools have been identified as potentially effective means for enhancing student learning, motivation, and engagement in science education. However, their effectiveness in improving science education outcomes among middle school students remains uncertain. Objectives: The study aimed to investigate the impact of…
Descriptors: Cooperative Learning, Comparative Analysis, Academic Achievement, Learner Engagement
Min-Chi Chiu; Gwo-Jen Hwang; Lu-Ho Hsia; Fong-Ming Shyu – Interactive Learning Environments, 2024
In a conventional art course, it is important for a teacher to provide feedback and guidance to individual students based on their learning status. However, it is challenging for teachers to provide immediate feedback to students without any aid. The advancement of artificial intelligence (AI) has provided a possible solution to cope with this…
Descriptors: Art Education, Artificial Intelligence, Teaching Methods, Comparative Analysis
Serpil Tekir – Online Submission, 2024
The adoption of English as a Medium of Instruction (EMI) in Turkish universities has heightened the necessity for advanced English proficiency among students. Many intermediate-level English learners face stagnation, known as the intermediate plateau, hindering their progress and affecting academic performance. This study explores the use of…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Language of Instruction
Imran, Hazra – Journal of Educational Computing Research, 2023
Adding gaming elements to conventional teaching methodologies has gained a lot of attention because of its ability to incorporate an engaging, motivating, and fun-based environment. As a result, learners' dedication and performance are also better. Unfortunately, current gamification models do not consider the effect of different levels of…
Descriptors: Introductory Courses, Game Based Learning, Learning Motivation, Learner Engagement