Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Academic Libraries | 1 |
| Community Programs | 1 |
| Computer Games | 1 |
| Foreign Countries | 1 |
| Games | 1 |
| History | 1 |
| Library Materials | 1 |
| Library Services | 1 |
| Moral Development | 1 |
| Public Libraries | 1 |
| Puzzles | 1 |
| More ▼ | |
Source
| Library Quarterly | 1 |
Author
| Nicholson, Scott | 1 |
Publication Type
| Journal Articles | 1 |
| Reports - Descriptive | 1 |
Education Level
| Elementary Secondary Education | 1 |
| Higher Education | 1 |
| Postsecondary Education | 1 |
Audience
Location
| California | 1 |
| Canada | 1 |
| Canada (Ottawa) | 1 |
| Connecticut | 1 |
| Florida | 1 |
| Illinois | 1 |
| Maryland | 1 |
| Massachusetts | 1 |
| Nevada | 1 |
| New York | 1 |
| Ohio | 1 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Nicholson, Scott – Library Quarterly, 2013
Games and other forms of play are used in today's libraries to attract underserved patrons, to introduce patrons to other library resources and services, and to facilitate engagement between library patrons. While many perceive gaming as a new library service, gaming services have been part of librarianship since the nineteenth century through…
Descriptors: Games, Toys, Puzzles, Library Services

Peer reviewed
Direct link
