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Zaki, Nazar; Turaev, Sherzod; Shuaib, Khaled; Krishnan, Anusuya; Mohamed, Elfadil – Education and Information Technologies, 2023
Quality control and assurance plays a fundamental role within higher education contexts. One means by which quality control can be performed is by mapping the course learning outcomes (CLOs) to the program learning outcomes (PLO). This paper describes a system by which this mapping process can be automated and validated. The proposed AI-based…
Descriptors: Program Evaluation, Outcomes of Education, Natural Language Processing, Higher Education
Ursula Holzmann; Sulekha Anand; Alexander Y. Payumo – Advances in Physiology Education, 2025
Generative large language models (LLMs) like ChatGPT can quickly produce informative essays on various topics. However, the information generated cannot be fully trusted, as artificial intelligence (AI) can make factual mistakes. This poses challenges for using such tools in college classrooms. To address this, an adaptable assignment called the…
Descriptors: Artificial Intelligence, Technology Uses in Education, Natural Language Processing, Thinking Skills
Crossley, Scott A.; Kim, Minkyung; Allen, Laura K.; McNamara, Danielle S. – Grantee Submission, 2019
Summarization is an effective strategy to promote and enhance learning and deep comprehension of texts. However, summarization is seldom implemented by teachers in classrooms because the manual evaluation of students' summaries requires time and effort. This problem has led to the development of automated models of summarization quality. However,…
Descriptors: Automation, Writing Evaluation, Natural Language Processing, Artificial Intelligence
Geden, Michael; Emerson, Andrew; Carpenter, Dan; Rowe, Jonathan; Azevedo, Roger; Lester, James – International Journal of Artificial Intelligence in Education, 2021
Game-based learning environments are designed to provide effective and engaging learning experiences for students. Predictive student models use trace data extracted from students' in-game learning behaviors to unobtrusively generate early assessments of student knowledge and skills, equipping game-based learning environments with the capacity to…
Descriptors: Game Based Learning, Middle School Students, Microbiology, Secondary School Science
Pérez Castillejo, Susana – Research-publishing.net, 2021
Automatic Speech Recognition (ASR) is a digital communication method that transforms spoken discourse into written text. This rapidly evolving technology is used in email, text messaging, or live video captioning. Current ASR systems operate in conjunction with Natural Language Processing (NLP) technology to transform speech into text that people…
Descriptors: Automation, Assistive Technology, Educational Technology, Speech Communication
Ezen-Can, Aysu; Boyer, Kristy Elizabeth – Journal of Educational Data Mining, 2015
Within the landscape of educational data, textual natural language is an increasingly vast source of learning-centered interactions. In natural language dialogue, student contributions hold important information about knowledge and goals. Automatically modeling the dialogue act of these student utterances is crucial for scaling natural language…
Descriptors: Classification, Dialogs (Language), Computational Linguistics, Information Retrieval
Kerins, John; Ramsay, Allan – ReCALL, 2012
This paper reports on the development of a prototype tool which shows how learners can be helped to reflect upon the accuracy of their writing. Analysis of samples of freely written texts by intermediate and advanced learners of English as a foreign language (EFL) showed evidence of weakness in the use of tense and aspect. Computational discourse…
Descriptors: English (Second Language), Second Language Learning, Writing Instruction, Semantics
Jordan, Sally – Practitioner Research in Higher Education, 2009
Feedback on assessment tasks has an important part to play in underpinning student learning. Online assessment enables instantaneous feedback to be given so that the student can act on it immediately. However, concern has been expressed that e-assessment tasks (especially multiple-choice questions) can encourage surface-learning. Several projects…
Descriptors: Computer Assisted Testing, Feedback (Response), Accuracy, Computer Uses in Education