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Daniel Rodríguez; Marco Guzman; Pedro Brito; Roberto Llorens – Journal of Speech, Language, and Hearing Research, 2025
Purpose: This study investigated the ecological validity of conventional voice assessments by comparing the self-perceived voice quality and acoustic characteristics of voice production during these assessments to those in a simulated environment with varying distracting conditions and noise levels. Method: Forty-two university professors (26…
Descriptors: Acoustics, Auditory Stimuli, Computer Simulation, Simulated Environment
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Maria Emine Nylund; Shubham Jain; Eva Tegnander; Eva Johanne Leknes Jensen; Ekaterina Prasolova-Førland; Frank Linsdeth; Gabriel Kiss – Education and Information Technologies, 2024
Pulsed-wave Doppler ultrasound is a widely used technique for monitoring pregnancies. As ultrasound equipment becomes more advanced, it becomes harder to train practitioners to be proficient in the procedure as it requires the presence of an expert, access to high-tech equipment as well as several volunteering patients. Immersive environments such…
Descriptors: Computer Software, Computer Simulation, Audio Equipment, Health Education
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Rovithis, Emmanouel; Floros, Andreas; Moustakas, Nikos; Vogklis, Konstantinos; Kotsira, Lily – Electronic Journal of e-Learning, 2019
Educational practices are constantly adjusting to technological advances, in order to improve their effectiveness in delivering knowledge and preparing students for the challenges of modern digital society. Electronic games and augmented reality environments are two such media that can shape powerful modes of interactive and immersive experiences.…
Descriptors: Game Based Learning, Computer Games, Computer Simulation, Interaction
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Eidsheim, Nina Sun – Journal for Learning through the Arts, 2009
For arts departments in many institutions, technology education entails prohibitive equipment costs, maintenance requirements and administrative demands. There are also inherent pedagogical challenges: for example, recording studio classes where, due to space and time constraints, only a few students in what might be a large class can properly…
Descriptors: Computer Simulation, Art, Art Education, Computer Uses in Education