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McQueen, Heather A.; McMillan, Craig – Active Learning in Higher Education, 2020
Active learning exercises engage students during lectures, but often fail to take account of the individual learning position of each student. The 'quecture' is a partially flipped lecture that incorporates students posing their own questions (quecture questions), discussing them during lectures and revisiting them later. These interactive…
Descriptors: Lecture Method, Active Learning, Individualized Instruction, Instructional Effectiveness
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Roberts, David – Active Learning in Higher Education, 2019
An important contemporary challenge to the large-group lecture in higher education is that it encourages passive learning which is claimed to be out of sync with academic rhetoric and social needs. Attempts to change this practice have salvaged some aspects of the higher education experience for students, but they have not transformed the learning…
Descriptors: Active Learning, Visual Aids, Imagery, Higher Education
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Bolden, Edward C., III.; Oestreich, Tina M.; Kenney, Michael J.; Yuhnke, Brian T., Jr. – Active Learning in Higher Education, 2019
This article focuses on students' perceptions of small-group activities, discussion, and technology-based interactivity implemented in two different learning environments, namely, in a large, traditional lecture hall and in a smaller classroom. The Engaged Learning Index, developed by Schreiner and Louis, was used along with several items to…
Descriptors: College Students, Student Attitudes, Classroom Environment, Large Group Instruction
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Huxham, Mark – Active Learning in Higher Education, 2010
Previous work has shown that students' notes often fail to record key facts and concepts. The relatively recent widespread adoption of PowerPoint slides and handouts might now help students to record key issues, but only if they can recognize the cues that identify these. 238 note-sets were taken from first-year students attending four lectures…
Descriptors: Concept Mapping, Cues, Notetaking, Problem Solving
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Grimley, Michael; Green, Richard; Nilsen, Trond; Thompson, David; Tomes, Russell – Active Learning in Higher Education, 2011
Computer games are fun, exciting and motivational when used as leisure pursuits. But do they have similar attributes when utilized for educational purposes? This article investigates whether learning by computer game can improve student experiences compared with a more formal lecture approach and whether computer games have potential for improving…
Descriptors: College Students, Student Experience, Teaching Methods, Video Games
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Young, Mark S.; Robinson, Stephanie; Alberts, Phil – Active Learning in Higher Education, 2009
Maintaining student concentration in lectures has long been a challenge for lecturers. Pedagogical research consistently finds a drop in attention between 10 and 30 minutes into the lecture, which has been associated with the passive nature of the standard format, and has consequences for learning approaches and outcomes. A similar phenomenon has…
Descriptors: Research Methodology, Lecture Method, Learner Engagement, Student Motivation
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Raver, Sharon A.; Maydosz, Ann S. – Active Learning in Higher Education, 2010
Since the advent of PowerPoint and course delivery programs like Blackboard, more instructors in higher education are providing students with outlines of their lectures and expecting students to supplement these with their own notes. Although some have found that instructor-provided notes appear to enhance student learning, others suggest that…
Descriptors: Graduate Students, Education Courses, Scores, Lecture Method
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Dyson, Benjamin J. – Active Learning in Higher Education, 2008
The use of lectures is ubiquitous in higher-education institutions, but also heavily criticized from an andragogical viewpoint. A current challenge for lecturers is to provide opportunities for active learning during these sessions and to evaluate their impact on student experience. Three one-minute interventions based on the lecture materials…
Descriptors: Intervention, Active Learning, Measures (Individuals), Student Experience
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Cherney, Isabelle D. – Active Learning in Higher Education, 2008
Two studies examined the free recall for course content of 314 American undergraduate students across various course levels. The purpose was to examine how students' memories and level of understanding for introductory materials would differ from those of more advanced classes. Across all class levels, the most frequently listed items were…
Descriptors: Teaching Methods, Undergraduate Students, Active Learning, Course Content