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Showing 1 to 15 of 25 results Save | Export
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Paul Kim; Wilson Wang; Curtis J. Bonk – Journal of Educational Computing Research, 2025
Following the launch of the generative AI Web application, Ask.SMILE, designed to evaluate the cognitive levels of questions asked, 2559 educators generated 25,973 question-feedback sets over a three-month period, with an average of over 10 questions per participant. Analyses revealed a significant improvement in question quality from initial…
Descriptors: Artificial Intelligence, Technology Uses in Education, Test Wiseness, Test Items
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Melro, Ana; Tarling, Georgie; Fujita, Taro; Kleine Staarman, Judith – Journal of Educational Computing Research, 2023
Underpinning the teaching of coding with Computational Thinking has proved relevant for diverse learners, particularly given the increasing demand in upskilling for today's labour market. While literature on computing education is vast, it remains unexplored how existing CT conceptualisations relate to the learning opportunities needed for a…
Descriptors: Coding, Computation, Thinking Skills, Learning Processes
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Pin-Hui Li; Hsin-Yu Lee; Chia-Ju Lin; Wei-Sheng Wang; Yueh-Min Huang – Journal of Educational Computing Research, 2025
The core purpose of integrating inquiry-based learning strategies into STEM activities is to create a challenging learning environment that stimulates students' active learning, thereby effectively enhancing their interest in learning, thinking skills, and practical application abilities. To achieve these goals, developing more technology-assisted…
Descriptors: Computer Software, Artificial Intelligence, Synchronous Communication, Active Learning
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Garcia, Manuel B. – Journal of Educational Computing Research, 2023
Computer programming is a difficult course for many students. Prior works advocated for group learning pedagogies in pursuit of higher-level reasoning and conceptual understanding. However, the methodological gaps in existing implementations warrant further research. This study conducted a three-armed cluster-randomized controlled trial to…
Descriptors: Computer Science Education, Programming, Cooperative Learning, Apprenticeships
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Zhang, Di; Hwang, Gwo-Jen – Journal of Educational Computing Research, 2023
Project-based learning (PBL) aims to foster students' problem-solving ability and collaboration by engaging them in completing a project in teams. Researchers have indicated the importance of guiding students to make comparisons and reflection during the process of project-based learning. Therefore, the present research proposed a peer…
Descriptors: Student Projects, Active Learning, Peer Evaluation, Problem Solving
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Wang, Yue; Eysink, Tessa H. S.; Qu, Zhili; Yang, Zhijiao; Shan, Huaming; Zhang, Nan; Zhang, Hai; Wang, Yining – Journal of Educational Computing Research, 2022
This research used a comparative quasi-experimental design to investigate the impacts of an IRS in the ILE on students' academic performance, cognitive load, and satisfaction with the lesson. A total of 31 middle school students were divided into the experimental group and the control group. Mann-Whitney U tests yielded three major results. (1)…
Descriptors: Intelligent Tutoring Systems, Active Learning, Academic Achievement, Cognitive Processes
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Lai, Ting-Ling; Lin, You-Sheng; Chou, Chi-Yin; Yueh, Hsiu-Ping – Journal of Educational Computing Research, 2022
The study aims to evaluate the effectiveness of an inquiry-based virtual reality (VR) science lab used in junior high school science classes. The "Scientific Investigation VR Lab" ("SIVRLAB") is designed for 9th-grade students to learn about electrochemical cells. It is situated in a guided problem-solving context, where…
Descriptors: Curriculum Evaluation, Inquiry, Active Learning, Electronic Learning
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Qing Yu; Kun Yu; Baomin Li – Journal of Educational Computing Research, 2025
Computer programming is regarded as an important skill for the future. However, many K-12 students face challenges and difficulties in learning traditional text-based programming. Block-based visual programming (BVP) can reduce the difficulty of learning programming and is seen as a potential programming education tool. Nevertheless, the effects…
Descriptors: Programming, Computer Science Education, Visual Aids, Outcomes of Education
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Shi, Yinghui; Yang, Huiyun; MacLeod, Jason; Zhang, Jingman; Yang, Harrison Hao – Journal of Educational Computing Research, 2020
Technology-enabled active learning environments (TE-ALEs) have attracted considerable research interest, particularly in higher education. However, research shows inconsistent results describing the influence of TE-ALEs toward students' cognitive learning outcomes. This study was designed to identify high-quality empirical research examining…
Descriptors: College Students, Educational Objectives, Active Learning, Technology Uses in Education
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Yang, Je-Ming; Sung, Yao-Ting; Chang, Kuo-En – Journal of Educational Computing Research, 2020
Using mobile devices to support the process and products of learning activities is a trend in inquiry-based learning, which is culminating in the formation of the subfield of mobile inquiry-based learning (m-IBL). However, even though mobile devices have been widely used in IBL activities in recent years, evaluative evidence for their substantial…
Descriptors: Meta Analysis, Electronic Learning, Handheld Devices, Inquiry
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Gao, Xuemin; Hew, Khe Foon – Journal of Educational Computing Research, 2022
Computational thinking (CT) has attracted significant interest among many educators around the globe. Despite this growing interest, research on CT and programming education in elementary school remains at an initial stage. Many relevant studies have adopted only one type of method to assess students' CT, which may lead to an incomplete view of…
Descriptors: Thinking Skills, Computation, Flipped Classroom, Elementary School Students
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Chen-Chung Liu; Wan-Jun Chen; Fang-ying Lo; Chia-Hui Chang; Hung-Ming Lin – Journal of Educational Computing Research, 2024
Reading requires appropriate strategies to spark initial interest and sustain engagement. One promising strategy is the pedagogical approach of learning-by-teaching, transforming learners into active participants. Integrating this approach into digitalized and individualized reading contexts has the potential to foster the development of young…
Descriptors: Reading Interests, Active Learning, Intelligent Tutoring Systems, Artificial Intelligence
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Chou, Te-Lien; Wu, Jia-Jia; Tsai, Chin-Chung – Journal of Educational Computing Research, 2019
This study investigates critical thinking (CT) studies in e-learning settings to provide a comprehensive analysis of CT studies. Research indexed in the Web of Science database which includes major peer-reviewed social sciences citation index journals in the e-learning field from January 2006 to November 2017 was searched for a systematic review…
Descriptors: Cognitive Tests, Critical Thinking, Thinking Skills, Electronic Learning
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Mills, Kelly; Jass Ketelhut, Diane; Gong, Xiaoyang – Journal of Educational Computing Research, 2019
Immersive virtual environments (IVEs) model scientific inquiry practices and can provide rich learning experiences for students. However, the teacher is an essential component of how the students engage with the technology, as they embed the IVE into everyday teaching and learning. Ideally, classroom pedagogies would reflect the scientific…
Descriptors: Teacher Attitudes, Attitude Change, Technology Integration, Inquiry
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Tawfik, Andrew A.; Kim, Kyung; Hogan, Maureen; Msilu, Fortunata – Journal of Educational Computing Research, 2019
Theorists suggest that collaboration is a key aspect in online, inquiry-based learning. However, research finds that meaningful interaction is challenging, and learners struggle to sustain interaction. One way to scaffold collaborative problem-solving is through case libraries; however, few studies have explored how the type of experience depicted…
Descriptors: Success, Failure, Problem Solving, Inquiry
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