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Che, Afa'anwi Ma'abo – Journal of Political Science Education, 2023
Active teaching and learning support pedagogies typically require student vocal participation in the classroom. However, very little is known about strategies used to promote student voice especially in teacher-dominated classroom cultures in many parts of the developing world. This paper reports action research that explored student responses and…
Descriptors: Handheld Devices, Audio Equipment, Information Dissemination, Learner Engagement
Mimouni, Abderrahim – Education and Information Technologies, 2022
This study investigated whether reflective class feedback (RCF) boosts the effectiveness of mobile gamified quizzing in enhancing active learning in higher education. A quasi-experimental non-equivalent group design was adopted in this study to measure the effect of mobile gamified quizzing with and without RCF on students' achievement. Two intact…
Descriptors: Handheld Devices, Active Learning, Gamification, Tests
Joss Ives; Georg Rieger; Fatemeh Rostamzadeh Renani – Journal for STEM Education Research, 2024
We conducted an observational exploratory study of distraction by digital devices in multiple different sections across three large undergraduate physics courses. We collected data from two different settings based on the type of devices used for classroom polling: lecture sections that required mobile devices for polling and those that used…
Descriptors: Electronic Learning, Handheld Devices, Audience Response Systems, Active Learning
Yuliang Liu – International Association for Development of the Information Society, 2024
Online education should foster a growth mindset to promote active mobile learning in graduate education. This proposal describes how the author has used a growth mindset to deliver his online graduate educational technology course in a midwestern public university in the United States in an eight-week course in fall 2023. The author with over 20…
Descriptors: Graduate Students, Teacher Education Programs, Online Courses, Telecommunications
Tiffany Tseng; Matt J. Davidson; Luis Morales-Navarro; Jennifer King Chen; Victoria Delaney; Mark Leibowitz; Jazbo Beason; R. Benjamin Shapiro – ACM Transactions on Computing Education, 2024
Machine learning (ML) models are fundamentally shaped by data, and building inclusive ML systems requires significant considerations around how to design representative datasets. Yet, few novice-oriented ML modeling tools are designed to foster hands-on learning of dataset design practices, including how to design for data diversity and inspect…
Descriptors: Artificial Intelligence, Models, Data Processing, Design
Shen, Jie – Interactive Learning Environments, 2022
WeChat is one of the most popular social media mobile apps in China. WeChat was introduced to the course of Introduction to Human Health and Disease, as an instant interactive platform to enhance students' learning. Over a period of two years, a WeChat official account (OA) was set up and 157 push notifications were sent per semester. The push…
Descriptors: Social Media, Active Learning, Medical Education, Foreign Countries
Hassane Benlaghrissi; L. Meriem Ouahidi – Smart Learning Environments, 2024
Combining mobile-assisted language learning (MALL) with project-based learning (PBL) might be the potential framework for enhancing EFL learners' speaking skills. However, only a few studies have scrutinised the impact of modern technologies on project work. More importantly, investigating how MALL, as a new field within ICT with unique…
Descriptors: Computer Assisted Instruction, Telecommunications, Handheld Devices, Second Language Learning
Alessio Castiglione – International Association for Development of the Information Society, 2023
The Edu-social Algorithm research project aims to construct a micro-pedagogical, experimental, digital research action to create a methodological model using the functions and algorithms found in social media used by Generation Alpha (specifically Instagram). The project is the manifestation of an explorative research path seeking to alter the…
Descriptors: Social Media, Handheld Devices, Telecommunications, Digital Literacy
Iraya Yánez-Pérez; Radu Bogdan Toma; Jesús Ángel Meneses-Villagrá – Journal of New Approaches in Educational Research, 2024
Virtual laboratories and simulations have emerged as innovative solutions for science teaching. However, existing resources have various limitations and constraints including cognitive load/mental burden and limited coverage of all necessary steps in scientific inquiry, focusing mainly on the experimental simulation. To bridge this gap and address…
Descriptors: Preservice Teachers, Student Attitudes, Computer Software, Handheld Devices
O'Leary, Emmett J. – Music Educators Journal, 2022
Students in the United States discuss popular music all the time, but often outside the music classroom. How can music educators bring those conversations into the classroom in ways that students find engaging and meaningful? Podcasts offer a potential solution. By taking on the role of the popular music podcaster, students enrich their…
Descriptors: Handheld Devices, Audio Equipment, Information Dissemination, Music
Atasoy, Eda; Bozna, Harun; Sönmez, Abdulvahap; Aydin Akkurt, Ayse; Tuna Büyükköse, Gamze; Firat, Mehmet – Asian Association of Open Universities Journal, 2020
Purpose: This study aims to investigate the futuristic visions of PhD students at Distance Education department of Anadolu University on the use of learning analytics (LA) and mobile technologies together. Design/methodology/approach: This qualitative research study, designed in the single cross-section model, aimed to reveal futuristic visions of…
Descriptors: Active Learning, Learning Analytics, Handheld Devices, Student Attitudes
Frydenberg, Mark – Information Systems Education Journal, 2023
The Internet of Things (IoT) is a network of objects that can exchange data with other devices also connected to the Internet. One of the most common consumer examples of IoT is home automation, as a variety of smart devices, including doorbells, lightbulbs, thermostats, and refrigerators are now available which users can control remotely using…
Descriptors: Internet, Computer Software, Automation, Information Technology
Enrique Sánchez-Rivas; Manuel Fernando Ramos Núñez; Magdalena Ramos Navas-Parejo; Juan Carlos De La Cruz-Campos – Education & Training, 2023
Purpose: The aim of this paper is to explore whether the use of an active learning methodology implemented through a mobile phone can help future teachers to develop more effective reading promotion activities than those based on traditional learning methodologies. Design/methodology/approach: A study was conducted based on the comparison of…
Descriptors: Telecommunications, Handheld Devices, Student Attitudes, Teaching Methods
Wu, Junjie Gavin; Teng, Mark Feng; Lindsay, Miller – Australasian Journal of Educational Technology, 2022
This paper, drawing upon a mobile telecollaborative project, resonates with the rapid development of technology in language learning. We employed the instant messaging app WeChat to create an English telecollaborative environment for two groups of Chinese students to communicate within. Interview data were triangulated with students' chat…
Descriptors: Electronic Learning, Handheld Devices, English (Second Language), Cooperative Learning
Agila-Palacios, Martha Vanessa; Muñoz-Repiso, Ana García-Valcárcel; Ramírez-Montoya, María Soledad – Journal of Applied Research in Higher Education, 2022
Purpose: The purpose of this paper is to analyze the influence of two active methodologies on digital competences development using mobile devices. The first methodology is project-oriented learning (POL); the second one is case-based learning (CBL). The analyzed digital competences belong to the communication and collaboration area of framework…
Descriptors: Handheld Devices, Technological Literacy, Student Projects, Active Learning