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G. Mauricio Mejía; Yumeng Xie; Luca Simeone; Stephanie Tomlin – International Journal of Art & Design Education, 2025
As design becomes more oriented towards strategy, services and systems, design learning is no longer something apprentices can develop only with masters' input and critique. Further, the experimentation and reflection commonly occurring inside studio-based education is insufficient. Real-world or live projects offer an alternative to learning…
Descriptors: Design, Art Education, Strategic Planning, Skill Development
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Beth Archer-Kuhn; Natalie Beltrano; Juyan Wang; Sahar Esmaeili – Journal of Teaching in Social Work, 2025
This paper reflects the results from a 3-year quantitative study in higher education on inquiry-based learning (IBL). Utilizing primary data collection in a quasi-experimental survey, we examined the impact of IBL on six cohorts of undergraduate students. We aimed to answer our main research question: Can IBL be an effective pedagogy that helps…
Descriptors: Active Learning, Inquiry, Social Work, Skill Development
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Echiburu, Mauricio; Hernández, Carla; Pino, Miguel – Physics Education, 2023
Teaching physics in real-life contexts continues to be a challenge for teachers at different educational levels. In this article, three context-rich problems are proposed to be implemented in the classroom for higher education, using the explosion that occurred in Beirut as a case study. These problems require the search and analysis of real data,…
Descriptors: Higher Education, Physics, Science Instruction, Authentic Learning
Sever, Brad – Solution Tree, 2022
This essential guide shares a five-step process for designing, implementing, and assessing sustainable project-based learning (SPBL) units while ensuring students gain surface-, deep-, and transfer-level knowledge. Brad Sever draws from his daily work as a practitioner to deliver practical strategies for creating meaningful learning experiences…
Descriptors: Student Projects, Active Learning, Transfer of Training, Social Emotional Learning
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Hailes, Stephen; Jones, Liz; Micheletti, Martina; Mitchell, John E.; Nyamapfene, Abel; Roach, Kate; Tilley, Emanuela; Truscott, Fiona – Advances in Engineering Education, 2021
In 2014, the UCL Faculty of Engineering Sciences introduced the Integrated Engineering Programme -- a revision of eight existing degree programmes across a range of engineering disciplines. Centred on a thread of authentic project-based activities, the programme aimed to enhance the students' understanding of key theoretical concepts and heighten…
Descriptors: Engineering Education, Authentic Learning, Student Projects, Active Learning
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Schmidt, Alexandra; Williamson-Kefu, Majon – Australian Primary Mathematics Classroom, 2020
This article explores the benefits of using digital technology to support and enhance students' understanding during mathematical inquiry. The use of digital technologies enabled students to focus on the problem-solving aspects of the task such as how to compare and represent the data effectively.
Descriptors: Technology Integration, Elementary School Mathematics, Grade 6, Mathematics Instruction
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Qadir, Junaid; Al-Fuqaha, Ala – Education Sciences, 2020
In this paper, we strive to provide a primer for students on how to thrive and learn effectively in engineering education in the volatile, uncertain, complex, and ambiguous (VUCA) times following the onset of the COVID-19 global pandemic, which has disrupted the educational enterprise massively with universities physically closing in many parts of…
Descriptors: Engineering Education, COVID-19, Pandemics, College Students
Stanley, Todd – Prufrock Press Inc., 2019
"Case Studies and Case-Based Learning" brings authentic, real-world learning to the classroom and: (1) Transforms students' thinking and fosters 21st-century skills; (2) Provides strategies, examples, and resources for implementing case-based learning across the disciplines; (3) Features a step-by-step process for creating case-based…
Descriptors: Case Method (Teaching Technique), Case Studies, Authentic Learning, Active Learning
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Bruegge, Bernd; Krusche, Stephan; Alperowitz, Lukas – ACM Transactions on Computing Education, 2015
There is an acknowledged need for teaching realistic software development in project courses. The design space for such courses is wide, ranging from single-semester to two-semester courses, from single-client to multicustomer courses, from local to globally distributed courses, and from toy projects to projects with real clients. The challenge…
Descriptors: Computer Software, Student Projects, School Business Relationship, Active Learning
Warr, Melissa; West, Richard E. – Interdisciplinary Journal of Problem-based Learning, 2020
This article describes the implementation of an interdisciplinary design studio as a means to teach creative problem-solving through project-based learning. "Learning and Innovation Skills" has been designated as a core skill that students need to be successful in today's world, and project-based learning is one approach to helping…
Descriptors: Interdisciplinary Approach, Student Projects, Active Learning, Teaching Methods
Williams, John; Cowie, Bronwen; Khoo, Elaine; Saunders, Kathy; Taylor, Simon; Otrel-Cass, Kathrin – Teaching and Learning Research Initiative, 2013
This research project aimed to understand and explore the ways electronically networked (e-networked) tools can support authentic science inquiry in junior secondary classrooms in order to address concerns about student engagement in science. The research questions for this study were: (1) What are the existing ideas, experiences and visions that…
Descriptors: Active Learning, Inquiry, Secondary School Science, Learner Engagement