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Chen, Junyu; Kong, Wai Kei; Chi, Hung-Lin; Seo, JoonOh; Kim, Minkoo; Yam, Michael C. H. – Journal of Civil Engineering Education, 2024
In construction technology education (CTE), construction site tours play an essential role for undergraduate students to obtain familiarity with construction environments, combine content knowledge with practice, and develop their competencies to embrace construction innovations before entering the industry. Implementing real construction site…
Descriptors: Construction Industry, Technology Education, Undergraduate Students, Computer Simulation
Romanov, Nikolay Nikolaevich; Zakharova, Aleksandra Ivanovna; Bortnik, Alexandra Fyodorovna; Romanova, Mariya Nikiforovna; Manasytova, Marianna Alekseevna – Journal of Educational Psychology - Propositos y Representaciones, 2020
The paper presents the results of the analysis of technological education, namely the identification of educational technology and the technological process. It was found that most major technology creators transform both their ideas and their techniques into modern technological operations as well as educational technologies. The authors propose…
Descriptors: Technology Education, Educational Technology, Training, Active Learning
Kiong, Tee Tze; Rusly, Noor Syuhaili Mohd; Hamid, Ruhiana Idayu Abd; Singh, Charanjit Kaur Swaran; Hanapi, Zaliza – Asian Journal of University Education, 2022
Education in Malaysia is transforming to increase students' ability and meet the needs of the industry. In Design and Technology subject, students apply the technology to develop a product capable of solving problems through a project-based learning approach. Therefore, this study aims to (a) identify problems in the implementation of design…
Descriptors: Problem Solving, Student Projects, Active Learning, Program Implementation
Egresitz, Justin Charles – ProQuest LLC, 2023
Technological literacy for all is the goal of technology and engineering education (T&E) instruction. While this has been the goal for several decades, technological literacy is lacking in the United States. To address this problem the current study investigates student motivation toward making and doing. By understanding student motivation…
Descriptors: Phenomenology, Student Motivation, Active Learning, Undergraduate Students
Kilic, Ismail; Ozel, Mehtap – South African Journal of Education, 2022
The aim with this study was to examine how, from the teachers' and students' perspectives, the project-based learning approach was applied in science and technology lessons. The research was conducted through a case study with qualitative research methods. The data of the study were obtained from semi-structured interviews with 38 students and 11…
Descriptors: Active Learning, Student Projects, Science Curriculum, Technology Education
Petko Stoev; Maya Stoeva – International Society for Technology, Education, and Science, 2023
Communication skills and dialogue are key competencies of the 21st century and a condition for successful implementation and personal development in general. This requires their formation to be the subject of purposeful educational activity. At the same time, their implementation in the learning process is a complex and difficult task, requiring a…
Descriptors: Communication Skills, Teamwork, Dialogs (Language), Learning Processes
Lin, Kuen-Yi; Wu, Ying-Tien; Hsu, Yi-Ting; Williams, P. John – International Journal of STEM Education, 2021
Background: This study focuses on probing preservice technology teachers' cognitive structures and how they construct engineering design in technology-learning activities and explores the effects of infusing an engineering design process into science, technology, engineering, and mathematics (STEM) project-based learning to develop preservice…
Descriptors: Engineering Education, Technology Education, STEM Education, Preservice Teachers
McLain, Matt – International Journal of Technology and Design Education, 2022
Drawing on the work of Lee Shulman, this article reviews literature exploring the concept of signasture pedagogies, which are described as having have surface, deep and implicit structures. These structures are complex and changing; concerned with habits of head, hand and heart. Emerging from professional education and now being explored in STEM…
Descriptors: Design, Technology Education, Teaching Methods, STEM Education
Shared Learning Objectives in Interdisciplinary Projects: Game Design in a Sino-Scandinavian Context
Engström, Henrik; Lyu, Ruimin; Backlund, Per; Toftedahl, Marcus; Ehmsen, Palle Rosendahl – Journal of University Teaching and Learning Practice, 2020
The learning goals of project-based courses are typically specific for each involved discipline. Game development is deeply interdisciplinary and some of its core principles are shared across disciplines, from art to programming. This article presents a project-based approach where students majoring in arts and students majoring in technology…
Descriptors: Interdisciplinary Approach, Active Learning, Student Projects, Art Education
Yrjönsuuri, Varpu; Kangas, Kaiju; Hakkarainen, Kai; Seitamaa-Hakkarainen, Pirita – Design and Technology Education, 2019
Co-invention projects in elementary school engage pupils in complex, open-ended design tasks in a practical, hands-on way. Physical materials are an intrinsic part of design, involving trasformation of conceptual ideas into material forms, such as prototypes. These tangible objects mediate embodied thinking and act as material-social mediators of…
Descriptors: Design, Elementary School Students, Student Projects, Teaching Methods
Kim, Eunhye; Strimel, Greg J. – IEEE Transactions on Education, 2020
Contribution: Increased understanding of the influence of a project-based multidisciplinary design and innovation course on students' engineering design thinking, specifically regarding problem framing. Background: Entrepreneurship-related education has been offered to engineering and technology students, but its influence has been discussed…
Descriptors: Student Projects, Active Learning, Interdisciplinary Approach, Entrepreneurship
Vesikivi, Petri; Lakkala, Minna; Holvikivi, Jaana; Muukkonen, Hanni – Research Papers in Education, 2020
Technological and social developments during the past years emphasise the importance of knowledge work competence. Additionally, funding of universities in Finland was changed to be based largely on yearly accumulated credits, therefore, improving retention is of critical importance for the institution. In order to improve first-year retention…
Descriptors: Active Learning, Student Projects, School Holding Power, College Credits
Demirbas, Duysal; Timur Ogut, Sebnem – Turkish Online Journal of Distance Education, 2020
Today, industrial design education is faced with a new group of students who have met daily life technologies from a very early age. The transformations in educational environments are becoming more and more important for project-based and student-centered design education model. Understanding the needs and expectations of the changing student…
Descriptors: Electronic Learning, Game Based Learning, Expectation, Active Learning
Kohn Rådberg, Kamilla; Lundqvist, Ulrika; Malmqvist, Johan; Hagvall Svensson, Oskar – European Journal of Engineering Education, 2020
Challenge-based learning (CBL) is a multidisciplinary approach that encourages students to work actively with peers, teachers and stakeholders in society to identify complex challenges, formulate relevant questions and take action for sustainable development. In this paper, it is argued that CBL can be viewed as an evolution of the Conceive,…
Descriptors: Learning Experience, Interdisciplinary Approach, Sustainable Development, Universities
Hasni, Abdelkrim; Bousadra, Fatima; Belletête, Vincent; Benabdallah, Ahmed; Nicole, Marie-Claude; Dumais, Nancy – Studies in Science Education, 2016
Project-based teaching is nothing new; it originates from the work of authors like Dewey and Kilpatrick. Recent decades have seen renewed interest in this approach. In many countries, it is currently considered to be an innovative approach to science and technology (S&T) teaching. In this article, we present a systematic review of what recent…
Descriptors: Elementary Secondary Education, Active Learning, Student Projects, Science Education