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Seokmin Kang; Chun-Hao Chang; Sungyeun Kim – Educational Technology & Society, 2025
Virtual tools are rapidly supplementing physical tools in classrooms. Although extensive research has compared the benefits of using virtual and physical manipulatives, few studies have systematically explored the learning benefits of using a physical and a virtual tool. As the major learning goal in science, technology, engineering, and…
Descriptors: Educational Technology, Technology Uses in Education, Manipulative Materials, STEM Education
Cui, Zhihao; Ng, Oi-lam; Jong, Morris Siu-Yung – Educational Technology & Society, 2023
Grounded in problem-based learning and with respect to four mathematics domains (arithmetic, random events and counting, number theory, and geometry), we designed a series of programming-based learning tasks for middle school students to co-develop computational thinking (CT) and corresponding mathematical thinking. Various CT concepts and…
Descriptors: Computation, Thinking Skills, Mathematics Education, Problem Based Learning
Wen, Yun; Wu, Longkai; He, Sujin – Educational Technology & Society, 2021
The key role of teachers has been widely acknowledged in education reform and pedagogical innovation, and there is no exception in STEM education. This paper documents affordances and tensions in the implementation of STEM applied learning programme (ALP) through investigating school leaders and teachers' sensemaking of the new approach. Attending…
Descriptors: STEM Education, Affordances, Program Implementation, Secondary School Teachers
Seo, Min-Hwi; So, Hyo-Jeong – Educational Technology & Society, 2022
The purpose of this research was to design and evaluate the efficacy of a gesture-based exhibit with augmented reality (AR) for understanding complex scientific concepts. In particular, this study focuses on the effect of differently guided conditions in a gesture-based AR. We first present the design and development of a gesture-based AR exhibit…
Descriptors: Nonverbal Communication, Exhibits, Simulated Environment, Computer Simulation
Popescu, Elvira; Badea, Gabriel – Educational Technology & Society, 2020
The Community of Inquiry (CoI) framework has been widely used in blended and online educational research, more recently being applied also to social media settings. This paper explores the learning community created in such a social media-based educational environment, using an extended version of CoI, which includes four components: cognitive…
Descriptors: Communities of Practice, Active Learning, Inquiry, Social Media
Crompton, Helen; Grant, Melva R.; Shraim, Khitam Y. H. – Educational Technology & Society, 2018
Empirical evidence indicates that students are not learning geometry with relational understanding of the concepts. Studies have shown that digital technologies can support students in mathematics. The purpose of this study was to find which technologies and technological affordances are specific to learners of geometry. This paper presents the…
Descriptors: Geometry, Technology Uses in Education, Educational Technology, Mathematics Instruction
Yoon, Susan A.; Miller, Katherine; Richman, Thomas – Educational Technology & Society, 2020
Online professional development (PD) can support broader accessibility than traditional face-to-face PD. However online delivery presents challenges for characteristics of high-quality PD, such as collaborative knowledge building and community development, that have proven positive outcomes in face-to-face modes. A few comparative studies have…
Descriptors: Professional Development, High School Teachers, Science Teachers, Biology
Liaw, Meei-Ling – Educational Technology & Society, 2019
This study investigates the effects of using open social VR for university English as a foreign language (EFL) learners' intercultural communication learning. The project involved two stages: (1) carefully designed activities for students to practice different language-learning tasks with their peers; (2) implemented in an open social VR…
Descriptors: Foreign Countries, Second Language Learning, Second Language Instruction, English (Second Language)
Rutten, Mariëlle; Ros, Anje; Kuijpers, Marinka; Kreijns, Karel – Educational Technology & Society, 2016
Schools have an important role in teaching students how to use Social Network Site (SNS) for career purposes. This involves the opportunity for students to practice online career skills. Different types of digital environments are available for schools. There are SNS designed to enable users to interact and network. In addition there are digital…
Descriptors: Foreign Countries, Adolescents, Electronic Learning, Job Skills