NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Kotsopoulos, Donna; Makosz, Samantha; Zambrzycka, Joanna; McCarthy, Katharine – Early Childhood Education Journal, 2015
This research investigated the effects of different pedagogical approaches on the learning of length measurement in kindergarten children. Specifically examined were the pedagogical approaches of guided instruction, center-based learning, and free exploration in the context of a play-based learning environment. This mixed design research was…
Descriptors: Kindergarten, Measurement, Teaching Methods, Play
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Koç, Hatice Kübra – Online Submission, 2017
As a still popular research area, Language Learning Strategies (LLS) researches need to be enhanced, since it consists of different phenomenon such as age, gender, individual differences and learning environment. At a glance, previous studies in the literature state that most of LLS researches are conducted in just learner-contexts in schools or…
Descriptors: Second Language Learning, Learning Strategies, Age Differences, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Chow, Anthony S.; Smith, Kathelene McCarty; Sun, Katherine – Educational Technology & Society, 2012
This study explored the impact of using best practices identified in previous studies in designing age-appropriate websites for middle and high school youth. Utilizing a mixed-method approach, 31 middle and 22 high school youth took part in six focus groups across four states. Participants were introduced to a website specifically designed for…
Descriptors: Web Sites, Mixed Methods Research, Statistical Analysis, Best Practices
Robertson, Michael James – ProQuest LLC, 2009
Digital games and simulations are receiving considerable notice within the library and information science (LIS) community. This study adds to the depth of knowledge in this area by providing research on the likelihood a hypothetical digital game delivery method for library instruction achieves sufficient adoption to justify its development.…
Descriptors: Information Science Education, Scaling, Academic Libraries, Information Science