NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 7 results Save | Export
Poggio, Tomaso – Scientific American, 1984
Studies of stereo vision guide research on how animals see and how computers might accomplish this human activity. Discusses a sequence of algorithms to first extract information from visual images and then to calculate the depths of objects in the three-dimensional world, concentrating on stereopsis (stereo vision). (JN)
Descriptors: Algorithms, Computer Oriented Programs, Depth Perception, Neurological Organization
Wirth, Niklaus – Scientific American, 1984
Built-in data structures are the registers and memory words where binary values are stored; hard-wired algorithms are the fixed rules, embodied in electronic logic circuits, by which stored data are interpreted as instructions to be executed. Various topics related to these two basic elements of every computer program are discussed. (JN)
Descriptors: Algorithms, Computer Science, Computer Software, Data
Gardner, Martin – Scientific American, 1978
Discusses the fraction system developed by the ancient Egyptians. Includes puzzles and number-theory problems. (MA)
Descriptors: Algorithms, Ancient History, Concept Formation, Fractions
Lewis, Harry R.; Papadimitriou, Christos H. – Scientific American, 1978
Reviews the mathematical properties of algorithms and problems which can not be resolved by present methods in mathematics. (SL)
Descriptors: Algorithms, Logic, Mathematical Applications, Mathematical Logic
Hinton, Geoffrey E. – Scientific American, 1992
Discusses computational studies of learning in artificial neural networks and findings that may provide insights into the learning abilities of the human brain. Describes efforts to test theories about brain information processing, using artificial neural networks. Vignettes include information concerning how a neural network represents…
Descriptors: Algorithms, Artificial Intelligence, Cognitive Processes, Experiments
Dewdney, A. K. – Scientific American, 1989
Discussed are three examples of computer graphics including biomorphs, Truchet tilings, and fractal popcorn. The graphics are shown and the basic algorithm using multiple iteration of a particular function or mathematical operation is described. An illustration of a snail shell created by computer graphics is presented. (YP)
Descriptors: Algorithms, Computer Graphics, Computer Simulation, Computers
Pavelle, Richard; And Others – Scientific American, 1981
Describes the nature and use of computer algebra and its applications to various physical sciences. Includes diagrams illustrating, among others, a computer algebra system and flow chart of operation of the Euclidean algorithm. (SK)
Descriptors: Algebra, Algorithms, Astronomy, College Mathematics