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Morena, Matthew A.; Smith, Michael D. – PRIMUS, 2023
The Euclidean Discus Toss is an active and tactile learning activity that models the extended Euclidean algorithm with a frisbee relay. The extended Euclidean algorithm involves both iterative and recursive programming and is regularly taught throughout the mathematics and computer science curricula. The Euclidean Discus Toss invites students to…
Descriptors: Active Learning, Algorithms, Educational Objectives, Mathematics Skills
LANDA, L.N. – 1963
CYBERNETICS IN EDUCATION IMPLIES COMPLETE CONTROL OF THE INSTRUCTIONAL PROCESS, WHOSE GOALS ARE SPECIFIED BY COMMUNIST POLICY. MODELS FOR INSTRUCTIONAL PROCESSES, INCLUDING BOTH LOGICAL ALGORITHMS, AND NON-ALGORITHMIC OR PROBABILITY PROBLEMS, MUST BE TESTED EXPERIMENTALLY SO SPECIFIC OBJECTIVES CAN BE STATED. THE INSTRUCTIONAL PROCESS ITSELF MUST…
Descriptors: Algorithms, Cognitive Processes, Cybernetics, Educational Objectives
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Nesbit, John C.; Hunka, Steve – Instructional Science, 1987
Proposes a criterion for selecting a sequence of objectives from a learning hierarchy and describes a sequence generating algorithm which is designed to generate a minimal memory load sequence from a learning tree. Its effectiveness in generating low memory load sequences from hierarchies that are not trees is also discussed. (RP)
Descriptors: Algorithms, Computer Assisted Instruction, Educational Objectives, Instructional Design
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O'Reilly, Robert P. – 1973
This report presents the rationale, structure, content and procedures for the computerized bank of reading objectives being developed for New York State schools. The project was initiated to provide a technical resource which would contribute to planning, design, and evaluation of reading programs. The report defines the organizing concepts for…
Descriptors: Algorithms, Computer Programs, Computer Storage Devices, Educational Objectives
Hamrick, Katherine B.; McKillip, William D. – NCTM Yearbook, 1978
The changing role of computational skills is discussed. A level of computational skill desirable in light of predictable future needs is proposed, and four reasons for advocating that level are discussed. (MN)
Descriptors: Algorithms, Basic Skills, Computation, Curriculum Development
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Murphy, Michael J.; And Others – Simulation and Games, 1982
Describes NEGOTIATE, an interactive computer model that synthesizes bargaining theories into algorithmic functions capable of simulating complex labor relations. The models employed in the simulation, the instructional dimension of NEGOTIATE, and various applications of the game are discussed. A seven-item reference list is included. (Author/JL)
Descriptors: Algorithms, Collective Bargaining, Computer Oriented Programs, Decision Making
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Roid, Gale; Haladyna, Tom – Review of Educational Research, 1980
A continuum of item-writing methods is proposed ranging from informal-subjective methods to algorithmic-objective methods. Examples of techniques include objective-based item writing, amplified objectives, item forms, facet design, domain-referenced concept testing, and computerized techniques. (Author/CP)
Descriptors: Achievement Tests, Algorithms, Computer Assisted Testing, Criterion Referenced Tests
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Van Passel, F. J. A. – ITL Review of Applied Linguistics, 1974
Shows the necessity of foreign language education for cognitive and attitudinal purposes as well as for utilitarian reasons. Foreign language learning/teaching can be of great educational value when it follows the thread of the logical and psychological steps in the creative/discovery procedure. A learning algorithm is mapped on page 61. See FL…
Descriptors: Algorithms, Cognitive Development, Discovery Learning, Educational Objectives
SHAPOVALENKO, S.G. – 1964
DEVELOPMENT OF NON-MACHINE PROGRAMED INSTRUCTION ACCORDING TO STATE-SPECIFIED EDUCATIONAL GOALS AND TRADITIONAL PSYCHOLOGICAL PRINCIPLES WILL ALLOW EFFICIENT, INDEPENDENT, CONTROLLED LEARNING, BUT MUST BE USED IN COMBINATION WITH CONVENTIONAL INSTRUCTION TO FORTIFY IN PUPILS THE FEELING OF COLLECTIVISM. EXPERIMENTAL WORK WITH SEVENTH GRADE SHOWS…
Descriptors: Academic Achievement, Algorithms, Chemistry, Conventional Instruction
Thomas, Ruth; And Others – 1992
Three perspectives of instruction that reflect applications of cognitive theory are transportation of knowledge, application of algorithms, and transfer of responsibility. To determine what kind of instructional theory is appropriate for vocational education in a rapidly changing, technological, and increasingly complex society and what…
Descriptors: Algorithms, Educational Development, Educational Objectives, Educational Research