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Yong Li – ProQuest LLC, 2024
Geometry processing holds a foundational position within the realm of computer graphics, with advancements in this field regularly published at SIGGRAPH annually. The journey from writing the paper to implementing the algorithms is a meticulous and error-prone process, demanding significant dedication and attention to detail. Authors frequently…
Descriptors: Geometry, Mathematics Instruction, Programming Languages, Computer Software
Dyah Worowirastri Ekowati; Toto Nusantara; Makbul Muksar; Dwi Agus Sudjimat – Pegem Journal of Education and Instruction, 2024
In learning mathematics in the 21st century and after the COVID-19 pandemic, a multimodal role in the process of drawing conclusions involving mathematical symbols or signs is very much needed. This process is called multimodal semiotic reasoning. This research aims to study the literature on multimodal semiotic reasoning research articles. Until…
Descriptors: Semiotics, Mathematics Instruction, Mathematics Skills, Databases
Despina Desli; Panagiotis Dimitropoulos – International Journal of Mathematical Education in Science and Technology, 2024
The present study aimed to examine children's and adults' performance and strategies in volume estimations. Three tasks were designed and presented to 40 adults and 40 6th grade children who were asked to estimate: (a) the number of unit measures (bricks/rice spoons) that may be put in a container, (b) the quantity of bricks/rice, between two…
Descriptors: Mathematics Instruction, Grade 6, Elementary School Students, Measurement
Ruiperez-Valiente, Jose A.; Kim, Yoon Jeon; Baker, Ryan S.; Martinez, Pedro A.; Lin, Grace C. – IEEE Transactions on Learning Technologies, 2023
Previous research and experiences have indicated the potential that games have in educational settings. One of the possible uses of games in education is as game-based assessments (GBA), using game tasks to generate evidence about skills and content knowledge that can be valuable. There are different approaches in the literature to implement the…
Descriptors: Affordances, Game Based Learning, Student Evaluation, Multivariate Analysis
Joseph Crifo – ProQuest LLC, 2024
The present study was conducted to determine how implementing computational thinking (via a proxy in AP Computer Science Principles) into a school's curriculum impacted student proficiency rates on the New York State Geometry Regents. Recent research has suggested that computational thinking is a skill that transcends specific content areas and…
Descriptors: Standardized Tests, Geometry, High School Students, Mathematics Instruction
Athanasios Christopoulos; Stylianos Mystakidis; Justyna Kurczaba; Mikko-Jussi Laakso; Chrysostomos Stylios – International Journal of Science and Mathematics Education, 2024
Previous studies have found positive effects of Game-Based Learning for mathematics. While most studies assume that this effect is explained by the presence of flow/immersion during games, this has not yet been established. The aim of the current study is to verify if immersion indeed is associated with mathematical skills improvement when using a…
Descriptors: Computer Simulation, Educational Games, Mathematics Skills, Mathematics Achievement
Luz, Yael; Yerushalmy, Michal – Journal for Research in Mathematics Education, 2023
We report on an innovative design of algorithmic analysis that supports automatic online assessment of students' exploration of geometry propositions in a dynamic geometry environment. We hypothesized that difficulties with and misuse of terms or logic in conjectures are rooted in the early exploration stages of inquiry. We developed a generic…
Descriptors: Algorithms, Computer Assisted Testing, Geometry, Mathematics Instruction
Chan, Shiau-Wei; Looi, Chee-Kit; Ho, Weng Kin; Kim, Mi Song – Journal of Educational Computing Research, 2023
The importance of computational thinking (CT) as a 21st-century skill for future generations has been a key consideration in the reforms of many national and regional educational systems. Much attention has been paid to integrating CT into the traditional subject classrooms. This paper describes a scoping review of learning tools for integrating…
Descriptors: Thinking Skills, 21st Century Skills, Teaching Methods, Research Reports
Wulfeck, Wallace H., II – 1977
This paper describes an investigation of problem sequencing as part of a symposium presenting theoretical concerns and research findings regarding several diverse types of strategies for designing and presenting instructional materials. The first step involved analyzing a set of problems, to determine the knowledge (rules) required for solving the…
Descriptors: Algorithms, Computer Science, Curriculum Design, Educational Research

Pollak, Henry – Australian Mathematics Teacher, 1989
Possible ways of mechanization for counting using a binary system are discussed. Shows a binary representation of the numbers and geometric models having eight triples of lamps. Provides three problem sets. (YP)
Descriptors: Algorithms, Computation, Geometric Constructions, Geometry
Scandura, Joseph M.; And Others – 1975
The research reported in this paper was designed to analyze the incidence of use of higher-order rules by students solving geometric construction problems. A carefully selected set of construction problems was subjected to rigorous a priori analysis by mathematics educators to determine what basic and second-order rules might be used by able high…
Descriptors: Algorithms, Artificial Intelligence, Cognitive Processes, Geometry
Freeman, Herbert – 1969
The final report of a two-year study concerned with the digital-computer processing of graphical data. Five separate investigations carried out under this study are described briefly, and a detailed bibliography, complete with abstracts, is included in which are listed the technical papers and reports published during the period of this program.…
Descriptors: Algorithms, Bibliographies, Computational Linguistics, Design

Mathematics Teacher, 1983
The first section promotes use of student notebooks in mathematics instruction as incentives for pupils to do daily work. Part two looks at a geometric interpretation of the Euclidean algorithm. The final section examines an open box problem that is thought to appear in virtually every elementary calculus book. (MP)
Descriptors: Algorithms, Calculus, Geometric Concepts, Geometry

Peterson, Gregory K. – Mathematics Teacher, 1979
A method is presented for determining cube roots on a calculator with square root facility that has a rapid rate of convergence. (MP)
Descriptors: Algorithms, Calculators, Calculus, Computation
Zander, Del; And Others – 1972
Evaluation sheets and developmental checklists, prepared by three special education departments, are provided to facilitate continuous measurement of student progress in elementary school mathematics. One hundred forty-three objectives are given, and each is followed by a continuum-oriented set of worksheet-type pages on mathematics skills. The…
Descriptors: Achievement, Algorithms, Curriculum, Elementary School Mathematics
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