NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20250
Since 20240
Since 2021 (last 5 years)0
Since 2016 (last 10 years)2
Since 2006 (last 20 years)5
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 46 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Mills, Michael, Ed.; Wake, Donna, Ed. – IGI Global, 2017
Education has been progressing at a rapid pace ever since educators have been able to harness the power of mobile technology. Open-access learning techniques provide more students with the opportunity to engage in educational opportunities that may have been previously restricted. "Empowering Learners with Mobile Open-Access Learning…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Peer reviewed Peer reviewed
Direct linkDirect link
Bowman, Catherine D. D. – British Journal of Educational Technology, 2012
Animated pedagogical agents (APAs) have the potential to provide one-on-one, just-in-time instruction, guidance or mentoring in classrooms where such individualized human interactions may be infeasible. Much current APA research focuses on a wide range of design variables tested with small samples or in laboratory settings, while overlooking…
Descriptors: Control Groups, Experimental Groups, Science Curriculum, Middle School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Urban, Michael J., Ed.; Falvo, David A., Ed. – IGI Global, 2016
The application of technology in classroom settings has equipped educators with innovative tools and techniques for effective teaching practice. Integrating digital technologies at the elementary and secondary levels helps to enrich the students' learning experience and maximize competency in the areas of science, technology, engineering, and…
Descriptors: Elementary Secondary Education, STEM Education, Outcomes of Education, Technology Integration
Syed, Mahbubur Rahman, Ed. – IGI Publishing, 2009
The emerging field of advanced distance education delivers academic courses across time and distance, allowing educators and students to participate in a convenient learning method. "Methods and Applications for Advancing Distance Education Technologies: International Issues and Solutions" demonstrates communication technologies, intelligent…
Descriptors: Learning Problems, Courses, Handwriting, Distance Education
Hayward, Stan – Visual Education, 1976
Suggests 18 methodical ways to encourage originality in animation scriptwriting. (Author/ER)
Descriptors: Animation, Guides, Scripts, Writing (Composition)
Graber, Sheila – Visual Education, 1977
The use of animated film production in the teaching of art is described. (BD)
Descriptors: Animation, Art Activities, Production Techniques, Secondary Education
Eiser, Leslie – Classroom Computer Learning, 1986
Discusses the features of animation software packages, reviewing eight commercially available programs. Information provided for each program includes name, publisher, current computer(s) required, cost, documentation, input device, import/export capabilities, printing possibilities, what users can originate, types of image manipulation possible,…
Descriptors: Animation, Computer Graphics, Computer Software, Elementary Secondary Education
Peer reviewed Peer reviewed
Wolf, Camilla – School Arts, 1981
The zoetrope, ancestor of the motion picture, is a spinning cylinder in which a strip of drawings take on movement. This article provides instructions for building this device and outlines an animation project for third- through seventh-graders. (SJL)
Descriptors: Animation, Art Activities, Guidelines, Intermediate Grades
Peer reviewed Peer reviewed
Levin, Pamela L. – School Arts, 1982
Describes a sixth grade animated filmmaking project. Students researched tasks involved in filmmaking, developed a script, and worked on illustration and film production techniques. (AM)
Descriptors: Animation, Art Activities, Art Education, Film Production
Peer reviewed Peer reviewed
Direct linkDirect link
Badge, Joanne L.; Dawson, Emma; Cann, Alan J.; Scott, Jon – Innovations in Education and Teaching International, 2008
A wide range of tools is now available to enable teaching practitioners to create web-based educational materials from PowerPoint presentations, adding a variety of different digital media, such as audio and animation. The pilot study described in this paper compared three different systems for producing multimedia presentations from existing…
Descriptors: Online Courses, Disabilities, Internet, Multimedia Instruction
Fleisher, Paul – Classroom Computer Learning, 1986
Discusses how to use vector graphics programming on Apple microcomputers for creating animation. Secondary school students with programming experience should be able to master the essentials of the two-stage technique, especially if they have already worked with LOGO graphics. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
Scheft, Thomas W. – Media and Methods, 1976
Descriptors: Animation, Film Production, Films, Photographic Equipment
Coleman, Stephen F. – Teaching Political Science, 1983
Ten elements and techniques which can be used very effectively in a college level political science course are animation and enthusiasm; costumes; skits; motion; humor; perks; personality and mood changes; voices, puppets, and imitations; the personalization of material; and state of mind. (RM)
Descriptors: Animation, Dramatics, Higher Education, Humor
Fleisher, Paul – Classroom Computer Learning, 1986
Learning how to create smooth animation on the computer is a two-step process. Step one (discussed in SE 539 133) involves creating shapes. In the second step, students animate their newly created shapes. The programing necessary to accomplish the animation is discussed. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
Torrence, David R. – Training and Development Journal, 1985
The author presents suggestions concerning the use of video in training programs. Suggestions involve viewing angles, use of humor or animation, models, subtitles and repetition, note taking, feedback, number of viewers, visual and auditory distractions, and use of data. (CT)
Descriptors: Animation, Film Production, Imagery, Models
Previous Page | Next Page ยป
Pages: 1  |  2  |  3  |  4