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Geng, Xuewang; Yamada, Masanori – International Association for Development of the Information Society, 2020
In recent years, several studies have provided evidence for the positive impact of augmented reality in language acquisition. In particular, augmented reality as a multimedia learning environment has been found to be potentially more effective than learning using traditional methods, such as paper-based textbooks. According to the cognitive theory…
Descriptors: Computer Simulation, Educational Technology, Difficulty Level, Cognitive Processes
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Dündar-Coecke, Selma – International Association for Development of the Information Society, 2019
Decades-old research has demonstrated the effects of virtual space on perception mostly with adult samples. Little is known about children's ability to utilize spatial-temporal qualities from computerized settings. Past research with primary school children suggested that the ability to utilize spatial-temporal information is crucial for inferring…
Descriptors: Adults, Preschool Children, Age Differences, Teaching Methods
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Lakhvich, Todar – International Baltic Symposium on Science and Technology Education, 2019
The comparative analysis of different meanings of Chemistry is carried out, taking in account philosophical, didactic, psychological and socio-cultural aspects. The issue is discussed in terms of the concurrent existence of two different subsystems referred both to Science and Education which can be found in presentations of chemistry knowledge.…
Descriptors: Chemistry, Science Education, Scientific Concepts, Philosophy
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Lo, Yi Wen; Ku, Chih-Hsiung – International Baltic Symposium on Science and Technology Education, 2021
The spread of COVID-19 has caused a high demand for online learning or self-learning at home. We focus on evaluating which media is most suitable for self-learning for the third graders. For effective assessment of children's learning, the study adopted AEIOU: Awareness; Enjoyment; Interest; Opinion formation; and Understanding as the evaluation…
Descriptors: Science Education, Grade 3, Elementary School Students, Educational Technology
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Ward, Monica – Research-publishing.net, 2016
The orthographical depth of a language impacts on a learner's ability to learn a language (Katz & Frost, 1992). If it is easier for learners to read the language as it is written, it will make the learning process easier. One way to address the problem of orthographically deep or opaque languages where the pronunciation is not very easy to…
Descriptors: Animation, Pronunciation, Orthographic Symbols, Computer Graphics
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Anatürk Tombak, Ceren; Ateskan, Armagan – Journal of Turkish Science Education, 2019
This study aimed to explore the beliefs and attitudes of 36 science teachers (biology, physics and chemistry) in six high schools in Ankara towards the use of Interactive White Boards (IWB). Of these, three teachers from each school were chosen for interview and classroom observations according to their questionnaire results with purposeful…
Descriptors: Science Teachers, Teacher Attitudes, High School Teachers, Video Technology
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Frank, Kristin M. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2016
In this study I investigate Saldanha and Thompson's (1998) claim that conceptualizing a coordinate pair in the Cartesian coordinate system as a multiplicative object, a way to unite two quantities' values, supports students in conceptualizing graphs as emergent representations of how two quantities' values change together. I presented three…
Descriptors: Mathematics Instruction, Mathematical Logic, College Students, College Mathematics
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Buchner, Josef; Zumbach, Jörg – International Association for Development of the Information Society, 2018
In this study the impact of a mobile augmented reality learning environment on motivation, learning effects and cognitive load was tested. Students participated in a two-hour history lesson while using their smartphones to turn static pictures into animations with an Augmented Reality (AR) application. Interest, perceived competence and perceived…
Descriptors: Telecommunications, Handheld Devices, Computer Simulation, Simulated Environment
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Deal, Jason; González, Gloriana; Skultety, Lisa – North American Chapter of the International Group for the Psychology of Mathematics Education, 2016
Video clips and animations have been used to encourage discussions of teaching in professional development. While both representations are useful for teacher noticing of students' thinking, animations may be more viable for sharing with a wider audience. We describe a process for representing a video clip of students' thinking as an animation…
Descriptors: Video Technology, Animation, Technology Uses in Education, Mathematical Logic
Karamete, Aysen; Topraklioglu, Kivanç – Online Submission, 2017
With this study, creating interactive story that includes interaction factors was purposed in order to support teaching of the unit of Turks on the Silk Road in Social Sciences course of 6th grades. The research method was defined as Design and Development Research and ADDIE pattern that is one of the teaching design pattern was based while…
Descriptors: Units of Study, Social Sciences, Computer Software, Teaching Methods
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Kee, Jessica Baker – AERA Online Paper Repository, 2016
Disney's animated films have long been a significant source of entertainment for children across the world, and the global reach of Disney has only increased since the company's extremely lucrative acquisition of Pixar, a merger that has produced some of the highest-grossing films of all time. However, while animated Disney films are renowned for…
Descriptors: Films, Racial Bias, Corporations, Popular Culture
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Hansen, Alexandria Killian; Dwyer, Hilary; Harlow, Danielle Boyd; Franklin, Diana – AERA Online Paper Repository, 2016
We developed the Draw-A-Computer-Scientist-Test (DACST) to better understand elementary school students' conceptions of computer scientists and the nature of their work. By understanding how young children perceive computer scientists, we can broaden their ideas about the activities and images of computer scientists. We administered the DACST to…
Descriptors: Computer Science, Scientists, Elementary School Students, Concept Formation
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Stevens, Irma E.; Moore, Kevin C. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2016
This report discusses the results of semi-structured clinical interviews with ten prospective secondary mathematics teachers who were provided with dynamic images of Ferris wheels. We asked the students to graph the relationship between the distance a rider traveled around the Ferris wheel and the height of the rider from the ground. We focus on…
Descriptors: Semi Structured Interviews, Preservice Teachers, Secondary School Teachers, Mathematics Teachers
Gusev, Dmitri A.; Swanson, Dewey A. – Association Supporting Computer Users in Education, 2017
Facing the need to introduce new approaches to teaching the art of programming to undergraduate Computer and Information Technology (CIT) students as part of the transition of the former Purdue College of Technology to the novel concept and status of Purdue Polytechnic, we came up with the idea of offering a pilot 300-level course entitled…
Descriptors: Educational Technology, Technology Uses in Education, Undergraduate Study, Programming
Hasebrook, Joachim – International Association for Development of the Information Society, 2016
We are so used to accept new technologies being the driver of change and innovation in human computer interfaces (HCI). In our research we focus on the development of innovations as a design process--or design, for short. We also refer to the entire process of creating innovations and putting them to use as "cognitive processes"--or…
Descriptors: Cognitive Processes, Cognitive Psychology, Design Preferences, Computer System Design
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