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Prayitno Prayitno; Harun Harun; Amir Syamsudin; Riawan Y. Purwoko; Dafid S. Setiana – Journal of Pedagogical Research, 2024
An animation-based drawing learning model involves simple animation from the beginning to the end of the drawing, with the teacher acting as a facilitator and guide. The research is based on the fact that there are still many children who have difficulty expressing themselves through their drawings due to low imagination. The goal of this study is…
Descriptors: Animation, Young Children, Freehand Drawing, Models
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Shu Chen; Xiaoting Liu; Norfarizah Mohd Bakhir; Yang Yu – Education and Information Technologies, 2024
This paper studies the effect of learning efficiency through various animations in conjunction with instructional teaching of traditional Intangible Cultural Heritage (ICH) crafts projects. The germane cognitive load (GCL) is defined as an investment in cognitive resources for schema development and automation. This study employs four…
Descriptors: Difficulty Level, Cognitive Processes, Schemata (Cognition), Cultural Background
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Huang Lin; Sastra Laoakka – International Journal of Education and Literacy Studies, 2024
The objectives of this research are to study: (i) the history and development of knowledge of Yiwulv Mountain Manchu paper-cutting art, and (ii) the process of designing and developing digital media for learning about cultural heritage. This research used qualitative research methods. By studying documents and collecting field data by surveys,…
Descriptors: Foreign Countries, Paper (Material), Handicrafts, Folk Culture
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Schnitman, Gabriel; Gomes, Danila; Deckelbaum, Dan; Utiyama, Edivaldo Massazo – Health Education Research, 2022
Health literacy, culture and language play vital roles in patients' understanding of health issues. Obstacles are more evident in low- and middle-income countries (LMICs), where inadequate patient education levels are higher and hospital resources are lower. This is a prospective pilot study assessing the feasibility of digital preoperative…
Descriptors: Feasibility Studies, Multimedia Materials, Animation, Health Education
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Eshetu Desalegn Alemneh; Dereje Andargie Kidanmariam; Solomon Melesse Mengistie; Belete Bedemo Beyene – Journal of Technology and Science Education, 2024
The study aimed to investigate the effect of computer simulation and animation-integrated instruction on preservice science teacher trainees' conceptual understanding and retention of acid-base chemistry and stoichiometry. A quantitative approach with a pretest-posttest-delayed test quasi-experimental design was used. In the study area, there were…
Descriptors: Computer Simulation, Animation, Preservice Teachers, Preservice Teacher Education
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Xiongjun Zhou; Yunxia Xiao; Mengxue Zheng; Zhijie Liang; Bo Sun; Juan Yang – Education and Information Technologies, 2024
A substantial amount of literature has shown that the input flooding and enhancement (Textual enhancement, TE) technique helps learners to perceive and acquire target features implicitly. Previous studies explored the efficacy of computer-assisted TE interventions in Second Language Acquisition with diverse techniques, but animation has not yet…
Descriptors: Foreign Countries, Second Language Learning, Elementary School Students, Animation
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Michelle Cannon; Theo Bryer; Sara Hawley – Literacy, 2024
In this study, we reflect on our work with 10- and 11-year-olds in an inner London primary school developing a multimodal school play that integrated digital animation into a more conventionally structured Year 6 production. We are media literacy, drama and cultural studies researchers and teachers, arguing for more inclusive, holistic and…
Descriptors: Animation, Preadolescents, Elementary School Students, Urban Schools
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José María Esteve-Faubel; María Teresa Botella-Quirant; Rosa Pilar Esteve-Faubel – British Journal of Music Education, 2024
This article analyses an interdisciplinary educational experience combining music, ICT, language and art to create an animated story with active listening as a means of improving knowledge of music education practices. The method consisted of a qualitative, exploratory and descriptive study, with a semi-structured open-ended interview and analysis…
Descriptors: Foreign Countries, Preservice Teacher Education, Preservice Teachers, Music Education
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Na Ni; Zhongsheng He – International Journal of Web-Based Learning and Teaching Technologies, 2024
This paper mainly discusses the application of blending learning in animation teaching. Blending learning is a combination of traditional teaching mode and online teaching mode, which can provide students with more flexible and independent learning methods and improve teachers' teaching quality and teaching effect. This paper analyzes and…
Descriptors: Foreign Countries, Undergraduate Students, Blended Learning, Computer Uses in Education
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Xuejia Zhu; Suebsiri Saelee – International Journal of Education and Literacy Studies, 2025
Wuxia culture has deep historical roots in traditional Chinese culture and is an important manifestation of the national spirit and social values. This study explores the cultural representation mechanism of Wuxia animation characters and analyzes their educational functions and communication paths. Current research on Wuxia animation is…
Descriptors: Cultural Influences, Asian Culture, Animation, Foreign Countries
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Hao, Kuang-Chung – Interactive Learning Environments, 2023
This study designed a digital teaching game named Kitties' Magic Journey (KMJ). The principle of leveraging in the course of natural technology and life was used as the teaching subject. The game combined design items included animation, narrative story, fun and usability, which integrated ARCS learning motivation theory. The experimental group…
Descriptors: Video Games, Game Based Learning, Student Motivation, Animation
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Muhammad Younas; Yan Dong – SAGE Open, 2024
This study examines the effectiveness of animated movies (AM) in increasing students' vocabulary and determines what students think about English language learning in Pakistan. Particularly in the education field, vocabulary is an essential factor for foreign language learning in academic achievements. This research aimed to determine whether…
Descriptors: Animation, Films, English (Second Language), Vocabulary Development
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Xin Bian; André Brown; Bruno Marques – International Journal of Art & Design Education, 2025
This article describes the motivation, aims, and consequent processes involved in designing an engaging and informative animated educational video that explains the historical exploitation of the Mount Dagushan iron ore mine in China. The mine is recognised as the deepest in China. It has been the source of raw material for the Anshan Steel…
Descriptors: Animation, Video Technology, Heritage Education, Instructional Materials
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Miranda Karjagdi Çolak – English Teaching: Practice and Critique, 2024
Purpose: This study investigates the effect of digital multimodal composing (DMC) on student motivation and literacy in English as a Foreign Language (EFL) contexts. It explores how students engaged in creating digital animations to respond to literary texts and the implications for integrating DMC into traditional literacy practices. Grounded in…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Digital Literacy
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Yin, Jun; Duan, Jipeng; Huangliang, Jiecheng; Hu, Yinfeng; Zhang, Feng – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2022
The current study investigated whether the deep properties or shallow features of behaviors are implicitly expected to be consistent across members of highly entitative groups, by exploiting the notion that goals--as deep properties--and movements--as shallow features--can be dissociated in object-directed behaviors. Participants were asked to…
Descriptors: Group Dynamics, Behavior, Collectivism, Generalization
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