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Burn, Andrew – Learning, Media and Technology, 2016
In the project discussed in this article, 30 11-year olds made an animated film in the machinima style, influenced by both film and game culture, and using a 3-D animation software tool, Moviestorm. The processes and products of the project will be analysed using a social semiotic/multimodal approach, exploring the social interests behind the…
Descriptors: Animation, Educational Games, Elementary School Students, Media Literacy
Gumble, Andrea – Educational Forum, 2012
This article examines how the use of multimedia sources can deepen student engagement, comprehension, and questioning of a variety of texts. Through an American literature project, "The Art of War", high school juniors work in collaboration to read, analyze, and create original digital texts using Animoto.com. As a result, educators are able to…
Descriptors: Computer Literacy, Multimedia Materials, Animation, Video Technology
Barwell, Graham; Moore, Chris; Walker, Ruth – Australasian Journal of Educational Technology, 2011
The model of learning best suited to the future may be one which sees learning as the process of managing the different kinds of participation an individual might have in complex social systems. Learning capability and engagement is thus dependent on the relationship between an individual identity and social systems. We report on the incorporation…
Descriptors: Social Systems, Pilot Projects, Computer Assisted Instruction, Student Evaluation

Folino, Virginia R. – School Arts, 1979
Describes a simple process for making an animated film by moving sand patterns on a lighted surface. (SJL)
Descriptors: Animation, Art Education, Elementary Education, Film Production

Foosaner, Lynne Daroff – School Arts, 1981
Describes an art project in which junior high students are producing a 16mm animated cartoon using stop-action filming of handmade plastic figures on a built-to-scale set. (SJL)
Descriptors: Animation, Art Activities, Film Production, Junior High Schools
Barley, Steven D. – 1970
Some student activities using still and motion pictures in class work are described. In elementary grades, pupils brought in family photographs to illustrate concepts like "family" and "friendship" and then wrote stories centering around the pictures for their classmates to read. They made movies illustrating concepts like "light." When students…
Descriptors: Animation, Audiovisual Aids, Film Production, Photographs

Bregman, Gene – School Arts, 1979
This article gives instructions for a student art project in making an animated cartoon. The necessary equipment is described and planning, drawing, and filming phases are outlined. (SJL)
Descriptors: Animation, Art Education, Cartoons, Film Production
Morse, Deanna – Teachers and Writers, 1978
Provides an account of an animation film project that was conducted in a public alternative school for teenage drug abusers. Demonstrates how students can plan and shoot a film with a minimum of teacher involvement or direction. (RL)
Descriptors: Animation, Class Activities, Creative Activities, Elementary Secondary Education
Martino, Alfreda; Martin, Ron – School Library Media Activities Monthly, 1987
Describes a project in which students are involved in producing an animated videotape recording and discusses the advantages of modern videotape equipment over other film media. An outline of the process covers materials used, storyboard and artwork production, videotaping procedures, and audio dubbing. (CLB)
Descriptors: Animation, Cartoons, Film Production, Learning Activities
Connelly, John; Connelly, Marilyn; Tibbitts, Connie; Rudkin, Jeff – TechTrends: Linking Research & Practice to Improve Learning, 2004
As the authors write this on October 26, 2003, they are flying home to Hawaii after four days of educational excitement at the 2003 AECT International Student Media Festival in Anaheim. While there, they spent 16 hours a day meeting students and teachers from all over the country, attending meetings, teaching workshops, being amazed at the quality…
Descriptors: Conferences, Film Production, Animation, Educational Media