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Warden, Clyde A.; Stanworth, James O.; Ren, Jian Biao; Warden, Antony R. – Computers & Education, 2013
Low cost and significant advances in technology now allow instructors to create their own virtual learning environments. Creating social interactions within a virtual space that emulates the physical classroom remains challenging. While students are familiar with virtual worlds and video meetings, they are inexperienced as virtual learners. Over a…
Descriptors: Educational Technology, Virtual Classrooms, Action Research, Best Practices
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Timmers, Caroline; Veldkamp, Bernard – Computers & Education, 2011
Three studies are presented on attention paid to feedback provided by a computer-based assessment for learning on information literacy. Results show that the attention paid to feedback varies greatly. In general the attention focuses on feedback of incorrectly answered questions. In each study approximately fifty percent of the respondents paid…
Descriptors: Feedback (Response), Test Length, Supervision, Computer Assisted Testing
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Liu, Chen-Chung; Cheng, Yuan-Bang; Huang, Chia-Wen – Computers & Education, 2011
Simulation games are now increasingly applied to many subject domains as they allow students to engage in discovery processes, and may facilitate a flow learning experience. However, the relationship between learning experiences and problem solving strategies in simulation games still remains unclear in the literature. This study, thus, analyzed…
Descriptors: Motivation, Problem Solving, Discovery Processes, Learning Experience
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Cronje, Johannes C. – Computers & Education, 2011
This article reflects on the cross-cultural communicative experiences of professors from South Africa and students from Sudan, during a two-year Internet-supported Masters' course in Computers in Education. Four of Hofstede's cultural dimensions were considered as categories of interpretation. The purpose of the research was to determine the…
Descriptors: Cultural Differences, Foreign Countries, Blended Learning, Teaching Methods
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Chen, Ching-Huei; Wu, I.-Chia – Computers & Education, 2012
A path model was used to test the unique and interactive effects of cognitive and motivational variables when learning in a supportive online learning system, Collaborative Inquiry System (CIS). In this student-centered learning environment, students interact with computer simulations and are assisted by online scaffolds intended to help them…
Descriptors: Electronic Learning, Physical Education, Online Courses, Learning Strategies
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Bokhove, Christian; Drijvers, Paul – Computers & Education, 2012
In this article we report on the effects of a digital intervention on the development of algebraic expertise of 17-18 year old students in the Netherlands. The question to be answered was whether the intervention would be effective and what factors influenced the outcome. With notions of formative assessment and symbol sense as guiding theoretical…
Descriptors: Expertise, Feedback (Response), Test Results, Student Attitudes