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Besse, M.; Fragnière, S.; Müller, A.; Piguet, M.; Dubois, L.; Miéville, D.; Schoeb, S.; Schumacher, D. – Science & Education, 2019
This article is about an intervention introducing prehistoric life in primary education. Its objectives were to foster openness and interest for prehistory and archaeology, as well as content knowledge and conceptual learning with a focus on four main facets: basic knowledge about prehistoric life; conceptual learning/change regarding prehistory;…
Descriptors: Archaeology, Workshops, Primary Education, Intervention
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Liritzis, Ioannis; Volonakis, Pantelis – Education Sciences, 2021
The cyber archaeometry concerns a new virtual ontology in the environment of cultural heritage and archaeology. The present study concerns a first pivot endeavor of a virtual polarized light microscopy (VPLM) for archaeometric learning, made from digital tools, tackling the theory of mineral identification in archaeological materials, an important…
Descriptors: Archaeology, Laboratory Equipment, Computer Simulation, Electronic Learning
Biyi Wen – ProQuest LLC, 2024
This dissertation is an inquiry into the history of Chinese computer-based word processing technologies from 1958 to 1997. My purpose in looking into the history is to answer, how the development and usage of word-processing technologies have contributed to knowledge production, by shaping the understanding of what information technologies can do.…
Descriptors: History, Chinese, Word Processing, Computer Software
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Vyhnal, Christopher R. – Journal of Chemical Education, 2022
In place of a traditional Advanced Placement Chemistry class at the high school where I teach, I have recently developed and implemented a year-long, interdisciplinary curriculum that presents typical inorganic chemistry topics in the context of their relevant applications in archeology, art history, studio art, and the investigation,…
Descriptors: Science Instruction, High School Students, Ceramics, Interdisciplinary Approach
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Campbell, Elizabeth McFadden; Schragen, Elizabeth – Journal of Museum Education, 2022
The COVID-19 pandemic drastically changed the way many schools and museums operate. Using a case study of a collection of digital resources for kids and families, the authors share their recipe for successful collaborations both in and outside of their museum. With a practitioner focus, the authors highlight the importance of not forgetting the…
Descriptors: Museums, COVID-19, Pandemics, Case Studies
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Huvila, Isto – Information Research: An International Electronic Journal, 2019
Introduction: This study investigates the implications of the interplay of multiple information infrastructures to learning and conducting work and to its related information work practices, and how the materialities of work and its infrastructures play into their intermingling. Method: The present study is based on an ethnography of a week-long…
Descriptors: Ethnography, Archaeology, Undergraduate Students, Graduate Students
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Asma Margeni Hussien Ali; Ftimah Sabah Abdulaziz Alowais – International Electronic Journal of Elementary Education, 2023
The study aimed to reveal the effectiveness of virtual tours to the archaeological sites in Al-Ahsa in developing historical concepts among kindergarten children and to identify the differences between males and females in acquiring historical concepts. To achieve these objectives, a quasi-experimental approach based on one group design was used.…
Descriptors: Kindergarten, Young Children, Tourism, Field Trips
Doney, Jonathan – Routledge Research in Education Policy and Politics, 2021
This book presents the theoretical basis and practical steps involved in using Statement Archaeology, an innovative method that enhances understandings of policy development, exemplifying its use in relation to one curriculum subject, Religious Education. The book is the first of its kind to fully describe the theoretical foundations of Statement…
Descriptors: Archaeology, Religious Education, Educational Policy, Politics of Education
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Sospedra-Roca, Rafael; Hernàndez-Cardona, Francesc Xavier; Hernàndez-Pongiluppi, Mar – Cogent Education, 2022
Computed-generated imagery (CGI) generates diverse views and perceptions of the past. These new experiences impact, directly or indirectly, the teaching and learning of history. This article presents didactic iconographic works on the Spanish Civil War created by the DIDPATRI (Didactics of Heritage and New Technologies) research group at the…
Descriptors: Educational History, War, Teaching Methods, Informal Education
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Kim, Jihyun; Yakel, Elizabeth; Faniel, Ixchel M. – College & Research Libraries, 2019
We examine common and unique metadata requirements and their levels of description, determined by the data deposit forms of 20 repositories in three disciplines--archaeology, quantitative social science, and zoology. The results reveal that requirements relating to Creator, Description, Contributor, Date, Relation, and Location are common, whereas…
Descriptors: Metadata, Standards, Reliability, Archaeology
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Kathy Swan; Alicia McCollum; Kelli Lemaster; Helena Sands; Tanya Schmidt – Social Education, 2024
Shifting to an inquiry-based practice can be challenging. How should teachers get started? How many times should teachers plan for inquiry? What do teachers do when students struggle with inquiry? How long does it take for students to buy in to the inquiry process? These kinds of questions, and the concerns that underlie them, can create an…
Descriptors: Inquiry, Social Studies, Curriculum Design, Grade 6
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Vishkaie, Rojin; Seyed, Teddy; Emmons, Claire Thoma; vom Lehn, Dirk – Journal of Museum Education, 2021
Socializing and interaction are important aspects for families who visit museums. Mixed reality (MR) uses a set of technology that museums employ to encourage this behavior, but they face challenges in maintaining family cohesion with experiences across different exhibitions and kiosks. In this paper, we explore these challenges broadly to provide…
Descriptors: Museums, Exhibits, Foreign Countries, Socialization
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Sulistyo, Wahyu Djoko; Suprapta, Blassius; Nafiah, Ulfatun; Wijaya, Daya Negeri; Wicaksana, Hendika – Anatolian Journal of Education, 2022
Technology in learning has a very important role. The history learning process will take place effectively with the use of technology. The limitation of learning resources in prehistoric learning is a problem that must be solved. This is the reason for developing a learning model based on roaming historical sites virtually, without having to go…
Descriptors: Discovery Learning, Foreign Countries, Historic Sites, History Instruction
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Lola Halperin; Jaimee M. B. Hegge; Sharon McCloskey; Stephen Humphreys – Journal of Occupational Therapy Education, 2024
Existing research evidence pertaining to the occupational therapy (OT) role with adventure-based outdoor activities for military veterans and the authors' positive experience serving members of a non-profit veteran-run organization that promotes rehabilitation archeology suggest that outdoor rehabilitation for this client population is a promising…
Descriptors: Occupational Therapy, Adventure Education, Outdoor Education, Veterans
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Sofaer, Joanna; Vicze, Magdolna – Journal of Museum Education, 2020
Interventions by creative practitioners play an increasingly important part within museum education. This produces a series of questions and tensions around the relationship between creativity and authenticity in terms of the role and limits of evidence, where room for creativity lies, and what it looks like. We explore these questions in the…
Descriptors: Creativity, Museums, Teaching Methods, Archaeology
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