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Computer Programs | 6 |
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Seeds, Michael A. – InCider, 1984
Presents the listing (and documentation) for an arithmetic drill program with color graphics and sound. The program offers simple arithmetic problems illustrated by colorful dinosaurs. A buzzer sounds if an answer is incorrect while a short piece of dinosaur music is heard if an answer is correct. (JN)
Descriptors: Arithmetic, Computer Graphics, Computer Software, Elementary Education
Sullivan, W. Edward – 1995
This document plus diskette product provides nine interactive puzzles and games that both teach and provide practice with simple addition and subtraction concepts. The activities address these skills through carrying in addition and regrouping in subtraction. The activities address cognitive skills such as problem solving, planning, visual pattern…
Descriptors: Addition, Arithmetic, Courseware, Discovery Learning
1995
Montessori(TM) Learning Software programs are purportedly built upon the core concept of the Montessori philosophy, that a major path to intellectual development is through a child's hands and senses. Math by Colors, recommended for ages 4 to 8, encourages hands-on discovery by allowing the child to choose the right color from the assembled paint…
Descriptors: Arithmetic, Computer Uses in Education, Context Clues, Courseware
Olive, John; Steffe, Leslie P. – 1994
This computer software is a tool designed to help teachers help children in grades 1 through 7 construct their own knowledge of whole numbers and fractions. This software is the first in a series of new, dynamic computer microworlds that allow teachers to interact with students and students to interact with each other as they engage in…
Descriptors: Arithmetic, Constructivism (Learning), Courseware, Elementary Education
1995
Young children are interested in and capable of building a mathematics foundation at a very early age. Computer software allows children easy access to math. This software consists of seven activities for ages two to five years. These seven activities emphasize numbers, counting, addition, subtraction, patterns, problem solving, size, and…
Descriptors: Arithmetic, Computer Software, Computer Uses in Education, Early Childhood Education

Ecker, Michael W. – Journal of Computers in Mathematics and Science Teaching, 1988
Describes three games that one can play with or without a computer involving arithmetic, strategy, and problem solving techniques. Lists an abbreviated program for BASIC. Provides information on availability of the variable number game and the ARITHMETICULATOR which does calculations of large numbers and runs on IBM PCs. (RT)
Descriptors: Arithmetic, Computer Uses in Education, Educational Games, Elementary School Mathematics