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Rhythm in Number: Exploring the Affective, Social and Mathematical Dimensions of Using "TouchCounts"
Sinclair, Nathalie; Chorney, Sean; Rodney, Sheree – Mathematics Education Research Journal, 2016
In this paper, we investigate the mathematical, social and affective nature of children's engagement with "TouchCounts," a multitouch application for counting and doing arithmetic. In order to study these dimensions of engagement in a way that recognizes their fundamental intertwinement, we use rhythm as a primary unit of analysis.…
Descriptors: Courseware, Arithmetic, Computation, Elementary School Students
Zhang, Meilan; Trussell, Robert P.; Gallegos, Benjamin; Asam, Rasmiyeh R. – TechTrends: Linking Research and Practice to Improve Learning, 2015
Recent years have seen a quick expansion of tablet computers in households and schools. One of the educational affordances of tablet computers is using math apps to engage students in mathematics learning. However, given the short history of the mobile devices, little research exists on the effectiveness of math apps, particularly for struggling…
Descriptors: Inclusion, Mathematical Applications, Laptop Computers, Grade 4
Andrews, Delise R. – Mathematics Teaching in the Middle School, 2011
Interactive whiteboards are somewhat unimpressive at first and look like the whiteboards that already hang on the walls of many classrooms. However, integrating interactive whiteboard technology in a unit on adding and subtracting integers enhances student engagement and understanding. In this article, the author describes how she used an…
Descriptors: Learner Engagement, Grade 5, Mathematics Instruction, Numbers
Sullivan, W. Edward – 1995
This document plus diskette product provides nine interactive puzzles and games that both teach and provide practice with simple addition and subtraction concepts. The activities address these skills through carrying in addition and regrouping in subtraction. The activities address cognitive skills such as problem solving, planning, visual pattern…
Descriptors: Addition, Arithmetic, Courseware, Discovery Learning
1995
Montessori(TM) Learning Software programs are purportedly built upon the core concept of the Montessori philosophy, that a major path to intellectual development is through a child's hands and senses. Math by Colors, recommended for ages 4 to 8, encourages hands-on discovery by allowing the child to choose the right color from the assembled paint…
Descriptors: Arithmetic, Computer Uses in Education, Context Clues, Courseware

Hennessy, Sara; O'Shea, Tim – British Journal of Educational Technology, 1993
Discusses the possible lack of credibility in educational interactive computer simulations. Topics addressed include "Shopping on Mars," a collaborative adventure game for arithmetic calculation that uses direct manipulation in the microworld; the Alternative Reality Kit, a graphical animated environment for creating interactive…
Descriptors: Arithmetic, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Olive, John; Steffe, Leslie P. – 1994
This computer software is a tool designed to help teachers help children in grades 1 through 7 construct their own knowledge of whole numbers and fractions. This software is the first in a series of new, dynamic computer microworlds that allow teachers to interact with students and students to interact with each other as they engage in…
Descriptors: Arithmetic, Constructivism (Learning), Courseware, Elementary Education
Firestein, Laurie – 1984
"ARITHMETIC 400" is the first of the next generation of educational programs designed to encourage thinking about arithmetic problems. Presented in video game format, performance is a measure of correctness, speed, accuracy, and fortune as well. Play presents a challenge to individuals at various skill levels. The program, run on an Apple…
Descriptors: Arithmetic, Computer Oriented Programs, Conventional Instruction, Courseware

Wilson, David; Lavelle, Susu – Journal of Computing in Childhood Education, 1992
Compared the effects of LOGO Computer-Aided Instruction (CAI), and a standard curriculum without computer exposure among grade three Zimbabwean children. No significant differences were found between the groups exposed to LOGO and to CAI, but both achieved significantly greater gains that the groups without computer exposure. Results suggest that…
Descriptors: Arithmetic, Computer Assisted Instruction, Computer Software, Computer Uses in Education

Evans, Peter; Rouse, Martyn – Studies in Educational Evaluation, 1985
Four males, aged 11-18, who had poor achievement in mathematics, used the Lasermaths software program for practice and drill in basic arithmetic problems. After exposure to this program, which resembles a video game, subjects' performance on paper and pencil arithmetic tests was significantly improved. (GDC)
Descriptors: Aptitude Treatment Interaction, Arithmetic, Computer Assisted Instruction, Courseware

Biddlecomb, Barry D.; Whitmire, Bill D. – Mathematics Educator, 1992
Presents the computer microworlds developed by the Children's Construction of Rational Numbers of Arithmetic (Fractions) Project. Provides an overview of three microworlds: Toys; Sticks; and Candybars. Discusses how children are expected to use the microworlds to construct an understanding of rational numbers. (MDH)
Descriptors: Arithmetic, Computer Assisted Instruction, Computer Software Development, Computer Software Evaluation

Hativa, Nira – Mathematics Education Research Journal, 1993
Describes the process through which four high-achieving second graders constructed their knowledge and misconceptions of rounding concepts gained from using computer-based practice sessions which provided full solutions to examples but without verbal explanations. (31 references) (MKR)
Descriptors: Arithmetic, Computer Assisted Instruction, Constructivism (Learning), Courseware

Newton, Bill – Australian Mathematics Teacher, 1987
Argues that the use of computer technologies in secondary schools should change the nature of mathematics education. Urges the rethinking of the uses of traditional paper-and-pencil computations. Suggests some computer applications for elementary algebra and for problem solving in arithmetic and calculus. (TW)
Descriptors: Algebra, Arithmetic, Calculus, Computer Assisted Instruction
New York City Board of Education, Brooklyn, NY. Div. of Curriculum and Instruction. – 1985
This document describes a mathematics course that uses the computer to solve mathematics problems. It was developed to be used with students who have completed at least one year of general mathematics or are not achieving success in the traditional mathematics program. The course is intended to review, reinforce, and extend concepts included in…
Descriptors: Algebra, Arithmetic, Computer Assisted Instruction, Computer Graphics

Hativa, Nira – Mathematics Education Research Journal, 1992
Examined the problem-solving strategies of above average students (n=42) in grades 2-4 on problems involving forgotten or new material while practicing arithmetic with a computer. Identified the different problem-solving strategies used, sorted them into categories, and illustrated them with examples from students' protocols. Made suggestions for…
Descriptors: Academically Gifted, Arithmetic, Cognitive Style, Computer Assisted Instruction