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Özdemir, Derya – International Journal on Social and Education Sciences, 2022
The "new digital art? genre has emerged to describe various works of art that have evolved with the development of digital technologies. In its broadest sense, digital art encompasses everything from high-end machine learning applications to the use of interactive elements in traditional media. There is also an increase in the interaction…
Descriptors: Computer Use, Art Expression, Computer Graphics, Visual Arts
Sakr, Mona; Connelly, Vince; Wild, Mary – Journal of Research in Childhood Education, 2016
Digital technologies have the potential to offer new opportunities for children's expressive arts practices. Although adult expectations surround and shape children's visual art making on paper in the early years classroom, such expectations are not so established in relation to digital art making. So how do children make sense of digital art…
Descriptors: Young Children, Art Activities, Computer Graphics, Art Expression
Mathes, Len – Arts & Activities, 2009
The author describes a project that she developed as a challenge for her students and ended up with some fantastic student paintings. The author told her group of reluctant art students they must first research on the Internet for old, junky cars. The older and more junky the cars, the better. Once a vehicle is selected, it is driven into Adobe…
Descriptors: Painting (Visual Arts), Art Education, Computer Graphics, Creative Activities
Sterling, Joan – Arts & Activities, 2009
In this article, the author describes a culmination activity for a technology unit wherein students would have to create a work of art on the computer that was as artistic as any painting done using oils or acrylics. The painting lesson was based on the song and book, "America the Beautiful," by Katharine Lee Bates and illustrated by Neil Waldman.
Descriptors: Art Education, Computer Graphics, Creative Activities, Art Activities
Duff, Jon M. – 1995
This paper discusses current changes in the teaching and learning of artistic rendering in light of technological advances that may cause teachers to rethink both what is taught, and the manner in which the results of the artistic process are valued and evaluated. The two methods of generating a photorealistic computer image are described,…
Descriptors: Art Education, Art Expression, Computer Graphics, Graphic Arts

Matthews, John; Jessel, John – Visual Arts Research, 1993
Reports on a study of seven preschool children engaged in drawing activities with traditional media (crayons, felt-tip pens, etc.) and a mouse-driven computer paintbox program. Finds that the same basic media-independent strategies are used when children try to establish a relationship between their mark-making actions and the resultant effects.…
Descriptors: Art Education, Art Expression, Child Development, Childrens Art
Halas, John; Manvell, Roger – 1970
Thanks to film, graphic artists can now create over time as well as in space. An essay discusses the influence of cinema on still paintings (e.g., Duchamp's "Nude Descending a Staircase" and the increasing combination of animation and live action in films. New techniques that are available in animation and in special visual effects are explained,…
Descriptors: Animation, Art Expression, Cartoons, Computer Graphics

Johnson, Mia – Art Education, 1996
Examines the nature and future of computer graphics as an art form. Characterizes four basic beliefs about art and considers their relevance to computer graphics. Discusses the special qualities of computer graphics and how they can enrich art instruction. (MJP)
Descriptors: Aesthetic Values, Aesthetics, Art Activities, Art Education

Julian, June – Art Education, 1997
Recommends asking a basic question "What am I trying to teach?" when considering the use and adaptation of computers in art classes. Suggests testing a system to ascertain possibilities, limitations, and particular characteristics. Maintains that computer art is often simply a starting point for other projects. (MJP)
Descriptors: Art Activities, Art Education, Art Expression, Art Materials

Geake, John; Porter, Jim – Journal of Art and Design Education, 1992
Reports on study of use of fractal geometry in a computer graphics program to improve the perception of intermediate grade level students in their paintings. Finds that students are more likely to use changing shapes and colors after viewing slides of fractal computer graphics. Concludes that fractal computer graphics would make highly engaging…
Descriptors: Aesthetic Values, Art Activities, Art Education, Art Expression

Mercedes, Dawn – Art Education, 1996
Summarizes negative aspects of computer technology and problems inherent in the field of digital imaging. Considers the postmodernist response that borrowing and alteration are essential characteristics of the technology. Discusses the implications of this for education and research. (MJP)
Descriptors: Aesthetic Values, Aesthetics, Art Activities, Art Education