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Julian, June – Online Submission, 2012
This historical research provides an examination of the embroidered word as a visual art piece, from early traditional examples to contemporary forms. It is intended to encourage appreciation of embroidery as an art form and to stimulate discussion about the role of historical contexts in the studio education of artists at the university level.…
Descriptors: Art Education, Handicrafts, Art History, Popular Culture
Julian, June; Crooks, Julian – Online Submission, 2011
Demonstrating the multiple features of the Cerulean Gallery in Second Life, this research report showcases several exemplar exhibits created by students, artists, and museums. Located in The Educational Media Center, a Second Life teaching and social space, the Cerulean Gallery exhibits functioned as case studies that tested its effectiveness as…
Descriptors: Computer Simulation, Social Systems, Internet, Art Products
Julian, June – Online Submission, 2008
Ecology Art as a genre addresses sensitivity to our natural world and the interdependence of all living things, Over the past several decades Ecology artists have developed a distinguished tradition including a variety of international projects. In recent times, Eco Artists have also been exploring Internet technologies, and are being joined by…
Descriptors: Ecology, Conservation (Environment), Art Products, Artists
Julian, June – Online Submission, 1998
Using exercises based on the stacked mattresses image from the tale of "The Princess and the Pea," combined with Ecker and Kaelin's Aesthetic Inquiry ladder schematic, will help art educators schematize their thinking and talking about art in the classroom. Whether by selecting phenomenology or another philosophical method for navigating…
Descriptors: Art Education, Phenomenology, Art Criticism, Theories
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Julian, June – Art Education, 1997
Recommends asking a basic question "What am I trying to teach?" when considering the use and adaptation of computers in art classes. Suggests testing a system to ascertain possibilities, limitations, and particular characteristics. Maintains that computer art is often simply a starting point for other projects. (MJP)
Descriptors: Art Activities, Art Education, Art Expression, Art Materials