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Stefan Depeweg; Contantin A. Rothkopf; Frank Jäkel – Cognitive Science, 2024
More than 50 years ago, Bongard introduced 100 visual concept learning problems as a challenge for artificial vision systems. These problems are now known as Bongard problems. Although they are well known in cognitive science and artificial intelligence, only very little progress has been made toward building systems that can solve a substantial…
Descriptors: Visual Learning, Problem Solving, Cognitive Science, Artificial Intelligence
Kaitlyn Tracy; Ourania Spantidi – IEEE Transactions on Learning Technologies, 2025
Virtual reality (VR) has emerged as a transformative educational tool, enabling immersive learning environments that promote student engagement and understanding of complex concepts. However, despite the growing adoption of VR in education, there remains a significant gap in research exploring how generative artificial intelligence (AI), such as…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Educational Technology
Liu, Zhi; Kong, Xi; Chen, Hao; Liu, Sannyuya; Yang, Zongkai – IEEE Transactions on Learning Technologies, 2023
In a massive open online courses (MOOCs) learning environment, it is essential to understand students' social knowledge constructs and critical thinking for instructors to design intervention strategies. The development of social knowledge constructs and critical thinking can be represented by cognitive presence, which is a primary component of…
Descriptors: MOOCs, Cognitive Processes, Students, Models
Salehzadeh, Roya; Rivera, Brian; Man, Kaiwen; Jalili, Nader; Soylu, Firat – Journal of Numerical Cognition, 2023
In this study, we used multivariate decoding methods to study processing differences between canonical (montring and count) and noncanonical finger numeral configurations (FNCs). While previous research investigated these processing differences using behavioral and event-related potentials (ERP) methods, conventional univariate ERP analyses focus…
Descriptors: Cognitive Processes, Human Body, Artificial Intelligence, Mathematics Skills
Bahar Memarian; Tenzin Doleck – Education and Information Technologies, 2024
A key feature of embodied education is the participation of the learners' body and mind with the environment. Yet, little work has been done to review the state of embodied education with Artificial Intelligence (AI). The goal of this systematic review is to examine the state of human and AI's triad engagement in education, that is the mind, body,…
Descriptors: Artificial Intelligence, Cognitive Processes, Human Body, Technology Uses in Education
Broumi, Said, Ed. – IGI Global, 2023
Fuzzy sets have experienced multiple expansions since their conception to enhance their capacity to convey complex information. Intuitionistic fuzzy sets, image fuzzy sets, q-rung orthopair fuzzy sets, and neutrosophic sets are a few of these extensions. Researchers and academics have acquired a lot of information about their theories and methods…
Descriptors: Theories, Mathematical Logic, Intuition, Decision Making
Michael Ridley – College & Research Libraries, 2024
As part of a broader information literacy agenda, academic libraries are interested in advancing algorithmic literacy. Folk theories of algorithmic decision-making systems, such as recommender systems, can provide insights into designing and delivering enhanced algorithmic literacy initiatives. Users of the Spotify music recommendation systems…
Descriptors: Foreign Countries, Academic Libraries, Information Literacy, Artificial Intelligence
De Garrido, Luis – Creativity Research Journal, 2022
The main objective of this paper is the conceptual design of a computational AI system that emulates human creativity. To do this, extensive research has been done on recent discoveries about the neural bases of human creativity. As a result, eleven neurocognitive factors have been identified on which the tremendous creative capacity of the human…
Descriptors: Artificial Intelligence, Brain, Creativity, Program Design
Liew, Tze Wei; Tan, Su-Mae; Kew, Si Na – Information and Learning Sciences, 2022
Purpose: This study aims to examine if a pedagogical agent's expressed anger, when framed as a feedback cue, can enhance mental effort and learning performance in a multimedia learning environment than expressed happiness. Design/methodology/approach: A between-subjects experiment was conducted in which learners engaged with a multimedia learning…
Descriptors: Teaching Methods, Multimedia Instruction, Psychological Patterns, Emotional Response
A Machine Learning Approach to Student Modeling. Technical Report No. 1. Annual Report, 11/82-11/83.
Langley, Pat; And Others – 1984
The notion of buggy procedures has played an important role in recent cognitive models of mathematical skills. Some earlier work on student modeling used artificial intelligence methods to automatically construct buggy models of student behavior. An alternate approach, proposed here, draws on insights from the rapidly developing field of machine…
Descriptors: Algorithms, Artificial Intelligence, Cognitive Processes, Computer Simulation
Scandura, Joseph M.; And Others – 1975
The research reported in this paper was designed to analyze the incidence of use of higher-order rules by students solving geometric construction problems. A carefully selected set of construction problems was subjected to rigorous a priori analysis by mathematics educators to determine what basic and second-order rules might be used by able high…
Descriptors: Algorithms, Artificial Intelligence, Cognitive Processes, Geometry
Hinton, Geoffrey E. – Scientific American, 1992
Discusses computational studies of learning in artificial neural networks and findings that may provide insights into the learning abilities of the human brain. Describes efforts to test theories about brain information processing, using artificial neural networks. Vignettes include information concerning how a neural network represents…
Descriptors: Algorithms, Artificial Intelligence, Cognitive Processes, Experiments
Falkenhainer, Brian; And Others – 1986
This paper describes the Structure-Mapping Engine (SME), a cognitive simulation program for studying human analogical processing. SME is based on Gentner's Structure-Mapping theory of analogy, and provides a "tool kit" for constructing matching algorithms consistent with this theory. This flexibility enhances cognitive simulation studies by…
Descriptors: Algorithms, Artificial Intelligence, Cognitive Processes, Cognitive Structures
Von Foerster, Heinz – 1970
Two accomplishments have increased the feasibility of taking preparatory steps for the construction of machine intelligence systems which can acquire knowledge about facts or descriptions of facts through man-machine dialogue in the user's natural language. One is a better understanding of the relationship between perception, language, and…
Descriptors: Abstract Reasoning, Algorithms, Artificial Intelligence, Automatic Indexing