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Molla, Steven R.; And Others – CALICO Journal, 1988
Spion, an adventure game for intermediate and advanced college German students, requires players to communicate with a fictitious agent in complete, correct German sentences. The spy game was written in PROLOG, runs on an IBM-PC, and is available at no cost for noncommercial purposes. (Author/CB)
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Courseware, Educational Games