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Showing all 12 results Save | Export
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Jeffrey A. Greene; Helen Crompton – TechTrends: Linking Research and Practice to Improve Learning, 2025
The increasing ubiquity of digital technologies in the twenty-first century has led to calls for education reform focused on digital literacy, but what exactly does this term mean? The concept of digital literacy has evolved much since its evolution from media and new literacies scholarship, resulting in a myriad of definitions. Previous attempts…
Descriptors: Digital Literacy, Definitions, Educational Policy, Instructional Design
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Stuart Marshall Bender – Changing English: Studies in Culture and Education, 2024
This discussion article examines the potential integration of Generative Artificial Intelligence (Gen-AI), including advanced Large-Language Models like the popular platform ChatGPT into subject English education. Following the significant public and academic attention in response to these technologies through 2023, this paper considers the…
Descriptors: Artificial Intelligence, Digital Literacy, Technology Uses in Education, English Teachers
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Margaret Bearman; Joanna Tai; Phillip Dawson; David Boud; Rola Ajjawi – Assessment & Evaluation in Higher Education, 2024
Generative artificial intelligence (AI) has rapidly increased capacity for producing textual, visual and auditory outputs, yet there are ongoing concerns regarding the quality of those outputs. There is an urgent need to develop students' evaluative judgement - the capability to judge the quality of work of self and others - in recognition of this…
Descriptors: Evaluative Thinking, Skill Development, Artificial Intelligence, Technology Uses in Education
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Catherine Nickerson; Peter Davidson – Business and Professional Communication Quarterly, 2024
In this discussion, we consider how the use of scenario-based assessment (SBA) can provide students with a way of developing the digital communication skills that business communication research has found they will need for the workplace, alongside other aspects of professional competence. This is because SBA can be employed to engage learners in…
Descriptors: Vignettes, Student Evaluation, Digital Literacy, Skill Development
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Kaiyue Jia; Teresa H. M. Leung; Ngai Yan Irene Cheung; Yixun Li; Junnan Yu – ACM Transactions on Computing Education, 2025
The increasing prevalence of AI in everyday life has intensified the emphasis on teaching AI literacy to children. However, there is no consensus on the specific knowledge and skills that constitute children's AI literacy, resulting in varied AI learning materials for young people. We systematically searched for educational practices for…
Descriptors: Computer Science Education, Digital Literacy, Artificial Intelligence, Children
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Tippawan Meepung – Journal of Education and Learning, 2025
This study explores the development and evaluation of a digital learning ecosystem through metaverse experiences aimed at enhancing the competencies of modern digital entrepreneurs. The objectives were as follows: (1) to study the digital learning ecosystem through metaverse experiences, (2) to design and develop a digital learning ecosystem using…
Descriptors: Electronic Learning, Ecology, Artificial Intelligence, Skill Development
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Stephanie Swartz; Susan Luck; Soni Sharma – Higher Education, Skills and Work-based Learning, 2025
Purpose: This study describes a short-term project designed for students to develop important skills needed for artificial intelligence (AI) literacy and to understand how the concepts of AI literacy may be viewed in different countries. Design/methodology/approach: This mixed-methods study sets out to investigate students' perceptions on the use…
Descriptors: Artificial Intelligence, Digital Literacy, Skill Development, Business Communication
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Suthada Muengsan; Pinanta Chatwattana – Higher Education Studies, 2024
The GbL platform, or game-based learning platform, with generative AI is a research tool initiated from the combination of game-based learning concepts and generative artificial intelligence technology; thereby, this platform is intended to be used as a guideline for the instruction management, in which learners can respond and interact with the…
Descriptors: Artificial Intelligence, Game Based Learning, Digital Literacy, Technological Literacy
Frank Baudino, Editor; Sara Eckstein, Editor; Joy Huddleston, Editor; Sarah Jones, Editor; Becky Meneely, Editor – Online Submission, 2024
Eleven scholarly papers and six abstracts comprise the content of the twenty-fourth annual Brick & Click Libraries Conference, held annually at Northwest Missouri State University in Maryville, Missouri. The 2024 paper and abstract titles include:(1) Love it or Leery? Rapid AI Aided Instructional Design for Library Learning (Sean Cordes); (2)…
Descriptors: Librarians, Library Development, Library Instruction, Library Role
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Samuel Taggart; Stephen Roulston; Martin Brown; Enda Donlon; Pamela Cowan; Rachel Farrell; Allison Campbell – Australasian Journal of Educational Technology, 2023
This study examined the impact of a brief immersive experience with virtual reality (VR) on pre-service teachers' self-efficacy and attitudes towards technology in education. The study found that although pre-service teachers were aware of VR and augmented reality (AR) technologies, they lacked experience using them. The intervention had a…
Descriptors: Computer Simulation, Artificial Intelligence, Preservice Teachers, Self Efficacy
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Supanee Sengsri; Kheamparit Khunratchasana – International Education Studies, 2024
Artificial intelligence (AI) technology has made a significant impact on technological progress and has been integrated into various sectors and organizations. As a result, developing a workforce with knowledge and expertise in AI has become necessary. Skilled AI professionals will play a critical role in driving economic growth and…
Descriptors: Artificial Intelligence, Digital Literacy, Competence, Skill Development
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Lior Naamati-Schneider; Dorit Alt – Education and Information Technologies, 2024
The integration of ChatGPT into educational systems underscores the critical importance of reevaluating the relevance of digital literacy skills. This study empirically tested, for the first time, the theoretical premise that the use of ChatGPT could render certain digital skills obsolete by assuming competencies that students were previously…
Descriptors: Artificial Intelligence, Handheld Devices, Users (Information), Skill Development