NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Rehabilitation Act 19731
What Works Clearinghouse Rating
Showing 1 to 15 of 107 results Save | Export
Jiayi Yu – ProQuest LLC, 2024
The dissertation investigated the interplay between an elevated sense of purpose moderated by heightened altruistic motivation and sustained attention in a college undergraduate population. Drawing on existing literature highlighting the positive effects of purpose on well-being and cognitive abilities, the study introduced an experimental design…
Descriptors: Undergraduate Students, Altruism, Christianity, Religious Colleges
Sam Ihlenfeldt; Gregory K. W. K. Chung; Susan Lyons; Jordan Lawson; Elizabeth J. K. H. Redman – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2025
In this evaluation study, we investigated the extent to which Solitaired.com's online game, Solitaire, could be used to model players' performance on several validated cognitive tests commonly associated with mental acuity (i.e., memory and processing speed). Prior research found that Solitaire gameplay is affected by mild cognitive impairment and…
Descriptors: Computer Games, Cognitive Tests, Cognitive Processes, Reaction Time
Peer reviewed Peer reviewed
Direct linkDirect link
Karen Stock; Philip Cola; David Kolb – Experiential Learning and Teaching in Higher Education, 2024
The 21st century has seen a dramatic rise in experiential learning research and practice. After the previous century, where research on subjective experience was for the most part excluded from academic journals, there is today a resurgence of scholarly research on experience and experiential learning. Yet, how do we know when a given educational…
Descriptors: Experiential Learning, Educational Experience, Learner Engagement, Active Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Zhao, Zhong; Tang, Haiming; Zhang, Xiaobin; Zhu, Zhipeng; Xing, Jiayi; Li, Wenzhou; Tao, Da; Qu, Xingda; Lu, Jianping – Journal of Autism and Developmental Disorders, 2023
Few eye tracking studies have examined how people with autism spectrum disorder (ASD) visually attend during live interpersonal interaction, and none with the Chinese population. This study used an eye tracker to record the gaze behavior in 20 Chinese children with ASD and 23 children with typical development (TD) when they were engaged in a…
Descriptors: Children, Autism Spectrum Disorders, Attention, Eye Movements
Peer reviewed Peer reviewed
Direct linkDirect link
Sharma, Shailja; Palomares-Fernandez, Ronald – Journal of American College Health, 2023
Objective: The purpose of this study was to investigate the efficacy of a mindfulness-based intervention among college students with externalizing behaviors and attentional problems. Participants: Three students attending their first year in college received mindfulness-based stress reduction (MBSR) intervention and data were collected…
Descriptors: College Students, Metacognition, Intervention, Program Effectiveness
Peer reviewed Peer reviewed
Direct linkDirect link
Hatfield, Megan K.; Ashcroft, Emma; Maguire, Siobhan; Kershaw, Lauren; Ciccarelli, Marina – Journal of Autism and Developmental Disorders, 2023
Children on the autism spectrum often experience anxiety. Mindfulness is growing in popularity as a method to support children with anxiety; however, there is limited evidence on mindfulness for children on the autism spectrum. This study investigated the feasibility of a 10-week group-based mindfulness intervention for 14 children on the autism…
Descriptors: Childrens Attitudes, Autism Spectrum Disorders, Caregiver Attitudes, Metacognition
Peer reviewed Peer reviewed
Direct linkDirect link
Daley, Nola; Rawson, Katherine A. – Educational Psychology Review, 2021
Textbooks currently include many elaborations that describe, illustrate, and explain main ideas, increasing the length of these textbook chapters. The current study investigated if the cost in additional reading time that these elaborations impose is outweighed by benefits to memory for main ideas. Given that elaborations in textbooks sometimes…
Descriptors: Textbook Content, Textbooks, Attention, Memory
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Xin Tang; I-Chien Chen; Jari Lavonen; Barbara Schneider; Joseph Krajcik; Katariina Salmela-Aro – Frontline Learning Research, 2025
Engagement can be situative and, when it occurs, a number of experiences will co-occur. The present study examined the co-occurred experiences of optimal learning moments (OLM), a type of situated engagement, using the novel network analysis and including data from two countries: Finland and the US. Both samples were from high schools and were…
Descriptors: Foreign Countries, Learner Engagement, Learning Processes, Situated Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Mazur, Kristen; Taylor, Laura – PRIMUS, 2022
According to the MAA Instructional Practices Guide, deep learning requires student engagement with content both inside and outside the classroom. Hence, mathematics instructors must work to engage students in the learning experience. Higher education research often equates engaged learning and active learning, but what does engaged learning mean…
Descriptors: Student Attitudes, Learner Engagement, Calculus, Active Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Biasutti, Michele; Habe, Katarina – Research in Dance Education, 2023
The present study uses a qualitative approach to focus on dance improvisation and flow. Dance instructors with wide experience in performing and teaching dance improvisation took part in semi-structured interviews that featured questions about dance improvisation and flow, including issues of flow in dance education with children. The data were…
Descriptors: Dance Education, Creative Activities, Teacher Attitudes, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Katie Bainbridge; Ginny L. Smith; Valerie J. Shute; Sidney D'Mello – Grantee Submission, 2022
Five types of affective supports were designed to induce an appropriate emotional regulation strategy in players of an educational video game. These supports were based on the emotional regulation strategies of situation selection, situation modification, attentional deployment, cognitive change, and response modulation. A series of qualitative…
Descriptors: Educational Games, Affective Behavior, Self Control, Emotional Response
Katie Bainbridge; Ginny L. Smith; Valerie J. Shute; Sidney D'Mello – International Journal of Game-Based Learning, 2022
Five types of affective supports were designed to induce an appropriate emotional regulation strategy in players of an educational video game. These supports were based on the emotional regulation strategies of situation selection,situation modification, attentional deployment, cognitive change, and response modulation. A series of qualitative…
Descriptors: Educational Games, Affective Behavior, Self Control, Emotional Response
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Aydin, Abdulkerim; Goktas, Yüksel – Participatory Educational Research, 2023
This study aims to examine the effects of physical variables (temperature, humidity, air quality, light, and sound) and those pertaining to the monitoring these physical variables on a group of students in terms of attention, motivation, attitudes, and perceptions of academic achievement (POA). The students were provided with a chance to monitor…
Descriptors: Foreign Countries, Undergraduate Students, Classroom Environment, Attention
Peer reviewed Peer reviewed
Direct linkDirect link
Baah, Charles; Govender, Irene; Rontala Subramaniam, Prabhakar – Cogent Education, 2023
Using an integration of the Attention, Relevance, Confidence, and Satisfaction (ARCS) model and the Self-Determination Theory (SDT). This study explored university students' motivation to learn through the use of gamification. A quantitative approach was used to obtain data from 60 students who participated in a gamified course utilizing a…
Descriptors: Gamification, Student Motivation, Learner Engagement, Student Satisfaction
Peer reviewed Peer reviewed
Direct linkDirect link
Moon, Jewoong; Ryu, Jeeheon – Journal of Computing in Higher Education, 2021
Students experience challenges when understanding visual information in multimedia learning. Specifically, immersive multimedia environments, such as virtual reality increase the likelihood that students undergo distractions in which information seeking during system-paced instruction occurred. Although previous studies have reviewed various cue…
Descriptors: Cues, Comprehension, Eye Movements, Cognitive Processes
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8