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Anneli Dyrvold; Ida Bergvall – LUMAT: International Journal on Math, Science and Technology Education, 2023
Contemporary comprehensive mathematics teaching material covering whole courses has developed substantially from the early versions that roughly were 'books as pdf' with some complementary online material. In teaching materials that are offered in online web portals (digital teaching platforms) a variety of dynamic and interactive elements can be…
Descriptors: Mathematics Instruction, Instructional Materials, Educational Technology, Electronic Learning
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Axelsson, Anton; Andersson, Richard; Gulz, Agneta – Journal of Educational Psychology, 2016
Educational software in the form of games or so called "computer assisted intervention" for young children has become increasingly common receiving a growing interest and support. Currently there are, for instance, more than 1,000 iPad apps tagged for preschool. Thus, it has become increasingly important to empirically investigate…
Descriptors: Executive Function, Play, Computer Software, Preschool Children
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Stuart, Geoffrey W.; Lambeth, Sandra E.; Day, Ross H.; Gould, Ian C.; Castles, Anne E. – Brain and Cognition, 2012
Visual attention has temporal limitations. In the attentional blink (AB) a stream of stimuli such as letters or digits are presented to a participant on a computer monitor at a rapid rate. Embedded in the stream are two targets that the participant must try to identify. Identification of the second target is severely impaired if it is presented…
Descriptors: Stimuli, Visual Impairments, Attention, Earth Science
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Chang, Ting-Wen; Hsu, Jenq-Muh; Yu, Pao-Ta – Educational Technology & Society, 2011
A learning environment having more than one screen enables users to display and compare various sources of learning information with two adjacent screens illustrating the development of interrelated concepts and showing their relationships. This proposed technique could provide higher quality resources for learners by addressing physical and…
Descriptors: Evidence, Programming Languages, Computer Assisted Instruction, Programming
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de Koning, Bjorn B.; Tabbers, Huib K.; Rikers, Remy M. J. P.; Paas, Fred – Educational Psychology Review, 2009
This paper examines the transferability of successful cueing approaches from text and static visualization research to animations. Theories of visual attention and learning as well as empirical evidence for the instructional effectiveness of attention cueing are reviewed and, based on Mayer's theory of multimedia learning, a framework was…
Descriptors: Cues, Attention, Computer Assisted Instruction, Guidelines
MacLachlan, James – Journal of Computer-Based Instruction, 1986
Describes seven learning techniques that cognitive psychologists have identified as leading to substantially heightened learning across a variety of situations: attention; curiosity and learning; thematic lesson organization; high information flow; mnemonics; concrete representations; and Zeigarnik effect. Research on their effectiveness and their…
Descriptors: Attention, Computer Assisted Instruction, Curiosity, Instructional Design
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Slykhuis, David A.; Wiebe, Eric N.; Annetta, Len A. – Journal of Science Education and Technology, 2005
Eye-tracking technology allows for the determination of the exact location of the point of gaze of a subject's eye. This study sought to take advantage of this ability to determine how students attend to science related photographs. Pre-service science teachers were shown a PowerPoint[TM] Presentation with embedded photographs. The photographs…
Descriptors: Science Education, Photography, Visual Aids, Preservice Teachers
Rothkopf, Ernst Z., Ed.; Johnson, Paul E., Ed. – 1971
The symposium on which this report is based was motivated by the belief that scientific understanding of how man learns through language will some day help in the development and use of written instructional materials. The main purpose of the symposium was to take stock of the more promising findings and concepts about verbal learning processes in…
Descriptors: Attention, Beliefs, Cognitive Processes, Computer Assisted Instruction