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Taskin, Cüneyt; Bahadir, Tolga Kaan – Journal of Education and Learning, 2021
In this study, the Audience Response System was investigated as an additional tool for interaction, and its effects on the educational environment were examined. The system was implemented at the Faculty of Sports Sciences of Trakya University in the fall semester of the 2019-2020 academic year. A pre-test of 20 questions, which was asked in the…
Descriptors: Problem Solving, Preservice Teachers, Preservice Teacher Education, Physical Education
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Radulovic, Branka – Journal of Baltic Science Education, 2021
Modern approaches in Physics classes which involve the game-based student response system (GSRS) have been in use for a while, but their educational efficiency and students' involvement have not been examined. Therefore, this research's main aim was to determine the educational efficiency and students' involvement of GSRS and to assess their…
Descriptors: Instructional Effectiveness, Game Based Learning, Teaching Methods, Audience Response Systems
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David, Loukia; Weinstein, Netta – Journal of Educational Technology Systems, 2023
A field experiment conducted across an academic semester tested the impact of a gamified experiential learning intervention strategically framing a student response system (SRS) to maximize student engagement through their technology use in class. Participants (n = 123) aged 9-16 years received an experimental intervention designed to foster…
Descriptors: Foreign Countries, Elementary School Students, Secondary School Students, Learning Activities
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Anggoro, Kiki Juli; Pratiwi, Damar Isti – Research in Learning Technology, 2023
"Pear Deck" is one interactive response system that has gained popularity in recent years. This study addressed the gap in the literature and considered students' experience of the platform in a Thai university context. This was a mixed-method study in which 320 students completed a survey including closed and open-ended components.…
Descriptors: Student Attitudes, English (Second Language), Second Language Learning, Second Language Instruction
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Bourdon, Jessica L.; Saunders, Trisha R.; Hancock, Linda C. – Journal of American College Health, 2018
Objective: To examine reporting trends of students identifying as LGBTQIA+ following changes made to the ACHA-NCHA-II survey about gender identity and sexual orientation. Methods: Data were analyzed from two sources for the purpose of triangulation: the ACHA-NCHA-II 2016 survey specific to our university and an electronic audience response survey.…
Descriptors: Sexual Identity, Sexual Orientation, Audience Response Systems, Homosexuality
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Özüdogru, Melike – Acta Didactica Napocensia, 2020
The purpose of this study was to implement a student response system-Kahoot to find out whether the inclusion of Kahoot in the teaching-learning process affected pre-service teachers' perceptions of the classroom environment in a compulsory Educational Sciences course. This study employed an experimental research design and the participants of the…
Descriptors: Audience Response Systems, Preservice Teacher Education, Preservice Teachers, Classroom Environment
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Crossley, Scott A.; Karumbaiah, Shamya; Ocumpaugh, Jaclyn; Labrum, Matthew J.; Baker, Ryan S. – Journal of Learning Analytics, 2020
This study builds on prior research by leveraging natural language processing (NLP), click-stream analyses, and survey data to predict students' mathematics success and math identity (namely, self-concept, interest, and value of mathematics). Specifically, we combine NLP tools designed to measure lexical sophistication, text cohesion, and…
Descriptors: Elementary School Mathematics, Blended Learning, Self Concept, Audience Response Systems
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Watson, Sandy White – Science Teacher, 2019
Educational researchers have long advocated for the integration of computer simulations (sims) in science courses, citing the positive effects these tools have on students' science conceptual comprehension (Develaki 2017; Hannafin, West, and Shepard 2009; Lamb et al. 2011). In fact, Liao (2007) investigated the learning differences between…
Descriptors: Chemistry, Science Instruction, Models, Computer Simulation
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Daniel Elford; Garth A. Jones; Simon J. Lancaster – Chemistry Education Research and Practice, 2024
Peer Instruction (PI), a student-centred teaching method, engages students during class through structured, frequent questioning, facilitated by classroom response systems. The central feature of PI is the ConcepTest, a question designed to help resolve student misconceptions around the subject content. Within our coordination chemistry PI…
Descriptors: Chemistry, Science Instruction, Teaching Methods, Computer Simulation
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Schulz, Thomas; Cividini-Motta, Catia; Blair, Kwang-Sun Cho; MacNaul, Hannah – Journal of Behavioral Education, 2022
This study compared the effects of high-tech (clickers) and low-tech (response cards and hand raising) active student responding modalities on student classroom behavior during whole-group English language arts instruction in two 1st-grade classrooms serving students with and without disabilities. The authors combined an ABAB reversal design with…
Descriptors: Audience Response Systems, Visual Aids, Nonverbal Communication, Responses
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Hakim, Amir; Ricketts, William; Pfeffer, Paul; Ashworth, Rachel – Advances in Physiology Education, 2023
Medical graduates are expected to apply scientific principles and explain the processes underlying common and important diseases. Evidence shows that integrated medical curricula, which deliver biomedical science within the context of clinical cases, facilitate student learning in preparation for practice. However, research has also shown that the…
Descriptors: Physiology, Science Instruction, Clinical Experience, Medical Education
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Mazrur; Jennah, Rodhatul; Mujib, Abdul; Jamalie, Zulfa – Journal of Education and e-Learning Research, 2023
The acceptance of different technologies in different classroom settings has been addressed in the current study. Integrating alignment theory with the Technology Acceptance Model (TAM), this study investigates the predictive differences between the use and adoption of four technologies. The technologies were used in Islamic study classrooms for…
Descriptors: Islam, Audience Response Systems, Student Attitudes, Technology Uses in Education
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Tirado-Olivares, Sergio; Cózar-Gutiérrez, Ramón; García-Olivares, Rebeca; González-Calero, José Antonio – Australasian Journal of Educational Technology, 2021
Information and communication technology has produced changes in the demands of modern-day society (e.g., most jobs will require advanced digital skills in the short term). In addition, nowadays, new active methodologies using emerging technologies are being put into practice. However, little research has been conducted with pre-service teachers,…
Descriptors: Active Learning, History Instruction, Higher Education, Preservice Teacher Education
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Petrovic, Juraj; Pale, Predrag – IEEE Transactions on Education, 2021
Contribution: This article describes and evaluates a novel undergraduate communication skills course for engineering students. The course focuses on improving student communication skills by using interactive lectures and authentic assessment activities in a scalable manner. Background: Published studies and reports suggest communication skills…
Descriptors: Interaction, Communication Skills, Undergraduate Students, Student Attitudes
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Chernov, Victor; Klas, Sivan; Shaharabani, Yael Furman – Journal of Technology and Science Education, 2021
Technology-enriched lessons can contribute to improving student engagement and learning in engineering courses. In this study we systematically incorporated Kahoot!, a game-based response system, in two mandatory content-intensive undergraduate engineering courses. In both courses, short quizzes were incorporated regularly at the beginning of the…
Descriptors: Educational Technology, Educational Games, Engineering Education, Learner Engagement
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