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Johanna Bogon; Cindy Jagorska; Ella Maria Heinz; Martin Riemer – Cognitive Research: Principles and Implications, 2025
Cross-dimensional interference between spatial and temporal processing provides valuable insights into the neuronal representation of space and time. Previous research has frequently found asymmetric interference patterns, with temporal judgments being more affected by spatial information than vice versa. However, this asymmetry has been…
Descriptors: Computer Simulation, Learning Modalities, Spatial Ability, Time Factors (Learning)
Eden, Sigal; Leibovitz-Ganon, Keren – Deafness & Education International, 2022
The study aimed to improve sequential time perception among deaf and hard-of-hearing (DHH) children with and without cochlear implants (CIs) by administering an intervention programme using virtual-reality (VR) technology. The study included 55 children 7-10 years old who were divided into 3 groups: DHH children with CIs, DHH children without CIs,…
Descriptors: Deafness, Hearing Impairments, Assistive Technology, Children
Rann, Jonathan C.; Almor, Amit – Cognitive Research: Principles and Implications, 2022
We report results from a driving simulator paradigm we developed to test the fine temporal effects of verbal tasks on simultaneous tracking performance. A total of 74 undergraduate students participated in two experiments in which they controlled a cursor using the steering wheel to track a moving target and where the dependent measure was overall…
Descriptors: Verbal Communication, Undergraduate Students, Computer Simulation, Motor Vehicles
The Modality Effect Reverses in a Virtual Reality Learning Environment and Influences Cognitive Load
Albus, Patrick; Seufert, Tina – Instructional Science: An International Journal of the Learning Sciences, 2023
When Virtual Reality (VR) is used to present learning content, the three-dimensional image is often not sufficient and additional text is required, either in the form of visual or auditory text. Such additional instructional text could be particularly beneficial due to the many visual stimuli and the risk of visual working memory overload.…
Descriptors: Cognitive Ability, Computer Simulation, Audiovisual Instruction, Outcomes of Education
Lin, Vivien; Barrett, Neil E.; Liu, Gi-Zen; Chen, Nian-Shing; Jong, Morris Siu-Yung – Computer Assisted Language Learning, 2023
The field of language education has experienced a rise in using virtual reality (VR) to support interactive, contextualized, and collaborative language learning in recent years. The current study investigates the effects of auditory, visual, and textual input on speaking and writing in English for Tourism Purposes (ETP) through immersive,…
Descriptors: Tourism, English for Special Purposes, Undergraduate Students, Computer Simulation
Taljaard, Johann – Journal of Learning Design, 2016
This article reviews the literature on multi-sensory technology and, in particular, looks at answering the question: "What multi-sensory technologies are available to use in a science, technology, engineering, arts and mathematics (STEAM) classroom, and do they affect student engagement and learning outcomes?" Here engagement is defined…
Descriptors: STEM Education, Art Education, Multisensory Learning, Technology Uses in Education
DeLucia, Patricia R.; Tharanathan, Anand – Journal of Experimental Psychology: Applied, 2009
More than 25% of accidents are rear-end collisions. It is essential to identify the factors that contribute to such collisions. One such factor is a driver's ability to respond to the deceleration of the car ahead. In Experiment 1, we measured effects of optic flow information and discrete visual and auditory warnings (brake lights, tones) on…
Descriptors: Accidents, Optics, Motor Vehicles, Motion
Clark, Douglas; Jorde, Doris – Journal of Research in Science Teaching, 2004
This study analyzes the impact of an integrated sensory model within a thermal equilibrium visualization. We hypothesized that this intervention would not only help students revise their disruptive experientially supported ideas about why objects feel hot or cold, but also increase their understanding of thermal equilibrium. The analysis…
Descriptors: Program Effectiveness, Visualization, Thermodynamics, Chemistry