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John M. Falligant; Brianna Laureano; Emily Chesbrough; Margaret M. Ruckle; Molly K. Bednar – Journal of Developmental and Physical Disabilities, 2023
Token reinforcement procedures are used to increase appropriate behavior (e.g., completion of instructional tasks) and decrease problem behavior (e.g., aggression) in a wide array of clinical contexts. Token exchange-production schedules, which specify the number of tokens that must be accrued to produce the exchange schedule, are important…
Descriptors: Behavior Problems, Reinforcement, Token Economy, Behavior Modification
Sleiman, Andressa A.; Betz, Alison M.; Rey, Catalina N.; Blackman, Abigail L. – Education and Treatment of Children, 2020
Token economies are an effective behavior-management tool used across multiple populations and settings. However, researchers have shown that several variables may impact its effectiveness (Hackenberg 2009, 2018). One variable within a token economy that has not been thoroughly studied is token manipulation or the extent to which the learner…
Descriptors: Autism, Pervasive Developmental Disorders, Token Economy, Behavior Modification
Davis, Cheryl; Hendon, Faith; McDonald, Kendra; Blanco, Sam – International Journal of Developmental Disabilities, 2020
The prevalence of autism continues to rise, yet the ability to receive treatment or caregiver training through traditional in-person methods continues to be a precluding factor for many families. Studies have shown that parent training provides benefits to caregivers and children through increased success of interventions, implementation, and…
Descriptors: Caregiver Training, Token Economy, Behavior Modification, Reinforcement
Lambert, Joseph M.; Parikh, Naomi; Stankiewicz, Kristen C.; Houchins-Juarez, Nealetta J.; Morales, Vivian A.; Sweeney, Erin M.; Milam, Molly E. – Journal of Autism and Developmental Disorders, 2019
Challenging behaviors involving food are common for individuals with Prader-Willi syndrome (PWS) and often lead to obesity and other chronic health conditions. Efforts to decrease these behaviors, such as isolation during meals and strict monitoring of food consumption, can be stigmatizing. To decrease the food stealing of a 7 year-old girl with…
Descriptors: Food, Behavior Problems, Genetic Disorders, Developmental Disabilities
Silva, Erika; Wiskow, Katie M. – Journal of Applied Behavior Analysis, 2020
The Good Behavior Game (GBG) is an effective intervention to reduce disruptive behavior. The GBG typically involves immediate stimulus presentation (e.g., delivery of a token) following disruptions; however, experimenters have also removed tokens contingent upon disruptions. In the present study, we compared the effects of the GBG-stimulus…
Descriptors: Intervention, Behavior Problems, Behavior Modification, Stimuli
Wadsworth, Jamie P.; Hansen, Blake D.; Wills, Sarah B. – Remedial and Special Education, 2015
Noncompliance in three elementary age students with intellectual disabilities was assessed using functional behavioral assessments. Escape was identified as the primary function of the behavior in all three students, and access to tangible items was identified in one of the students as a secondary function. Teacher-monitoring and self-monitoring…
Descriptors: Compliance (Psychology), Behavior Problems, Mental Retardation, Functional Behavioral Assessment
Chevalier, Nicole Taylor – Online Submission, 2012
This study investigates the effects of a token economy as an intervention to reduce disruptive and off-task behavior of third grade students in an open concept setting. The intervention combines the use of a token reinforcement with a raffle style drawing. The students receive tokens on an intermittent reinforcement schedule for being on-task,…
Descriptors: Token Economy, Elementary School Students, Grade 3, Student Behavior
LeBlanc, Gess – Curriculum and Teaching, 2016
Numerous studies indicate that token economy systems continue to be used by teachers as a means to either increase or decrease behaviours observed in their classrooms. However, studies find that student demographic characteristics such as ethnicity, race, and gender inform teachers' identification of target behaviours. In response to these…
Descriptors: Culturally Relevant Education, Token Economy, Behavior Modification, Classroom Techniques
Volpe, Robert J.; Young, Gregory I.; Piana, Maureen G.; Zaslofsky, Anne F. – Journal of Positive Behavior Interventions, 2012
Kindergarten Peer Assisted Learning Strategies and directly teaching and reinforcing behavioral expectations are empirically supported interventions for building early literacy skills and increasing on-task behavior, respectively. Previous research has not investigated the application of both academic and behavior interventions simultaneously to…
Descriptors: Classroom Techniques, Reading Failure, Learning Strategies, Behavior Modification
Jones, Michaela N.; Weber, Kimberly P.; McLaughlin, T. F. – Journal of Special Education Apprenticeship, 2013
The purpose of the present study was to evaluate the effects of a token economy on on-task behaviors by two seventh grade boys with varying disabilities within a public school inclusion classroom setting. At the end of the study, the participant identified with ASD increased his on-task behaviors approximately 52%. The participant identified with…
Descriptors: Autism, Pervasive Developmental Disorders, Attention Deficit Hyperactivity Disorder, Inclusion
Murphy, Carol; Barnes-Holmes, Dermot – Journal of Applied Behavior Analysis, 2010
Three 14-year-old boys with diagnoses of autism learned to mand for the delivery or removal of tokens by presenting nonsense syllables (A[subscript 1-5], respectively). A match-to-sample procedure was used t o establish conditional discriminations between the 5 A stimuli and 5 B stimuli and between the B stimuli and 5 C stimuli. Subsequently, each…
Descriptors: Auditory Stimuli, Syllables, Autism, Foreign Countries
Sran, Sandeep K.; Borrero, John C. – Journal of Applied Behavior Analysis, 2010
Responding of 4 children was assessed under conditions in which (a) no programmed contingencies were arranged for target behavior, (b) responding produced tokens that could be exchanged for a single highly preferred edible item, and (c) responding produced a token that could be exchanged for a variety of preferred edible items. After assessing the…
Descriptors: Token Economy, Selection, Behavior Modification, Color
Shogren, Karrie A.; Lang, Russell; Machalicek, Wendy; Rispoli, Mandy J.; O'Reilly, Mark – Journal of Positive Behavior Interventions, 2011
The purpose of this study was to evaluate and compare the effectiveness of a token economy and a self-management intervention in an inclusive kindergarten classroom. Two 5-year-old children with Asperger syndrome who were struggling to follow classroom rules participated in the study. An ABACABAC (A = baseline, B = token economy, C =…
Descriptors: Behavior Problems, Student Behavior, Intervention, Asperger Syndrome
Thompson, Megan J.; McLaughlin, T. F.; Derby, K. Mark – Electronic Journal of Research in Educational Psychology, 2011
Introduction: The purpose of this study was to decrease the number of talk-outs displayed with a 3rd grade student with autism. She engaged in these behaviors during work time, specialty classes such as physical education, music and library, and group work. Method: A multiple baseline probe design was used to measure the effectiveness of…
Descriptors: Working Hours, Physical Education, Social Behavior, Autism
Hackenberg, Timothy D. – Journal of the Experimental Analysis of Behavior, 2009
Token reinforcement procedures and concepts are reviewed and discussed in relation to general principles of behavior. The paper is divided into four main parts. Part I reviews and discusses previous research on token systems in relation to common behavioral functions--reinforcement, temporal organization, antecedent stimulus functions, and…
Descriptors: Reinforcement, Contingency Management, Token Economy, Behavior Modification