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Bohan, Clare; Smyth, Sinéad; McDowell, Claire – Journal of Positive Behavior Interventions, 2021
This study investigated the Caught Being Good Game (CBGG), for use with an adolescent student population. The CBGG is a positive variation of the Good Behavior Game (GBG), a popular group contingency intervention in classroom management literature. In this positive version, teams of students receive points for engaging in desirable behavior,…
Descriptors: Student Behavior, Contingency Management, Behavior Modification, Educational Games
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Costello, Karen M.; Smyth, Sinéad – Education and Treatment of Children, 2017
The current study employed a group contingency in order to increase school and project attendance in a group of 10 at-risk male adolescents. The participants were already attending a youth diversion project designed to reduce criminal and antisocial behaviors. The group contingency was based on the fantasy football model (an interactive, virtual…
Descriptors: Contingency Management, Males, Adolescents, Youth Programs
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Gilmour, Allison F.; Wehby, Joseph H.; McGuire, Terrell M. – Preventing School Failure, 2017
Many schools are beginning to implement universal behavior management interventions as part of multitiered systems of support. Past research suggests that teachers need support to implement new practices with fidelity. Coaching is one method for supporting implementation, but little is understood about how coaching takes place when relying on…
Descriptors: Behavior Modification, Intervention, Fidelity, Coaching (Performance)
Krystine A. Jolstead – ProQuest LLC, 2015
Challenging behavior in preschool is a serious concern for teachers. In recent years, positive behavior support (PBS) has been shown to be effective in reducing such behaviors. Class-Wide Function-related Intervention Teams (CW-FIT) is a specific program for implementing PBS principles in classroom settings. CW-FIT is a group contingency that…
Descriptors: Behavior Problems, Student Behavior, Behavior Modification, Contingency Management
Naylor, Anna Schmidt; Kamps, Debra; Wills, Howard – Education and Treatment of Children, 2018
The current study examined the effects of the Class-wide Function-related Intervention Teams (CW-FIT), a class-wide group contingency, on the on-task behavior of all students in a first grade class and the on-task and disruptive behavior of three target students within that class who were nominated by their teacher through a behavioral screening.…
Descriptors: Intervention, Contingency Management, Time on Task, Student Behavior
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Dunlap, Glen; Iovannone, Rose; Wilson, Kelly J.; Kincaid, Donald K.; Strain, Phillip – Journal of Positive Behavior Interventions, 2010
Although there is a substantial empirical foundation for the basic intervention components of behavior analysis and positive behavior support (PBS), the field still lacks a standardized program model of individualized PBS suitable for widespread application by school personnel. This article provides a description of a standardized PBS model that…
Descriptors: Behavior Problems, Intervention, School Personnel, Behavior Modification
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Tingstrom, Daniel H.; Sterling-Turner, Heather E.; Wilczynski, Susan M. – Behavior Modification, 2006
The Good Behavior Game (GBG), a type of interdependent group-oriented contingency management procedure, was first introduced in 1969 and has been used with overwhelming success in classrooms and other settings. Since its inception, the "game" has utilized team competition and peer influence combined with reinforcement procedures. It has been found…
Descriptors: Contingency Management, Peer Influence, Reinforcement, Behavior Change
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O'Block, Frank; Evans, Fred – Journal of the Association for the Study of Perception, 1981
Analyzed the effect of a seven-week motivational training program on competitive veteran swimmers. Results suggested that the motivational training program exerted significant and positive influences on swimming performances. Swimmers perceived the program effective in improving swimming performances, developing personal motivation, establishing…
Descriptors: Anxiety, Behavior Modification, Competition, Contingency Management
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Tankersley, Melody – Preventing School Failure, 1995
Research on a team game designed to reinforce positive target behaviors is reviewed. Classroom organization, reinforcement criteria, when and how long to play the game, and reinforcement for winning teams are discussed, as are two variants on the original game. The game is found to be highly effective in reducing talking and out-of-seat behavior.…
Descriptors: Academic Achievement, Behavior Modification, Behavior Problems, Classroom Techniques