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What Works Clearinghouse Rating
Angus Kittelman; M. Kathleen Strickland-Cohen; Mimi McGrath Kato; Kent McIntosh; Robert H. Horner – Grantee Submission, 2025
Check-In/Check-Out (CICO) is a widely implemented, evidence-based Tier 2 behavior intervention used primarily in schools implementing Positive Behavioral Interventions and Supports (PBIS). The purpose of this national extant study was to examine implementation patterns using an extant database of 24,425 students within 1,766 schools across 40 U.S.…
Descriptors: Positive Behavior Supports, Evidence Based Practice, Student Participation, Elementary School Students
Ariella Levenberg; Teres-Violet Mansour – RMLE Online: Research in Middle Level Education, 2025
This study explores teachers' perspectives on mandala coloring as a therapeutic tool for middle grades students with disruptive behavior disorders (DBDs). Employing an explanatory sequential mixed-methods design, the research first conducted qualitative interviews with ten experienced teachers, followed by teachers' quantitative assessments of 60…
Descriptors: Art, Freehand Drawing, Color, Middle School Students
Halim Acosta; Seung Lee; Daeun Hong; Wookhee Min; Bradford Mott; Cindy Hmelo-Silver; James Lester – International Educational Data Mining Society, 2025
Understanding the relationship between student behaviors and learning outcomes is crucial for designing effective collaborative learning environments. However, collaborative learning analytics poses significant challenges, not only due to the complex interplay between collaborative problem-solving and collaborative dialogue but also due to the…
Descriptors: Learning Analytics, Cooperative Learning, Student Behavior, Prediction
Peer reviewedNatalie Brezack; Melissa Lee; Kelly Collins; Wynnie Chan; Mingyu Feng – Grantee Submission, 2025
Students' effort and emotions are important contributors to math learning. In a recent study evaluating the efficacy of MathSpring, a scalable web-based intelligent tutoring system that provides students with personalized math problems and affective support, system usage data were collected for 804 U.S. 10-12-year-olds. To understand the patterns…
Descriptors: Intelligent Tutoring Systems, Problem Solving, Behavior Patterns, Student Behavior
Megan E. Patrick; Richard A. Miech; Lloyd D. Johnston; Patrick M. O’Malley – Institute for Social Research, 2024
Monitoring the Future (MTF) is an ongoing research program conducted at the University of Michigan's Institute for Social Research under a series of investigator-initiated research grants from the National Institute on Drug Abuse beginning in 1975. The integrated MTF study includes annual surveys of nationally-representative samples of 8th, 10th,…
Descriptors: Drug Abuse, Substance Abuse, Adults, Young Adults
Camilla Svens-Liavåg; Johan Korhonen; Sol-Britt Arnolds-Granlund – Scandinavian Journal of Educational Research, 2024
The aim of this study was to examine what kind of school performance and behaviour profiles could be identified among students in the final grade of basic education in the Swedish speaking parts of Finland (N = 1149, grade 9), how these differed in temperament and how temperament could explain profile differences in first language (L1, Swedish)…
Descriptors: Foreign Countries, Adolescents, Grade 9, Academic Achievement
Kang, Jina; Liu, Min – Technology, Knowledge and Learning, 2022
An open-ended serious game can engage students' scientific problem-solving processes. However, understanding how students learn higher-order thinking skills through solving a problem in an open-ended game system is a challenge. The complex game systems may make learning more difficult for students with different characteristics such as an at-risk…
Descriptors: Student Behavior, Behavior Patterns, Navigation, Educational Games
Hu, Xiaoyong; He, Wei; Chiu, Thomas K. F.; Zhao, Li – Education and Information Technologies, 2023
Recently, Artificial Intelligence (AI), seen as an engineering domain, has been introduced into school education, but its pedagogy remains unclear. In general, group learning has been applied as a primary form of instruction in hands-on engineering activities. This learning approach is more common in higher education. School students are less…
Descriptors: Middle School Students, Artificial Intelligence, Group Activities, Group Behavior
Kohei Nakamura; Manabu Ishihara; Izumi Horikoshi; Hiroaki Ogata – Smart Learning Environments, 2024
Expectations of big data across various fields, including education, are increasing. However, uncovering valuable insights from big data is like locating a needle in a haystack, and it is difficult for teachers to use educational big data on their own. This study aimed to understand changes in student participation rates during classes and…
Descriptors: Foreign Countries, Junior High School Students, Junior High School Teachers, Public Schools
Jing Liu; Megan Kuhfeld; Monica Lee – Annenberg Institute for School Reform at Brown University, 2023
Noncognitive constructs such as self-efficacy, social awareness, and academic engagement are widely acknowledged as critical components of human capital, but systematic data collection on such skills in school systems is complicated by conceptual ambiguities, measurement challenges and resource constraints. This study addresses this issue by…
Descriptors: Student Behavior, Predictor Variables, Predictive Validity, Academic Achievement
Kathleen Lynne Lane; Wendy Peia Oakes; Mark Matthew Buckman; Nathan Allen Lane; Katie Scarlett Lane; Kandace Fleming; Rebecca E. Swinburne Romine; Rebecca L. Sherod; Chi-Ning Chang; Jamie Jones; Emily Dawn Cantwell; Meredith Crittenden – Remedial and Special Education, 2024
Given the need for a swift, systematic way to identify students with internalizing and externalizing behavior patterns to connect these students with appropriate supports, we present new findings of the Student Risk Screening Scale--Internalizing and Externalizing (SRSS-IE). In this article, we examined (a) factor structure of the SRSS-IE and (b)…
Descriptors: Screening Tests, At Risk Students, Psychometrics, Factor Structure
Kuan-Fu Chen; Gwo-Jen Hwang; Mei-Rong Alice Chen – Educational Technology Research and Development, 2024
Laboratory courses can help students learn in a meaningful way. In the past, students encountered difficulties in chemistry laboratory courses due to limited access to equipment and space for practicing experimental operations. In recent years, virtual laboratories have allowed students to repeatedly practice in order to achieve their experimental…
Descriptors: Concept Mapping, Virtual Classrooms, Laboratories, Student Behavior
Norum, Reilly; Lee, Ji-Eun; Ottmar, Erin – Grantee Submission, 2022
This preliminary study examined whether distinct student profiles (N = 760) emerged based on their behavioral patterns in an online algebraic learning game. We applied k-means clustering analysis to clickstream data collected in the game and then examined how students' behavioral patterns varied across the clusters using data visualization. The…
Descriptors: Computer Games, Game Based Learning, Student Characteristics, Visual Aids
Jeynes, William H. – Education and Urban Society, 2022
The meta-analysis, that included 75 studies, examined the relationship between illegal drug consumption, on the one hand, and student academic and behavioral outcomes, on the other, for the middle school to college grade levels. The meta-analysis first (research question #1) addressed whether there is a statistically significant relationship…
Descriptors: Middle School Students, High School Students, College Students, Drug Use
Liu, Min; Li, Chenglu; Pan, Zilong; Pan, Xin – Interactive Learning Environments, 2023
More research is needed on how to best use analytics to support educational decisions and design effective learning environments. This study was to explore and mine the data captured by a digital educational game designed for middle school science to understand learners' behavioral patterns in using the game, and to use evidence-based findings to…
Descriptors: Computer Games, Educational Games, Instructional Design, Instructional Effectiveness

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