Publication Date
In 2025 | 0 |
Since 2024 | 5 |
Since 2021 (last 5 years) | 6 |
Since 2016 (last 10 years) | 6 |
Since 2006 (last 20 years) | 6 |
Descriptor
Biofeedback | 6 |
Educational Technology | 6 |
Computer Simulation | 3 |
Eye Movements | 3 |
Technology Uses in Education | 3 |
Cognitive Processes | 2 |
Difficulty Level | 2 |
Educational Environment | 2 |
Handheld Devices | 2 |
Human Body | 2 |
College Students | 1 |
More ▼ |
Source
ProQuest LLC | 2 |
Education and Information… | 1 |
Interactive Learning… | 1 |
Journal of Computer Assisted… | 1 |
Journal of Technology and… | 1 |
Author
Ching-Sheng Wang | 1 |
Eileen Scanlon | 1 |
Emine Sendurur | 1 |
Enrico Gandolfi | 1 |
Fatma Bayrambas | 1 |
Frank Liu | 1 |
Fridolin Wild | 1 |
Huai-Ling Chang | 1 |
James M. Castle | 1 |
Kai-Yi Chin | 1 |
Karl W. Kosko | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Dissertations/Theses -… | 2 |
Information Analyses | 1 |
Education Level
Higher Education | 2 |
Postsecondary Education | 2 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Secondary Education | 1 |
Audience
Location
Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Fatma Bayrambas; Emine Sendurur – Education and Information Technologies, 2024
Incidental learning is a type of informal learning occurring consciously with unintentional acts. Within the scope of this study, informal learning on a digital learning platform was examined in the context of cognitive load. The current study investigated the changes in incidental learning within two different scenarios: extraneous irrelevant…
Descriptors: Incidental Learning, Cognitive Processes, Difficulty Level, Biofeedback
Yuko Suzuki; Fridolin Wild; Eileen Scanlon – Journal of Computer Assisted Learning, 2024
Background: Cognitive load during AR use has been measured conventionally by performance tests and subjective rating. With the growing interest in physiological measurement using non-invasive biometric sensors, unbiased real-time detection of cognitive load in AR is expected. However, a range of sensors and parameters are used in various subject…
Descriptors: Computer Simulation, Cognitive Processes, Difficulty Level, Physiology
Kai-Yi Chin; Huai-Ling Chang; Ching-Sheng Wang – Interactive Learning Environments, 2024
This study developed a wearable mixed reality (MR)-based mobile learning system and applied it to museum learning activities to explore whether the proposed system can effectively improve university students' learning outcomes, situational interest, and cognitive load. Four museums were selected as the informal learning sites, and 64 university…
Descriptors: Biofeedback, Human Body, Handheld Devices, Computer Simulation
James M. Castle – ProQuest LLC, 2021
This dissertation is presented in multiple article format with an introduction, a literature review, a design case, a mixed methods study, and a conclusion. The literature review outlines important concepts and theories that appear in subsequent manuscripts. The design case describes the seven-year design process that resulted in the online…
Descriptors: Learning Analytics, Electronic Learning, Physical Education, Metabolism
Frank Liu – ProQuest LLC, 2024
Virtual reality (VR) provides significant opportunities for students to experience immersive education. In VR, students can travel to the international space station, or go through a science experiment at home. However, the current tactile feedback provided by these systems do not feel real. Controllers do not provide the same tactile feedback…
Descriptors: Learning Experience, Computer Simulation, Equipment, Manipulative Materials
Karl W. Kosko; Enrico Gandolfi; Temitope Egbedeyi – Journal of Technology and Teacher Education, 2024
This study used traditional and holographic video, along with eye-tracking technology, to examine how preservice teachers' physical act of looking is associated with how they attend to and assess students' fraction reasoning. Findings revealed that, although viewing of holograms may have influenced more focus on students' work area, there was…
Descriptors: Preservice Teachers, Observation, Video Technology, Visual Aids