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Creative Computing | 3 |
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Scheidler, Alan – Creative Computing, 1981
A program that can reduce difficult integration problems to simpler approximations using the trapezoidal rule to approximate the area under a curve is presented. (MP)
Descriptors: Calculus, Computer Software, Geometric Concepts, Mathematical Applications
Barnett, Bruce D. – Creative Computing, 1979
A discussion of differential equations is accompanied by an analysis of two situations whose solutions require differential equations. A computer program is given that will solve these equations. (MP)
Descriptors: Calculus, College Mathematics, Computer Programs, Computers
Wigley, Neil M. – Creative Computing, 1984
Discusses a computer calculus game which follows the path of a parabola in stepwise progression. The educational value of the game is a simple example of nonlinearity, a subject which is just beginning to earn some attention in the mathematical community. The Applesoft program listing is included. (JN)
Descriptors: Calculus, College Mathematics, Computer Software, High Schools