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Sean Connable – New Directions for Student Leadership, 2025
Comic books reside uniquely within American culture. Historians have contended comics are more than just sequential artwork mixed with engaging stories, but rather, a framework by which the generations make sense of who they are. These stories are a reflection of cultural conscience; a lens through which we can view the world and a mirror through…
Descriptors: Leadership Training, Narration, Cartoons, Story Telling
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Yannis Koukoulas – SANE Journal: Sequential Art Narrative in Education, 2025
Krazy Kat's iconic phrase "Lenguage is that we may mis-unda-stend each udda" (=language is that we may misunderstand each other) to Ignatz has been used and reproduced repeatedly to highlight George Herriman's comics around language and its functions. Such a phrase hides great truths when the interlocutors do not understand words with…
Descriptors: Parody, Cartoons, Language Usage, Vocabulary
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Andrea Tosti – SANE Journal: Sequential Art Narrative in Education, 2024
Despite comics' popularity and cultural significance in Italy, its integration into Italian libraries has been slow, problematic, and uneven. This is reflected in the scarcity of academic research on the topic, which demands further in-depth exploration. In the context of Italian libraries, characterized by chronic underfunding and staffing…
Descriptors: Foreign Countries, Cartoons, Libraries, Books
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Stefano Oliverio – Studies in Philosophy and Education, 2024
This paper engages with Italo Calvino's lecture on Visibility, included in his last--and testamentary--volume "Six Memos," by understanding it in an educational and pedagogical key. While the question of pedagogy is expressly addressed by Calvino himself in his lecture, the interpretation here provided is not merely an application of his…
Descriptors: Visual Learning, Writing (Composition), Cartoons, Imagery
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Pearl, Dennis K.; Lesser, Lawrence M. – Teaching Statistics: An International Journal for Teachers, 2023
Concepts of experimentation and measurement are explored using statistics educational fun items and illustrated by sharing our process in conducting an experiment on cartoon captions.
Descriptors: Statistics Education, Experiments, Measurement, Cartoons
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Stewart Brower; Toni Hoberecht; Zane Ratcliffe; Bethie Seay – SANE Journal: Sequential Art Narrative in Education, 2024
In early 2021, the Schusterman Library at the University of Oklahoma-Tulsa satellite campus took a new step towards building a culture of interest by creating the Graphic Scholarship Collection. This new endeavor is a curated collection of graphic novels, primarily non-fiction, aligned with the academic programs on campus, as well as promoting…
Descriptors: Academic Libraries, Library Materials, Library Services, Media Selection
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Denis Abezin; Aleksey Anisimov; Alexander Melikhov – Journal of Advanced Academics, 2024
The praxis article is devoted to the study of educational cartoon as an interactive method of teaching legal disciplines. The purpose of the article is to argue the usefulness of this methodology for the educational process (e.g., the development of critical thinking, increasing the activity of students when discussing educational tasks on the…
Descriptors: Foreign Countries, Legal Education (Professions), Cartoons, Instructional Materials
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Talia Hurwich – Journal of Jewish Education, 2025
This study explores how graphic novel adaptations of Jewish texts, read by Modern Orthodox young women, allow students to engage with "tzniut" (modest dress) and the balance between tradition and contemporary American life. Fifteen adolescents participated in the study, discussing "tzniut" during and after reading three…
Descriptors: Cartoons, Novels, Females, Judaism
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Alexa R. Kulinski – Art Education, 2023
Within the past 2 decades, comics and graphic novels have garnered attention for their educative possibilities. However, scholars recognize that comics and graphic novels have yet to reach their fullest potential within educational settings, highlighting the need to explore further pedagogical strategies for integrating and critically engaging…
Descriptors: Novels, Books, High School Students, Cartoons
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Fangzheng Zhao; Richard E. Mayer; Nicoletta Adamo-Villani; Christos Mousas; Minsoo Choi; Luchcha Lam; Magzhan Mukanova; Klay Hauser – Journal of Educational Computing Research, 2024
This study examined how well people can recognize and relate to animated pedagogical agents of varying ethnicities/races and genders. For both Study 1 (realistic-style agents) and Study 2 (cartoon-style agents), participants viewed brief video clips of virtual agents of varying racial/ethnic categories and gender types and then identified their…
Descriptors: Race, Sex, Ethnicity, Animation
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Alessia Rosa; Claudia Chellini – Journal of Media Literacy Education, 2025
Representations of diversity and otherness in cartoons offer metaphors for identity that can affect children's perceptions and attitudes towards the potential and challenges associated with various forms of disability. This contribution analyses a corpus of animations made up of feature films, series, and short films with a focus on how disability…
Descriptors: Cartoons, Films, Attitudes toward Disabilities, Physical Disabilities
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Bengtsson, Stefan; Lysgaard, Jonas Andreasen – Environmental Education Research, 2023
This paper seeks to reclaim irony as more than a way of humorously pointing out that the times we live in are out of joint or coming to an end, instead emphasizing its potential as a productive force and method in both educational thinking and teaching practice. By interrogating the educative potential of irony as method and humorous experience in…
Descriptors: Figurative Language, Humor, Environmental Education, Teaching Methods
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Erin I. Walsh; Will J. Grant; Ginny M. Sargent – International Journal of Science Education, Part B: Communication and Public Engagement, 2024
With their increasing popularity, there is a need for more research clarifying the potential strengths and weaknesses of the comic format for education. The panelled comic format may be particularly effective for educating adults on the scientific aspects of processes (sequences of events, occurring over time, in a series of discrete steps). We…
Descriptors: Foreign Countries, Adults, Cartoons, Learning Strategies
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Siripon Saenboonsong; Akarapon Poonsawad – Journal of Education and Learning, 2024
The aims of this study were to synthesize and evaluate the learning model in gamification environment together with cartoon animation media to promote students' creative problem-solving skills. This study was divided into three phases, (i) synthesized and evaluated the appropriateness of learning model (ii) developed cartoon animation and (iii)…
Descriptors: Problem Solving, Creative Thinking, Cartoons, Gamification
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Fadhlan Muchlas Abrori; Zsolt Lavicza; Branko Andic – Educational Media International, 2025
Integrating socioscientific issues (SSI) into classrooms to address science-related social matters has gained attention. Educational comics show promise in introducing SSI content; however, previous studies focus on higher education, leaving gaps in elementary school implementation. We interviewed eight practitioners to explore design principles…
Descriptors: Science and Society, Social Problems, Cartoons, Design
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