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Rosanna Cole – Sociological Methods & Research, 2024
The use of inter-rater reliability (IRR) methods may provide an opportunity to improve the transparency and consistency of qualitative case study data analysis in terms of the rigor of how codes and constructs have been developed from the raw data. Few articles on qualitative research methods in the literature conduct IRR assessments or neglect to…
Descriptors: Interrater Reliability, Error of Measurement, Evaluation Methods, Research Methodology
Lindgren, Chris Aaron – Written Communication, 2021
Coding has typically been understood as an engineering practice, where the meaning of code has discrete boundaries as a technology that does precisely what it says. Multidisciplinary code studies reframed this technological perspective by positing code as the latest form of writing, where code's meaning is always partial and dependent on…
Descriptors: Coding, Data Processing, Data Analysis, Programming
Nikola Luburic; Jelena Slivka; Luka Doric; Simona Prokic; Aleksandar Kovacevic – Education and Information Technologies, 2025
Project-based learning (PBL) is a learning technology praised for its ability to grow domain-specific and domain-general skills and related knowledge and attitudes. However, consistently designing effective PBL experiences is challenging, primarily due to the lack of instructor support and guidance for designing PBL experiences aligned with…
Descriptors: Computer Software, Computer Uses in Education, Engineering Education, Active Learning
Saxena, Deepak – International Journal of Adult Education and Technology, 2021
The case study is a widely used methodology among qualitative researchers irrespective of their philosophical orientation. While positivist and interpretive philosophies are the two most popular research philosophies across diverse research fields, critical realism offers a third alternative. Critical realism is a research philosophy that assumes…
Descriptors: Realism, Critical Theory, Case Studies, Guidelines
Mende, Janne – Qualitative Research Journal, 2022
Purpose: This paper aims to introduce the extended qualitative content analysis (EQCA) method to integrate data-reducing and data-complicating research steps when conducting qualitative research on the United Nations and other international institutions. Design/methodology/approach: EQCA supplements the method of qualitative content analysis,…
Descriptors: International Organizations, Content Analysis, Grounded Theory, Correlation
Roslyn Arlin Mickelson; Ian Mikkelsen; Mohsen Dorodchi; Bojan Cukic; Caitlin Petro; Zelaya Al Ayeisha; Shakayla Alston; Anthony Teddy; Myat Win; Sandra Wiktor; Barry Sherman; Jeffrey Cook – School Community Journal, 2024
Students from underrepresented populations--females, working class, and youth from marginalized racial/ethnic groups--are less likely than their middle-class Asian and White male peers to study computer science (CS) in college. The dearth of CS undergraduates from these groups contributes to projected labor force shortages. Sources of the dilemma…
Descriptors: Middle School Students, Computer Science Education, Partnerships in Education, Minority Group Students
Kyza, Eleni A.; Georgiou, Yiannis; Agesilaou, Andria; Souropetsis, Markos – Journal of Educational Computing Research, 2022
There are increasing calls to introduce computational thinking in schools; the arguments in favor call upon research suggesting that even kindergarten children can successfully engage in coding. This contribution presents a cross-sectional study examining the coding practices and computational thinking of fifty-one primary school children using…
Descriptors: Case Studies, Elementary School Students, Computer Science Education, Coding
Hagge, Julia – English Teaching: Practice and Critique, 2021
Purpose: The purpose of this paper is to examine the ways in which early adolescent programmers embed meaning in their digital media created within an online programming community called Scratch. Design/methodology/approach: The author completed an 18-month descriptive case study with 5 early adolescent participants. The research design included a…
Descriptors: Semiotics, Programming Languages, Social Media, Computer Software
Cherner, Todd; Halpin, Peter – Journal of Interactive Learning Research, 2021
Virtual reality (VR) is an emerging technology that is gaining traction in K12 education. Whereas well-designed and engaging VR experiences may be considered educational, teacher educators with content-area expertise are uniquely positioned to analyze the actual content provided by those experiences when determining VR's educational value.…
Descriptors: Content Analysis, Computer Software, Computer Simulation, Preservice Teachers
Geeta Gambhir; Juliet Kyoshabire Kotonya – National Foundation for Educational Research, 2023
Right to Play's Plug-in-Play (PIP) project in Rwanda aims to enhance Science and Elementary Technology (SET) education through playful and interactive methods. This study, conducted by the National Foundation for Educational Research (NFER) and Three Stones International (TSI), explores the implementation of learning through play with technology…
Descriptors: Science Education, Technology Education, Teaching Methods, Elementary School Students