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Showing 1 to 15 of 47 results Save | Export
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Antoniadou, Victoria; Dooly, Melinda – Research-publishing.net, 2017
This chapter aims to answer some of the questions that emerge when carrying out educational ethnography in a blended learning environment. The authors first outline how Virtual Ethnography (VE) has been developed and applied by other researchers. Then, to better illustrate the approach, they describe a doctoral research project that implemented…
Descriptors: Ethnography, Blended Learning, Educational Environment, Educational Research
Christie, Kathy; Millard, Maria; Thomsen, Jennifer; Wixom, Micah – Education Commission of the States, 2014
Forty-two states and the District of Columbia have enacted charter school legislation. The Education Commission of the States (ECS) analysts reviewed laws in the 50 states in creating an online database that highlights how state charter school laws vary, particularly in how states establish standards and accountability for charter school…
Descriptors: Charter Schools, State Legislation, State Policy, School Law
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Marcos, Teri A.; Loose, William V. – Educational Leadership and Administration: Teaching and Program Development, 2014
This program report provides insights on the growing national and state trends in PreK-12 and higher education to deliver fully online programs for learners of all types and from many walks of life. It documents the strategies and program constructs Azusa Pacific University's fully online Educational Leadership faculty engages within their…
Descriptors: Educational Administration, Administrator Education, Online Courses, Leadership Training
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Di Blas, N.; Bucciero, A.; Mainetti, L.; Paolini, P. – IEEE Transactions on Learning Technologies, 2012
Multi-User Virtual Environments (MUVEs) are often used to support learning in formal and informal educational contexts. A technology-based educational experience consists of several elements: content, syllabus, roles, sequence of activities, assignments, assessment procedures, etc. that must be aligned with the affordances of the technologies to…
Descriptors: Virtual Classrooms, Educational Technology, Cooperative Learning, Instructional Design
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Armoni, Michal – Journal of Computers in Mathematics and Science Teaching, 2013
Abstraction is a key concept in CS, one of the most fundamental ideas underlying CS and its practice. However, teaching this soft concept to novices is a very difficult task, as discussed by many CSE experts. This paper discusses this issue, and suggests a general framework for teaching abstraction in CS to novices, a framework that would fit into…
Descriptors: Introductory Courses, Computer Science, Novices, Expertise
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Lukman, Rebeka; Krajnc, Majda – Educational Technology & Society, 2012
This paper identifies the commonalities and differences within non-traditional learning methods regarding virtual and real-world environments. The non-traditional learning methods in real-world have been introduced within the following courses: Process Balances, Process Calculation, and Process Synthesis, and within the virtual environment through…
Descriptors: Cooperative Learning, Teaching Methods, Nontraditional Education, Higher Education
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Jewitt, Carey; Clark, Wilma; Hadjithoma-Garstka, Christina – Learning, Media and Technology, 2011
This paper reports on the use and potentials of Learning Platform (LP) technologies for organising learning in English primary and secondary schools. It reports on the findings of qualitative research on the benefits of LPs based on data from case studies in 12 "early adopting" English primary and secondary schools. The paper reports…
Descriptors: Secondary Schools, Qualitative Research, Foreign Countries, Elementary Schools
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Wusteman, Judith – Journal of Education for Library and Information Science, 2013
This article describes a recently introduced module at University College Dublin School of Information and Library Studies (SILS), entitled "Information Architecture: Designing the Web." The module provides students with a realistic experience of how information architects apply their skills to produce usable web sites, via a project to…
Descriptors: Learning Modules, Course Descriptions, Information Science Education, Computer System Design
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Psotka, Joseph – Educational Technology & Society, 2013
New technologies often have the potential for disrupting existing established practices, but nowhere is this so pertinent as in education and training today. And yet, education has been glacially slow to adopt these changes in a large scale way, and innovations seem to be imposed mainly by students' and their changing social lifestyles than…
Descriptors: Educational Games, Educational Technology, Learning Modules, Virtual Classrooms
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Schaefer, Valentin; Doner, Sue; Pivnick, Janet – Canadian Journal of University Continuing Education, 2013
The Native Species and Natural Processes certificate at the University of Victoria is an advanced-level online program of four courses to introduce students to state-of-the-art topics in the field of ecological restoration. The program posed some unique challenges for course developers. The development team needed to find ways to create online…
Descriptors: Foreign Countries, Distance Education, Critical Thinking, Problem Solving
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Glover, Ian; Campbell, Anna; Latif, Farzana; Norris, Leona; Toner, James; Tse, Connie – Research in Learning Technology, 2012
City University London committed in 2009 to make Moodle the Virtual Learning Environment (VLE) at the core of a new Strategic Learning Environment (SLE) comprised of VLE, externally facing website and related systems such as video streaming and virtual classrooms. Previously, the WebCT VLE had been separate from most of the other systems at the…
Descriptors: Foreign Countries, Virtual Classrooms, Video Technology, Integrated Learning Systems
Wong, Yin-Mei; Tan, Seng-Chee – Educational Technology, 2009
The authors propose using the Enter-the-Story teaching method for language learning in Multi-User Virtual Environments (MUVEs). A MUVE's immersive story-world imbued with rich cultural artifacts provides an appealing environment for young learners to learn a language by taking on roles in a story and describing their imaginative experience in the…
Descriptors: Virtual Classrooms, Teaching Methods, Educational Environment, Case Studies
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Schutt, Stefan; Linegar, Dale – International Journal of Virtual and Personal Learning Environments, 2013
The authors' team has been working with virtual worlds since 2006, deploying them in diverse contexts including secondary schools, special schools, vocational education and training, higher education and the community sector. Here the authors outline their operational experience of the complex web of interrelated factors involved in running…
Descriptors: Virtual Classrooms, Learning Experience, Experiential Learning, Performance Factors
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Hawes, Sandra Lee – Journal of Library & Information Services In Distance Learning, 2011
The essay presents a quasi-case study of one academic librarian's experience as an embedded librarian in multiple online courses over a five-year period. Technology used included chat, email, and a librarian question-and-answer bulletin board inside an eCollege course management system, and a dedicated-use ElluminateLive! virtual training room for…
Descriptors: Online Courses, Bulletin Boards, Library Services, Librarians
Zuiker, Steven J. – Educational Technology, 2010
The technologies underlying virtual environments like videogames and the methodologies of the learning sciences create an important intersection for work in educational technology. Coupling these fields enables us to consider participatory learning in terms of the ways that "context" shapes a process of making meaning. In this article,…
Descriptors: Foreign Countries, Educational Technology, Virtual Classrooms, Global Approach
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