NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 6 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Vojdanzade, Ladan; Taghizade, Katayoun – Design and Technology Education, 2020
Teaching structure to architecture students is an important part of the architecture curriculum in faculties. Weak points of architecture students in using their knowledge and data in real environments has caused many problems in professional activities or withheld their essential skills. In this situation they cannot use their abilities and…
Descriptors: Teaching Methods, Architectural Education, Problem Based Learning, Masters Programs
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Santulli, Carlo; Rognoli, Valentina – Design and Technology Education, 2020
Materials are primary elements in the process of design and are gaining more and more attention in design education. The present work illustrates the practice of material tinkering, concentrating on its effects on design education, as regards the upcycling of waste into material demonstrators, deemed to assess their possibility to evolve into…
Descriptors: Design, Teaching Methods, Wastes, Recycling
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mitchell, Val; Wilson, Garrath; Jewitt, Carey; Mackley, Kerstin Leder; Golmohammadi, Lili; Atkinson, Douglas; Price, Sara – Design and Technology Education, 2020
HCI and Industrial Design are both disciplines that are currently experiencing radical transformation in terms of their identity and scope. HCI has moved beyond its origins in human factors and cognitive psychology towards the proactive and generative design of experience. Industrial Design has similarly evolved from a concern with physical form…
Descriptors: Design, Teaching Methods, Technology Education, Interdisciplinary Approach
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Keane, Linda; Keane, Mark – Design and Technology Education, 2016
We live in a designed world. STEAM by Design presents a transdisciplinary approach to learning that challenges young minds with the task of making a better world. Learning today, like life, is dynamic, connected and engaging. STEAM (Science, Technology, Environment, Engineering, Art, and Math) teaching and learning integrates information in…
Descriptors: STEM Education, Art Education, Design, Interdisciplinary Approach
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Önal, Gökçe Ketizmen – Design and Technology Education, 2017
This study is mainly about developing an approach for fostering creativity in design education through analyzing the interactions among creative dimensions resembling spatial and organizational pattern of folding as a technique and also by the help of cognitive action of designers: workshop participants. In order to make an assessment, a case…
Descriptors: Creativity, Design, Interaction, Spatial Ability
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Liem, Andre; Sanders, Elizabeth B.-N. – Design and Technology Education, 2013
It has been found that the implementation of Human-centred Design (HCD) methods in the Fuzzy Front-End is not likely to lead to diversification in educational product planning exercises, where time lines are short and executors lack experience. Companies, interested to collaborate with Master-level Industrial Design students on strategic design…
Descriptors: Design, Human Factors Engineering, Innovation, Workshops