Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 4 |
Descriptor
Case Studies | 6 |
Decision Making | 2 |
Feedback (Response) | 2 |
Foreign Countries | 2 |
Technology Integration | 2 |
Active Learning | 1 |
Asperger Syndrome | 1 |
Attention Deficit… | 1 |
Autism | 1 |
Biology | 1 |
Case Method (Teaching… | 1 |
More ▼ |
Source
Interactive Learning… | 6 |
Author
Collis, Betty | 1 |
Hu, Shu-Kung | 1 |
Jones, Val | 1 |
Ke, Fengfeng | 1 |
Laanpere, Mart | 1 |
Lee, Sungwoong | 1 |
Schank, Roger C. | 1 |
Sekendiz, Betul | 1 |
Su, Chiu Hung | 1 |
Tzeng, Gwo-Hshiung | 1 |
Valjataga, Terje | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Research | 3 |
Reports - Descriptive | 2 |
Opinion Papers | 1 |
Reports - Evaluative | 1 |
Education Level
Higher Education | 3 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Su, Chiu Hung; Tzeng, Gwo-Hshiung; Hu, Shu-Kung – Interactive Learning Environments, 2016
The purpose of this study was to address this problem by applying a new hybrid fuzzy multiple criteria decision-making model including (a) using the fuzzy decision-making trial and evaluation laboratory (DEMATEL) technique to construct the fuzzy scope influential network relationship map (FSINRM) and determine the fuzzy influential weights of the…
Descriptors: Electronic Learning, Decision Making, Feedback (Response), Computer Networks
Sekendiz, Betul – Interactive Learning Environments, 2018
THigher education system has been globally evolving over time with the development of courses that offer distance online models of delivery to meet the changing needs of students in an era of technology-driven transformation. However, one of the biggest challenges of distance online education has been higher attrition rates mostly due to…
Descriptors: Formative Evaluation, Peer Evaluation, Team Sports, Management Development
Ke, Fengfeng; Lee, Sungwoong – Interactive Learning Environments, 2016
This exploratory case study examined the process and potential impact of collaborative architectural design and construction in an OpenSimulator-based virtual reality (VR) on the social skills development of children with high-functioning autism (HFA). Two children with a formal medical diagnosis of HFA and one typically developing peer, aged…
Descriptors: Case Studies, Children, Skill Development, Social Behavior
Valjataga, Terje; Laanpere, Mart – Interactive Learning Environments, 2010
In an increasingly networked and technologically mediated world, people need to continuously update their knowledge and skill base, so as to be able to self-direct their intentional learning projects. In addition to teaching domain-specific knowledge and skills, the role of higher education should be reorganizing current teaching and studying…
Descriptors: Instructional Design, Intentional Learning, Foreign Countries, Educational Environment

Schank, Roger C. – Interactive Learning Environments, 1990
Discussion of the use of case-based teaching methodologies highlights the development of four case-based software programs: (1) VICTOR, a voice and image courtesy tutor; (2) DUSTIN, a language training system for non-English speaking employees; (3) CREANIMATE, a biology tutor for students; and (4) TAXOPS, a tax opportunity advisor. (Contains 27…
Descriptors: Biology, Case Method (Teaching Technique), Case Studies, Computer Assisted Instruction
Veen, Jan; Collis, Betty; Jones, Val – Interactive Learning Environments, 2003
Group-based learning is being introduced into many settings in higher education. Is this a sustainable development with respect to the resources required? Under what conditions can group-based learning be applied successfully in distance education and in increasingly flexible campus-based learning? Can networked support facilitate and enrich…
Descriptors: Higher Education, Identification, Sustainable Development, Distance Education