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Toh, Weimin; Lim, Fei Victor – Interactive Learning Environments, 2023
In light of the growing phenomenon of parent-child digital co-play of online games, we conducted a study to understand the different ways of digital co-play and how they can offer opportunities for the child's learning. We analyse four cases of parent-child digital co-play on "Let's Play" gaming videos with "Roblox" on YouTube.…
Descriptors: Play, Parent Child Relationship, Video Technology, Computer Games
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Buckley, Patrick; Doyle, Elaine – Interactive Learning Environments, 2016
This paper outlines how an existing collaborative forecasting tool called a prediction market (PM) can be integrated into an educational context to enhance information literacy skills and cognitive disciplinary knowledge. The paper makes a number of original contributions. First, it describes how this tool can be packaged as a pedagogical…
Descriptors: Prediction, Information Literacy, Information Skills, Decision Support Systems