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Bowman-Perrott, Lisa; Burke, Mack D.; Zaini, Samar; Zhang, Nan; Vannest, Kimberly – Journal of Positive Behavior Interventions, 2016
The Good Behavior Game (GBG) is a classroom management strategy that uses an interdependent group-oriented contingency to promote prosocial behavior and decrease problem behavior. This meta-analysis synthesized single-case research (SCR) on the GBG across 21 studies, representing 1,580 students in pre-kindergarten through Grade 12. The TauU effect…
Descriptors: Educational Games, Classroom Techniques, Prosocial Behavior, Behavior Problems
Vaughn, Bobbie J.; White, Ronnie; Johnston, Stephanie; Dunlap, Glen – Journal of Positive Behavior Interventions, 2005
One aspect of family-centered positive behavior support (PBS) that has not received great attention to date involves the indirect benefits on the lives of family members who have children with challenging behavior. For instance, reductions in a child's problem behaviors could enhance the lifestyle status of parents and other family members.…
Descriptors: Behavior Change, Work Environment, Behavior Problems, Behavior Modification